The collada-output package

[ Tags: bsd3, graphics, library, program ] [ Propose Tags ]

Generate a COLLADA file with textures, materials, animations, ...

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Versions 0.1, 0.2, 0.3, 0.4, 0.5, 0.6
Dependencies base (==4.*), containers (==0.4.*), SVGPath (==1.0.*), time (==1.2.*), xml (==1.3.*) [details]
License BSD3
Author Tillmann Vogt
Category graphics
Uploaded Sat Mar 26 15:17:46 UTC 2011 by TillmannVogt
Distributions NixOS:0.6
Executables Examples
Downloads 1443 total (19 in the last 30 days)
Rating 0.0 (0 ratings) [clear rating]
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Status Docs uploaded by user
Build status unknown [no reports yet]
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Maintainer's Corner

For package maintainers and hackage trustees

Readme for collada-output-0.3

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Testing this library:
"cabal build" generates an executable that generates a Collada file.
GenerateObjects.hs contains examples how to construct objects.

Collada files can be viewed with nearly every major 3d-Tool. For my tests I used ScenixViewer from NVidia,
where the green play button on the right plays animations.
To see textures you have to copy the .png file to where the Collada-file is generated.

Further improvements:
The data structures are not final, patches or suggestions are welcome.
I would enjoy if the 3d graphics libraries on hackage would share data types to allow
the combination of libraries. I would even write a patch to YOUR library (if you allow me to).
If you make changes to this library, you can test the correctness
of the generated files with the Collada refinery (coherency test under "Conditioners").

Changes from 0.1 to 0.2
- Textures working

0.2 to 0.3
- Materials working again
- Vec dependency removed