{-# LANGUAGE TemplateHaskell #-} {-# LANGUAGE OverloadedStrings #-} module Main where import Control.Applicative import Control.Monad (void) import Data.Monoid import Data.Default import qualified Graphics.Vty as V import qualified Brick.Types as T import qualified Brick.Main as M import qualified Brick.Widgets.Center as C import qualified Brick.Widgets.Border as B import Brick.Types ( Widget , ViewportType(Horizontal, Vertical, Both) ) import Brick.Widgets.Core ( hLimit , vLimit , hBox , vBox , viewport , str ) vp1Name :: T.Name vp1Name = "demo1" vp2Name :: T.Name vp2Name = "demo2" vp3Name :: T.Name vp3Name = "demo3" drawUi :: () -> [Widget] drawUi = const [ui] where ui = C.center $ B.border $ hLimit 60 $ vLimit 21 $ vBox [ pair, B.hBorder, singleton ] singleton = viewport vp3Name Both $ vBox $ str "Press ctrl-arrow keys to scroll this viewport horizontally and vertically." : (str <$> [ "Line " <> show i | i <- [2..25::Int] ]) pair = hBox [ viewport vp1Name Vertical $ vBox $ str "Press up and down arrow keys" : str "to scroll this viewport." : (str <$> [ "Line " <> (show i) | i <- [3..50::Int] ]) , B.vBorder , viewport vp2Name Horizontal $ str "Press left and right arrow keys to scroll this viewport." ] vp1Scroll :: M.ViewportScroll vp1Scroll = M.viewportScroll vp1Name vp2Scroll :: M.ViewportScroll vp2Scroll = M.viewportScroll vp2Name vp3Scroll :: M.ViewportScroll vp3Scroll = M.viewportScroll vp3Name appEvent :: () -> V.Event -> T.EventM (T.Next ()) appEvent _ (V.EvKey V.KDown [V.MCtrl]) = M.vScrollBy vp3Scroll 1 >> M.continue () appEvent _ (V.EvKey V.KUp [V.MCtrl]) = M.vScrollBy vp3Scroll (-1) >> M.continue () appEvent _ (V.EvKey V.KRight [V.MCtrl]) = M.hScrollBy vp3Scroll 1 >> M.continue () appEvent _ (V.EvKey V.KLeft [V.MCtrl]) = M.hScrollBy vp3Scroll (-1) >> M.continue () appEvent _ (V.EvKey V.KDown []) = M.vScrollBy vp1Scroll 1 >> M.continue () appEvent _ (V.EvKey V.KUp []) = M.vScrollBy vp1Scroll (-1) >> M.continue () appEvent _ (V.EvKey V.KRight []) = M.hScrollBy vp2Scroll 1 >> M.continue () appEvent _ (V.EvKey V.KLeft []) = M.hScrollBy vp2Scroll (-1) >> M.continue () appEvent _ (V.EvKey V.KEsc []) = M.halt () appEvent _ _ = M.continue () app :: M.App () V.Event app = M.App { M.appDraw = drawUi , M.appStartEvent = return , M.appHandleEvent = appEvent , M.appAttrMap = const def , M.appLiftVtyEvent = id , M.appChooseCursor = M.neverShowCursor } main :: IO () main = void $ M.defaultMain app ()