Safe Haskell | Safe |
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- data Op1 a b where
- Not :: Op1 Bool Bool
- Abs :: Num a => Type a -> Op1 a a
- Sign :: Num a => Type a -> Op1 a a
- Recip :: Fractional a => Type a -> Op1 a a
- Exp :: Floating a => Type a -> Op1 a a
- Sqrt :: Floating a => Type a -> Op1 a a
- Log :: Floating a => Type a -> Op1 a a
- Sin :: Floating a => Type a -> Op1 a a
- Tan :: Floating a => Type a -> Op1 a a
- Cos :: Floating a => Type a -> Op1 a a
- Asin :: Floating a => Type a -> Op1 a a
- Atan :: Floating a => Type a -> Op1 a a
- Acos :: Floating a => Type a -> Op1 a a
- Sinh :: Floating a => Type a -> Op1 a a
- Tanh :: Floating a => Type a -> Op1 a a
- Cosh :: Floating a => Type a -> Op1 a a
- Asinh :: Floating a => Type a -> Op1 a a
- Atanh :: Floating a => Type a -> Op1 a a
- Acosh :: Floating a => Type a -> Op1 a a
- BwNot :: Bits a => Type a -> Op1 a a
- Cast :: (Integral a, Num b) => Type a -> Type b -> Op1 a b

- data Op2 a b c where
- And :: Op2 Bool Bool Bool
- Or :: Op2 Bool Bool Bool
- Add :: Num a => Type a -> Op2 a a a
- Sub :: Num a => Type a -> Op2 a a a
- Mul :: Num a => Type a -> Op2 a a a
- Mod :: Integral a => Type a -> Op2 a a a
- Div :: Integral a => Type a -> Op2 a a a
- Fdiv :: Fractional a => Type a -> Op2 a a a
- Pow :: Floating a => Type a -> Op2 a a a
- Logb :: Floating a => Type a -> Op2 a a a
- Eq :: Eq a => Type a -> Op2 a a Bool
- Ne :: Eq a => Type a -> Op2 a a Bool
- Le :: Ord a => Type a -> Op2 a a Bool
- Ge :: Ord a => Type a -> Op2 a a Bool
- Lt :: Ord a => Type a -> Op2 a a Bool
- Gt :: Ord a => Type a -> Op2 a a Bool
- BwAnd :: Bits a => Type a -> Op2 a a a
- BwOr :: Bits a => Type a -> Op2 a a a
- BwXor :: Bits a => Type a -> Op2 a a a
- BwShiftL :: (Bits a, Integral b) => Type a -> Type b -> Op2 a b a
- BwShiftR :: (Bits a, Integral b) => Type a -> Type b -> Op2 a b a

- data Op3 a b c d where

# Documentation

Not :: Op1 Bool Bool | |

Abs :: Num a => Type a -> Op1 a a | |

Sign :: Num a => Type a -> Op1 a a | |

Recip :: Fractional a => Type a -> Op1 a a | |

Exp :: Floating a => Type a -> Op1 a a | |

Sqrt :: Floating a => Type a -> Op1 a a | |

Log :: Floating a => Type a -> Op1 a a | |

Sin :: Floating a => Type a -> Op1 a a | |

Tan :: Floating a => Type a -> Op1 a a | |

Cos :: Floating a => Type a -> Op1 a a | |

Asin :: Floating a => Type a -> Op1 a a | |

Atan :: Floating a => Type a -> Op1 a a | |

Acos :: Floating a => Type a -> Op1 a a | |

Sinh :: Floating a => Type a -> Op1 a a | |

Tanh :: Floating a => Type a -> Op1 a a | |

Cosh :: Floating a => Type a -> Op1 a a | |

Asinh :: Floating a => Type a -> Op1 a a | |

Atanh :: Floating a => Type a -> Op1 a a | |

Acosh :: Floating a => Type a -> Op1 a a | |

BwNot :: Bits a => Type a -> Op1 a a | |

Cast :: (Integral a, Num b) => Type a -> Type b -> Op1 a b |

Binary operators.

And :: Op2 Bool Bool Bool | |

Or :: Op2 Bool Bool Bool | |

Add :: Num a => Type a -> Op2 a a a | |

Sub :: Num a => Type a -> Op2 a a a | |

Mul :: Num a => Type a -> Op2 a a a | |

Mod :: Integral a => Type a -> Op2 a a a | |

Div :: Integral a => Type a -> Op2 a a a | |

Fdiv :: Fractional a => Type a -> Op2 a a a | |

Pow :: Floating a => Type a -> Op2 a a a | |

Logb :: Floating a => Type a -> Op2 a a a | |

Eq :: Eq a => Type a -> Op2 a a Bool | |

Ne :: Eq a => Type a -> Op2 a a Bool | |

Le :: Ord a => Type a -> Op2 a a Bool | |

Ge :: Ord a => Type a -> Op2 a a Bool | |

Lt :: Ord a => Type a -> Op2 a a Bool | |

Gt :: Ord a => Type a -> Op2 a a Bool | |

BwAnd :: Bits a => Type a -> Op2 a a a | |

BwOr :: Bits a => Type a -> Op2 a a a | |

BwXor :: Bits a => Type a -> Op2 a a a | |

BwShiftL :: (Bits a, Integral b) => Type a -> Type b -> Op2 a b a | |

BwShiftR :: (Bits a, Integral b) => Type a -> Type b -> Op2 a b a |