{-# LANGUAGE ScopedTypeVariables #-} module Distribution.Solver.Modular.Builder (buildTree) where -- Building the search tree. -- -- In this phase, we build a search tree that is too large, i.e, it contains -- invalid solutions. We keep track of the open goals at each point. We -- nondeterministically pick an open goal (via a goal choice node), create -- subtrees according to the index and the available solutions, and extend the -- set of open goals by superficially looking at the dependencies recorded in -- the index. -- -- For each goal, we keep track of all the *reasons* why it is being -- introduced. These are for debugging and error messages, mainly. A little bit -- of care has to be taken due to the way we treat flags. If a package has -- flag-guarded dependencies, we cannot introduce them immediately. Instead, we -- store the entire dependency. import Data.List as L import Data.Map as M import Prelude hiding (sequence, mapM) import Distribution.Solver.Modular.Dependency import Distribution.Solver.Modular.Flag import Distribution.Solver.Modular.Index import Distribution.Solver.Modular.Package import Distribution.Solver.Modular.PSQ (PSQ) import qualified Distribution.Solver.Modular.PSQ as P import Distribution.Solver.Modular.Tree import qualified Distribution.Solver.Modular.WeightedPSQ as W import Distribution.Solver.Types.ComponentDeps (Component) import Distribution.Solver.Types.PackagePath import Distribution.Solver.Types.Settings -- | All state needed to build and link the search tree. It has a type variable -- because the linking phase doesn't need to know about the state used to build -- the tree. data Linker a = Linker { buildState :: a, linkingState :: LinkingState } -- | The state needed to build the search tree without creating any linked nodes. data BuildState = BS { index :: Index, -- ^ information about packages and their dependencies rdeps :: RevDepMap, -- ^ set of all package goals, completed and open, with reverse dependencies open :: PSQ (OpenGoal ()) (), -- ^ set of still open goals (flag and package goals) next :: BuildType, -- ^ kind of node to generate next qualifyOptions :: QualifyOptions -- ^ qualification options } -- | Map of available linking targets. type LinkingState = Map (PN, I) [PackagePath] -- | Extend the set of open goals with the new goals listed. -- -- We also adjust the map of overall goals, and keep track of the -- reverse dependencies of each of the goals. extendOpen :: QPN -> [OpenGoal Component] -> BuildState -> BuildState extendOpen qpn' gs s@(BS { rdeps = gs', open = o' }) = go gs' o' gs where go :: RevDepMap -> PSQ (OpenGoal ()) () -> [OpenGoal Component] -> BuildState go g o [] = s { rdeps = g, open = o } go g o (ng@(OpenGoal (Flagged _ _ _ _) _gr) : ngs) = go g (cons' ng () o) ngs -- Note: for 'Flagged' goals, we always insert, so later additions win. -- This is important, because in general, if a goal is inserted twice, -- the later addition will have better dependency information. go g o (ng@(OpenGoal (Stanza _ _ ) _gr) : ngs) = go g (cons' ng () o) ngs go g o (ng@(OpenGoal (Simple (Dep _ qpn _) c) _gr) : ngs) | qpn == qpn' = go g o ngs -- we ignore self-dependencies at this point; TODO: more care may be needed | qpn `M.member` g = go (M.adjust (addIfAbsent (c, qpn')) qpn g) o ngs | otherwise = go (M.insert qpn [(c, qpn')] g) (cons' ng () o) ngs -- code above is correct; insert/adjust have different arg order go g o ( (OpenGoal (Simple (Ext _ext ) _) _gr) : ngs) = go g o ngs go g o ( (OpenGoal (Simple (Lang _lang)_) _gr) : ngs) = go g o ngs go g o ( (OpenGoal (Simple (Pkg _pn _vr)_) _gr) : ngs)= go g o ngs cons' = P.cons . forgetCompOpenGoal addIfAbsent :: Eq a => a -> [a] -> [a] addIfAbsent x xs = if x `elem` xs then xs else x : xs -- | Given the current scope, qualify all the package names in the given set of -- dependencies and then extend the set of open goals accordingly. scopedExtendOpen :: QPN -> I -> QGoalReason -> FlaggedDeps Component PN -> FlagInfo -> BuildState -> BuildState scopedExtendOpen qpn i gr fdeps fdefs s = extendOpen qpn gs s where -- Qualify all package names qfdeps = qualifyDeps (qualifyOptions s) qpn fdeps -- Introduce all package flags qfdefs = L.map (\ (fn, b) -> Flagged (FN (PI qpn i) fn) b [] []) $ M.toList fdefs -- Combine new package and flag goals gs = L.map (flip OpenGoal gr) (qfdefs ++ qfdeps) -- NOTE: -- -- In the expression @qfdefs ++ qfdeps@ above, flags occur potentially -- multiple times, both via the flag declaration and via dependencies. -- The order is potentially important, because the occurrences via -- dependencies may record flag-dependency information. After a number -- of bugs involving computing this information incorrectly, however, -- we're currently not using carefully computed inter-flag dependencies -- anymore, but instead use 'simplifyVar' when computing conflict sets -- to map all flags of one package to a single flag for conflict set -- purposes, thereby treating them all as interdependent. -- -- If we ever move to a more clever algorithm again, then the line above -- needs to be looked at very carefully, and probably be replaced by -- more systematically computed flag dependency information. -- | Datatype that encodes what to build next data BuildType = Goals -- ^ build a goal choice node | OneGoal (OpenGoal ()) -- ^ build a node for this goal | Instance QPN I PInfo QGoalReason -- ^ build a tree for a concrete instance deriving Show build :: Linker BuildState -> Tree () QGoalReason build = ana go where go :: Linker BuildState -> TreeF () QGoalReason (Linker BuildState) go s = addLinking (linkingState s) $ addChildren (buildState s) addChildren :: BuildState -> TreeF () QGoalReason BuildState -- If we have a choice between many goals, we just record the choice in -- the tree. We select each open goal in turn, and before we descend, remove -- it from the queue of open goals. addChildren bs@(BS { rdeps = rdm, open = gs, next = Goals }) | P.null gs = DoneF rdm () | otherwise = GoalChoiceF rdm $ P.mapKeys close $ P.mapWithKey (\ g (_sc, gs') -> bs { next = OneGoal g, open = gs' }) $ P.splits gs -- If we have already picked a goal, then the choice depends on the kind -- of goal. -- -- For a package, we look up the instances available in the global info, -- and then handle each instance in turn. addChildren (BS { index = _ , next = OneGoal (OpenGoal (Simple (Ext _ ) _) _ ) }) = error "Distribution.Solver.Modular.Builder: addChildren called with Ext goal" addChildren (BS { index = _ , next = OneGoal (OpenGoal (Simple (Lang _ ) _) _ ) }) = error "Distribution.Solver.Modular.Builder: addChildren called with Lang goal" addChildren (BS { index = _ , next = OneGoal (OpenGoal (Simple (Pkg _ _ ) _) _ ) }) = error "Distribution.Solver.Modular.Builder: addChildren called with Pkg goal" addChildren bs@(BS { rdeps = rdm, index = idx, next = OneGoal (OpenGoal (Simple (Dep _ qpn@(Q _ pn) _) _) gr) }) = -- If the package does not exist in the index, we construct an emty PChoiceF node for it -- After all, we have no choices here. Alternatively, we could immediately construct -- a Fail node here, but that would complicate the construction of conflict sets. -- We will probably want to give this case special treatment when generating error -- messages though. case M.lookup pn idx of Nothing -> PChoiceF qpn rdm gr (W.fromList []) Just pis -> PChoiceF qpn rdm gr (W.fromList (L.map (\ (i, info) -> ([], POption i Nothing, bs { next = Instance qpn i info gr })) (M.toList pis))) -- TODO: data structure conversion is rather ugly here -- For a flag, we create only two subtrees, and we create them in the order -- that is indicated by the flag default. addChildren bs@(BS { rdeps = rdm, next = OneGoal (OpenGoal (Flagged qfn@(FN (PI qpn _) _) (FInfo b m w) t f) gr) }) = FChoiceF qfn rdm gr weak m b (W.fromList [([if b then 0 else 1], True, (extendOpen qpn (L.map (flip OpenGoal (FDependency qfn True )) t) bs) { next = Goals }), ([if b then 1 else 0], False, (extendOpen qpn (L.map (flip OpenGoal (FDependency qfn False)) f) bs) { next = Goals })]) where trivial = L.null t && L.null f weak = WeakOrTrivial $ unWeakOrTrivial w || trivial -- For a stanza, we also create only two subtrees. The order is initially -- False, True. This can be changed later by constraints (force enabling -- the stanza by replacing the False branch with failure) or preferences -- (try enabling the stanza if possible by moving the True branch first). addChildren bs@(BS { rdeps = rdm, next = OneGoal (OpenGoal (Stanza qsn@(SN (PI qpn _) _) t) gr) }) = SChoiceF qsn rdm gr trivial (W.fromList [([0], False, bs { next = Goals }), ([1], True, (extendOpen qpn (L.map (flip OpenGoal (SDependency qsn)) t) bs) { next = Goals })]) where trivial = WeakOrTrivial (L.null t) -- For a particular instance, we change the state: we update the scope, -- and furthermore we update the set of goals. -- -- TODO: We could inline this above. addChildren bs@(BS { next = Instance qpn i (PInfo fdeps fdefs _) _gr }) = addChildren ((scopedExtendOpen qpn i (PDependency (PI qpn i)) fdeps fdefs bs) { next = Goals }) {------------------------------------------------------------------------------- Add linking -------------------------------------------------------------------------------} -- | Introduce link nodes into the tree -- -- Linking is a phase that adapts package choice nodes and adds the option to -- link wherever appropriate: Package goals are called "related" if they are for -- the same instance of the same package (but have different prefixes). A link -- option is available in a package choice node whenever we can choose an -- instance that has already been chosen for a related goal at a higher position -- in the tree. We only create link options for related goals that are not -- themselves linked, because the choice to link to a linked goal is the same as -- the choice to link to the target of that goal's linking. -- -- The code here proceeds by maintaining a finite map recording choices that -- have been made at higher positions in the tree. For each pair of package name -- and instance, it stores the prefixes at which we have made a choice for this -- package instance. Whenever we make an unlinked choice, we extend the map. -- Whenever we find a choice, we look into the map in order to find out what -- link options we have to add. -- -- A separate tree traversal would be simpler. However, 'addLinking' creates -- linked nodes from existing unlinked nodes, which leads to sharing between the -- nodes. If we copied the nodes when they were full trees of type -- 'Tree () QGoalReason', then the sharing would cause a space leak during -- exploration of the tree. Instead, we only copy the 'BuildState', which is -- relatively small, while the tree is being constructed. See -- https://github.com/haskell/cabal/issues/2899 addLinking :: LinkingState -> TreeF () c a -> TreeF () c (Linker a) -- The only nodes of interest are package nodes addLinking ls (PChoiceF qpn@(Q pp pn) rdm gr cs) = let linkedCs = fmap (\bs -> Linker bs ls) $ W.fromList $ concatMap (linkChoices ls qpn) (W.toList cs) unlinkedCs = W.mapWithKey goP cs allCs = unlinkedCs `W.union` linkedCs -- Recurse underneath package choices. Here we just need to make sure -- that we record the package choice so that it is available below goP :: POption -> a -> Linker a goP (POption i Nothing) bs = Linker bs $ M.insertWith (++) (pn, i) [pp] ls goP _ _ = alreadyLinked in PChoiceF qpn rdm gr allCs addLinking ls t = fmap (\bs -> Linker bs ls) t linkChoices :: forall a w . LinkingState -> QPN -> (w, POption, a) -> [(w, POption, a)] linkChoices related (Q _pp pn) (weight, POption i Nothing, subtree) = L.map aux (M.findWithDefault [] (pn, i) related) where aux :: PackagePath -> (w, POption, a) aux pp = (weight, POption i (Just pp), subtree) linkChoices _ _ (_, POption _ (Just _), _) = alreadyLinked alreadyLinked :: a alreadyLinked = error "addLinking called on tree that already contains linked nodes" ------------------------------------------------------------------------------- -- | Interface to the tree builder. Just takes an index and a list of package names, -- and computes the initial state and then the tree from there. buildTree :: Index -> IndependentGoals -> [PN] -> Tree () QGoalReason buildTree idx (IndependentGoals ind) igs = build Linker { buildState = BS { index = idx , rdeps = M.fromList (L.map (\ qpn -> (qpn, [])) qpns) , open = P.fromList (L.map (\ qpn -> (topLevelGoal qpn, ())) qpns) , next = Goals , qualifyOptions = defaultQualifyOptions idx } , linkingState = M.empty } where -- Should a top-level goal allowed to be an executable style -- dependency? Well, I don't think it would make much difference topLevelGoal qpn = OpenGoal (Simple (Dep False {- not exe -} qpn (Constrained [])) ()) UserGoal qpns | ind = makeIndependent igs | otherwise = L.map (Q (PackagePath DefaultNamespace QualToplevel)) igs