Safe Haskell | None |
---|---|
Language | Haskell2010 |
Timbres
Synopsis
- flute :: D -> D -> D -> D -> D -> D -> D -> Sig
- bassClarinet :: D -> D -> D -> D -> D -> D -> D -> Sig
- frenchHorn :: D -> D -> D -> D -> D -> D -> D -> Sig
- sheng :: D -> D -> D -> D -> D -> D -> D -> Sig
- hulusi :: D -> D -> D -> D -> D -> D -> D -> Sig
- dizi :: D -> D -> D -> D -> D -> D -> D -> Sig
- pulseWidth :: Sig -> Sig -> Sig
- xanadu1 :: D -> SE Sig
- xanadu2 :: D -> SE Sig
- stringPad :: Sig -> Sig -> Sig
- toneWheel :: D -> Sig
- guitar :: D -> Sig
- harpsichord :: D -> Sig
- xing :: D -> Sig -> Sig
- fmMod :: D -> Sig -> Sig
- filteredChorus :: D -> Sig -> Sig
- plainString :: D -> Sig
- fmTubularBell :: Sig -> Sig
- delayedString :: D -> Sig
- melody :: D -> Sig -> SE Sig
- rhodes :: Sig -> Sig
- tibetan :: Int -> Sig -> Sig -> Sig
- nightPad :: D -> Sig -> Sig
- filteredSaw :: Sig -> Sig -> Sig
- filteredSawRising :: D -> Sig -> Sig
- filteredSawFalling :: D -> Sig -> Sig
- filteredNoise :: Sig -> Sig -> SE Sig
- resonInstr :: Sig -> Sig -> Sig -> Sig -> Sig -> Sig
- simpleResonInstr :: D -> Sig -> Sig
- resonVibrato :: Sig -> Sig -> Sig -> Sig -> Sig -> Sig
- delaySaw :: Sig -> Sig
- femaleVowel :: Reson -> Sig -> Sig
- amBell :: D -> Sig -> Sig
- simpleMarimba :: D -> Sig -> Sig
- marimbaWave :: D -> Sig -> Sig -> Sig
- phasingSynth :: Sig -> Sig -> Sig
- noiz :: Sig -> SE Sig
- wind :: D -> (D, D) -> (D, D) -> D -> SE Sig
- heartbeat :: Sig
- monoPluck :: D -> D -> Sig
- chorusel :: D -> D -> D -> Sig -> (Sig, Sig)
- ivory :: D -> D -> Sig -> D -> Sig -> Sig
- blue :: D -> D -> D -> Sig -> Sig -> SE Sig
- black :: D -> D -> D -> Sig -> Sig -> SE Sig
- blackMarimba :: Sig -> SE Sig
- dahina :: Sig -> Sig
- banyan :: Sig -> Sig
- xylophone :: Sig -> Sig
- tibetanBowl180 :: Sig -> Sig
- spinelSphere :: Sig -> Sig
- potLid :: Sig -> Sig
- redCedarWoodPlate :: Sig -> Sig
- tubularBell :: Sig -> Sig
- redwoodPlate :: Sig -> Sig
- douglasFirWoodPlate :: Sig -> Sig
- uniformWoodenBar :: Sig -> Sig
- uniformAluminumBar :: Sig -> Sig
- vibraphone1 :: Sig -> Sig
- vibraphone2 :: Sig -> Sig
- chalandiPlates :: Sig -> Sig
- tibetanBowl152 :: Sig -> Sig
- tibetanBowl140 :: Sig -> Sig
- wineGlass :: Sig -> Sig
- smallHandbell :: Sig -> Sig
- albertClockBellBelfast :: Sig -> Sig
- woodBlock :: Sig -> Sig
- vowels :: D -> [(Vowel, D)] -> Vowel -> Sig -> Sig
- loopVowels :: D -> Sig -> [(Vowel, D)] -> Sig -> Sig
- oneVowel :: D -> Vowel -> Sig -> Sig
- data Vowel
- maleA :: Vowel
- maleE :: Vowel
- maleIY :: Vowel
- maleO :: Vowel
- maleOO :: Vowel
- maleU :: Vowel
- maleER :: Vowel
- maleUH :: Vowel
- femaleA :: Vowel
- femaleE :: Vowel
- femaleIY :: Vowel
- femaleO :: Vowel
- femaleOO :: Vowel
- data RissetBellSpec = RissetBellSpec {
- rissetBellRands :: [D]
- rissetBellRandShifts :: [D]
- rissetBellDurs :: [D]
- rissetBellAmps :: [Sig]
- rissetBellFreqs :: [Sig]
- rissetBellFreqShifts :: [Sig]
- rissetBell :: RissetBellSpec -> (D, D) -> D -> Sig -> Sig -> SE Sig
- timpani :: (D, D) -> D -> Sig -> Sig -> SE Sig
- timpaniSpec :: RissetBellSpec
- noiseBell :: (D, D) -> D -> Sig -> Sig -> SE Sig
- noiseBellSpec :: RissetBellSpec
- snowCrackle :: Sig -> Sig
- fmDrone :: Sig -> (D, D) -> Sig -> Sig2
- fmDrones :: Sig -> [Sig] -> [Sig] -> (D, D) -> Sig -> SE Sig2
- tenorOsc :: (Sig -> Sig) -> Sig -> Sig -> SE Sig
- sopranoOsc :: (Sig -> Sig) -> Sig -> Sig -> SE Sig
- amFlavio :: D -> Sig -> Sig
- fmFlavio :: D -> Sig -> Sig -> Sig
- simpleSust :: D -> (D, D) -> SE Sig2
- simpleFading :: D -> (D, D) -> SE Sig2
- cathedralOrgan :: Sig -> SE Sig
- cathedralOrganFx :: Sig -> Sig2
- hammondOrgan :: Sig -> Sig -> SE Sig
- amPiano :: Sig -> SE Sig
- amPianoBy :: ResonFilter -> Sig -> SE Sig
- pwBass :: Sig -> SE Sig
- pwHarpsichord :: Sig -> SE Sig
- pwEnsemble :: Sig -> SE Sig
- pwBassBy :: ResonFilter -> Sig -> SE Sig
- pwHarpsichordBy :: ResonFilter -> Sig -> SE Sig
- pwEnsembleBy :: ResonFilter -> Sig -> SE Sig
- simpleBass :: (D, D) -> Sig
- type ReleaseTime = D
- data EpianoOsc = EpianoOsc {}
- epiano :: ReleaseTime -> [EpianoOsc] -> (D, D) -> SE Sig
- epianoBy :: ResonFilter -> ReleaseTime -> [EpianoOsc] -> (D, D) -> SE Sig
- pianoEnv :: ReleaseTime -> (D, D) -> Sig
- xpianoEnv :: ReleaseTime -> (D, D) -> Sig
- noisyChoir :: Int -> Sig -> Sig -> SE Sig
- thorWind :: Sig -> Sig -> (Sig, Sig) -> SE Sig
- mildWind :: Sig -> SE Sig
- boom :: Sig -> SE Sig
- windWall :: Sig -> SE Sig
- razorPad :: (Fractional (SE b), SigSpace (SE b), Fractional t) => (Sig -> t -> Sig -> b) -> Sig -> Sig -> Sig -> SE b
- razorLead :: Sig -> Sig -> Sig -> Sig -> SE Sig
- fmBass1 :: MonoAdsr -> (Sig, Sig) -> Sig
- fmBass2 :: MonoAdsr -> (Sig, Sig) -> Sig
- pwPad :: Sig -> SE Sig
- triPad :: Sig -> SE Sig
- triPadFx :: Sig2 -> SE Sig2
- triPadBy :: ResonFilter -> Sig -> SE Sig
- pwPadBy :: ResonFilter -> Sig -> SE Sig
- data Accordeon = Accordeon {}
- accordeon :: Accordeon -> Sig -> SE Sig2
- accordeonFx :: Sig2 -> SE Sig2
- polySynthFx :: ResonFilter -> SE Sig -> SE Sig2
- polySynth :: Sig -> SE Sig
- dreamPad :: ResonFilter -> Sig -> Sig -> SE Sig
- underwaterPad :: ResonFilter -> Sig -> Sig -> SE Sig
- lightIsTooBrightPad :: ResonFilter -> Sig -> Sig -> SE Sig
- whaleSongPad :: ResonFilter -> Sig -> Sig -> SE Sig
- dreamPadBy :: ResonFilter -> Wave -> Sig -> Sig -> SE Sig
- lightIsTooBrightPadBy :: ResonFilter -> Wave -> Sig -> Sig -> SE Sig
- whaleSongPadBy :: ResonFilter -> Wave -> Sig -> Sig -> SE Sig
- sharcOsc :: SharcInstr -> D -> Sig
- sigSharcOsc :: SharcInstr -> D -> Sig -> Sig
- rndSharcOsc :: SharcInstr -> D -> SE Sig
- rndSigSharcOsc :: SharcInstr -> D -> Sig -> SE Sig
- soloSharcOsc :: SharcInstr -> D -> SE Sig
- orcSharcOsc :: SharcInstr -> D -> SE Sig
- purePadSharcOsc :: SharcInstr -> D -> SE Sig
- padSharcOsc :: SharcInstr -> D -> SE Sig
- data PadSharcSpec = PadSharcSpec {}
- padsynthSharcOsc :: SharcInstr -> D -> SE Sig
- padsynthSharcOsc2 :: SharcInstr -> D -> SE Sig2
- padsynthSharcOsc' :: PadSharcSpec -> SharcInstr -> D -> SE Sig
- padsynthSharcOsc2' :: PadSharcSpec -> SharcInstr -> D -> SE Sig2
- newtype SharcInstr = SharcInstr {}
- shViolin :: SharcInstr
- shViolinPizzicato :: SharcInstr
- shViolinMuted :: SharcInstr
- shViolinMarteleBowing :: SharcInstr
- shViolinsEnsemble :: SharcInstr
- shViola :: SharcInstr
- shViolaPizzicato :: SharcInstr
- shViolaMuted :: SharcInstr
- shViolaMarteleBowing :: SharcInstr
- shTuba :: SharcInstr
- shTromboneMuted :: SharcInstr
- shTrombone :: SharcInstr
- shPiccolo :: SharcInstr
- shOboe :: SharcInstr
- shFrenchHornMuted :: SharcInstr
- shFrenchHorn :: SharcInstr
- shFlute :: SharcInstr
- shEnglishHorn :: SharcInstr
- shClarinetEflat :: SharcInstr
- shTrumpetMutedC :: SharcInstr
- shTrumpetC :: SharcInstr
- shContrabassClarinet :: SharcInstr
- shContrabassoon :: SharcInstr
- shCello :: SharcInstr
- shCelloPizzicato :: SharcInstr
- shCelloMuted :: SharcInstr
- shCelloMarteleBowing :: SharcInstr
- shContrabassPizzicato :: SharcInstr
- shContrabassMuted :: SharcInstr
- shContrabassMarteleBowing :: SharcInstr
- shContrabass :: SharcInstr
- shClarinet :: SharcInstr
- shBassTrombone :: SharcInstr
- shBassClarinet :: SharcInstr
- shBassoon :: SharcInstr
- shBassFlute :: SharcInstr
- shTrumpetBach :: SharcInstr
- shAltoTrombone :: SharcInstr
- shAltoFlute :: SharcInstr
- getInstrTab :: SharcInstr -> Int -> Tab
- note2sig :: Note -> Sig
- note2tab :: Note -> Tab
- okComputer :: Sig -> SE Sig
- deepBass :: Sig -> Sig
- impulseMarimba1 :: Sig -> Sig
- impulseMarimba2 :: Sig -> Sig
- celloWave :: (D, Sig) -> SE Sig
Woodwind instruments
flute :: D -> D -> D -> D -> D -> D -> D -> Sig Source #
An emulation of the flute. Parameters
flute seed vibDepth attack sustain decay brightnessLevel cps =
- seed - a seed for the random signals/numbers. It's in (0, 1)
- vibDepth - Amount of the vibrato. It's in [-1, 1]
- attack - duration of the attack. Recommended value: 0.12 for slurred notes, 0.06 for tongued notes, 0.03 for short notes.
- sustain - duration of the sustain
- decay - duration of the decay. Recommended value: 0.1 (0.05 for short notes).
- brightnessLevel - filter cutoff factor. It's in (0, 1). The 0 is 40 Hz, the 1 s 10240 Hz
- cps - frequency of the note
bassClarinet :: D -> D -> D -> D -> D -> D -> D -> Sig Source #
An emulation of the bass clarinet. Parameters
bassClarinet seed vibDepth attack sustain decay brightnessLevel cps =
- seed - a seed for the random signals/numbers. It's in (0, 1)
- vibDepth - Amount of the vibrato. It's in [-1, 1]
- attack - duration of the attack. Recommended value: 0.06 for tongued notes, 0.03 for short notes.
- sustain - duration of the sustain
- decay - duration of the decay. Recommended value: 0.15 (0.04 for short notes).
- brightnessLevel - filter cutoff factor. It's in (0, 1). The 0 is 40 Hz, the 1 s 10240 Hz
- cps - frequency of the note
frenchHorn :: D -> D -> D -> D -> D -> D -> D -> Sig Source #
An emulation of the french horn. Parameters
frenchHorn seed vibDepth attack sustain decay brightnessLevel cps =
- seed - a seed for the random signals/numbers. It's in (0, 1)
- vibDepth - Amount of the vibrato. It's in [-1, 1]
- attack - duration of the attack. Recommended value: 0.06 for tongued notes (up to 0.12 for lower notes, up to G2), 0.03 for short notes.
- sustain - duration of the sustain
- decay - duration of the decay. Recommended value: 0.25 (0.04 for short notes).
- brightnessLevel - filter cutoff factor. It's in (0, 1). The 0 is 40 Hz, the 1 s 10240 Hz
- cps - frequency of the note
sheng :: D -> D -> D -> D -> D -> D -> D -> Sig Source #
An emulation of the sheng. Parameters
sheng seed vibDepth attack sustain decay brightnessLevel cps =
- seed - a seed for the random signals/numbers. It's in (0, 1)
- vibDepth - Amount of the vibrato. It's in [-1, 1]
- attack - duration of the attack. Recommended value: 0.1, 0.03 for short notes.
- sustain - duration of the sustain
- decay - duration of the decay. Recommended value: 0.2 (0.04 for short notes).
- brightnessLevel - filter cutoff factor. It's in (0, 1). The 0 is 40 Hz, the 1 s 10240 Hz
- cps - frequency of the note
hulusi :: D -> D -> D -> D -> D -> D -> D -> Sig Source #
An emulation of the hulusi. Parameters
hulusi seed vibDepth attack sustain decay brightnessLevel cps =
- seed - a seed for the random signals/numbers. It's in (0, 1)
- vibDepth - Amount of the vibrato. It's in [-1, 1]
- attack - duration of the attack. Recommended value: 0.03
- sustain - duration of the sustain
- decay - duration of the decay. Recommended value: 0.1 (0.04 for short notes).
- brightnessLevel - filter cutoff factor. It's in (0, 1). The 0 is 40 Hz, the 1 s 10240 Hz
- cps - frequency of the note
dizi :: D -> D -> D -> D -> D -> D -> D -> Sig Source #
An emulation of the dizi. Parameters
dizi seed vibDepth attack sustain decay brightnessLevel cps =
- seed - a seed for the random signals/numbers. It's in (0, 1)
- vibDepth - Amount of the vibrato. It's in [-1, 1]
- attack - duration of the attack. Recommended value: 0.12 for slurred notes, 0.07 for tongued notes, 0.03 for short notes.
- sustain - duration of the sustain
- decay - duration of the decay. Recommended value: 0.14 (0.04 for short notes).
- brightnessLevel - filter cutoff factor. It's in (0, 1). The 0 is 40 Hz, the 1 s 10240 Hz
- cps - frequency of the note
Michael Gogins gallery
harpsichord :: D -> Sig Source #
fmMod :: D -> Sig -> Sig Source #
FM modulated left and right detuned chorusing, Thomas Kung
fmMod cycleDuration cps
filteredChorus :: D -> Sig -> Sig Source #
Filtered chorus, Michael Bergeman
filteredChorus cycleDuration cps
plainString :: D -> Sig Source #
Plain plucked string, Michael Gogins
plainString cps
fmTubularBell :: Sig -> Sig Source #
Tubular bell model, Perry Cook
fmTubularBell cps
delayedString :: D -> Sig Source #
Delayed plucked string, Michael Gogins
delayedString cps
melody :: D -> Sig -> SE Sig Source #
Melody (Chebyshev FM additive), Jon Nelson
melody cycleDuration cps
Amsterdam catalog instruments
tibetan :: Int -> Sig -> Sig -> Sig Source #
Tibetan chant. It's a chorus of many sinusoids.
tibetan n off cps
- n - the number of sinusoids (the best is 9)
- off - frequency step of the harmonics ~ (0.01, 0.03)
- cps - the frequency of the note
Bay at night
Instruments from the piece "Bay at night" by JL Diaz.
Vestige of time
Instruments from the piece "Vestige of time" by Matthew Mariano.
filteredSaw :: Sig -> Sig -> Sig Source #
The saw is filtered with band pass filter. Centere frequency of the filter can vary.
filteredSaw centerFrequency sawCps
filteredSawRising :: D -> Sig -> Sig Source #
Filtered saw with rising envelope. Centere frequency starts at 500 Hz
and then rises to 5000 by riseDur
seconds.
filteredSawRising riseDur cps
filteredSawFalling :: D -> Sig -> Sig Source #
Filtered saw with falling envelope. Centere frequency starts at 5000 Hz
and then falls down to 500 by riseDur
seconds.
filteredSawFalling riseDur cps
filteredNoise :: Sig -> Sig -> SE Sig Source #
The white noise is filtered with band pass filter. Centere frequency of the filter can vary.
filteredNoise centerFrequency sawCps
resonInstr :: Sig -> Sig -> Sig -> Sig -> Sig -> Sig Source #
Signal is passed through three band-pass filters. We can alter the relative center frequencies of the filters.
resonInstr filt1 filt2 filt3 amp cps = aout
resonVibrato :: Sig -> Sig -> Sig -> Sig -> Sig -> Sig Source #
Vibrato and resonant filter with varying center frequency.
resonVibrato vibDepth vibRate filtCps amp cps = aout
femaleVowel :: Reson -> Sig -> Sig Source #
Singing a reson's vowels (see Csound.Catalog.Reson).
Desrted
Instruments from the piece "Desrted" by Jen Scaturro.
simpleMarimba :: D -> Sig -> Sig Source #
Simple marimba (by John Fitch) with percussive envelope.
simpleMarimba noteDur cps
marimbaWave :: D -> Sig -> Sig -> Sig Source #
Simple marimba (by John Fitch) without fixed envelope.
marimba noteDur amp cps
wind :: D -> (D, D) -> (D, D) -> D -> SE Sig Source #
Sound of the wind.
wind noteDur (bandRise, bandDecay) (freqRise, freqDecay) attackDecayRatio
- * bandRise, banDecay, freqRise, freqDecay -- (50, 1000)
- attackDecayRatio -- (0, 1)
The Heartbeat
Instruments from the piece "The Heartbeat" by Julie Friedman.
chorusel :: D -> D -> D -> Sig -> (Sig, Sig) Source #
chorusel dur rise dec cps
- dur - note duration
- rise - rise time
- dec - decay time
- cps - frequency of the note
Trapped in convert
Instruments from the piece "Trapped in convert" by Richard Boulanger
blue :: D -> D -> D -> Sig -> Sig -> SE Sig Source #
blue noteDuration numberOfHarmonics sweepRate lfoCps cps
- numberOfHarmonics ~ (6, 10)
- sweepRate ~ (0, 1)
- lfoCps ~ 20
black :: D -> D -> D -> Sig -> Sig -> SE Sig Source #
Noise filtered with sweep filter.
black noteDuration filterSweepStart filterSweepEnd bandWidth cps
filterSweepStart
,filterSweepEnd
- hearing rangebandWidth
- (10, 50)
Modes
Percussive instruments defined with modal synthesis -- (see the functions modes
and modesInstr
). All instruments take in a frequency and produce the output signal with percussive envelope.
tibetanBowl180 :: Sig -> Sig Source #
spinelSphere :: Sig -> Sig Source #
redCedarWoodPlate :: Sig -> Sig Source #
tubularBell :: Sig -> Sig Source #
redwoodPlate :: Sig -> Sig Source #
douglasFirWoodPlate :: Sig -> Sig Source #
uniformWoodenBar :: Sig -> Sig Source #
uniformAluminumBar :: Sig -> Sig Source #
vibraphone1 :: Sig -> Sig Source #
vibraphone2 :: Sig -> Sig Source #
chalandiPlates :: Sig -> Sig Source #
tibetanBowl152 :: Sig -> Sig Source #
tibetanBowl140 :: Sig -> Sig Source #
smallHandbell :: Sig -> Sig Source #
albertClockBellBelfast :: Sig -> Sig Source #
Vowel
An emulation of the singing of the vowels with granular synthesis (fof-opcode in the Csound) It's best to use these functions with vibrato.
vibrato 0.12 5 $ oneVowel maleA 330
vowels :: D -> [(Vowel, D)] -> Vowel -> Sig -> Sig Source #
Sings a sequence of vowels with the given frequency.
vowels maxDur [(vowel1, dur1), (vowel2, dur2), (vowel3, dur3), ...] lastVowel cps
- maxDur - total duration of the note
vowel1
,vowel2
, ... lastVowel -- vowels- dur1, dur2, ... - durations
- cps - frequency of the note.
loopVowels :: D -> Sig -> [(Vowel, D)] -> Sig -> Sig Source #
Sings a loop of vowels with the given frequency.
loopVowels maxDur xdur [(vowel1, dur1), (vowel2, dur2), (vowel3, dur3), ...] cps
- maxDur - total duration of the note
- xdur - the duration of the loop of vowels.
vowel1
,vowel2
, ... -- vowels- dur1, dur2, ... - durations
- cps - frequency of the note.
oneVowel :: D -> Vowel -> Sig -> Sig Source #
Sings a single vowel with the given frequency.
oneVowel maxDur vowel cps
- maxDur - total duration of the note.
Abstract type that represents a vowel.
Instances
Arg Vowel Source # | |
Defined in Csound.Catalog.Wave.Vowel | |
Tuple Vowel Source # | |
Defined in Csound.Catalog.Wave.Vowel |
Vowels
Sean Costello
data RissetBellSpec Source #
RissetBellSpec | |
|
snowCrackle :: Sig -> Sig Source #
speed ~ 10 - 20
snowCrackle speed
Flavio
Thor
cathedralOrganFx :: Sig -> Sig2 Source #
pwHarpsichordBy :: ResonFilter -> Sig -> SE Sig Source #
pwEnsembleBy :: ResonFilter -> Sig -> SE Sig Source #
type ReleaseTime = D Source #
epianoBy :: ResonFilter -> ReleaseTime -> [EpianoOsc] -> (D, D) -> SE Sig Source #
razorPad :: (Fractional (SE b), SigSpace (SE b), Fractional t) => (Sig -> t -> Sig -> b) -> Sig -> Sig -> Sig -> SE b Source #
FM
Bitwig
Accordeon | |
|
Pads
polySynthFx :: ResonFilter -> SE Sig -> SE Sig2 Source #
underwaterPad :: ResonFilter -> Sig -> Sig -> SE Sig Source #
lightIsTooBrightPad :: ResonFilter -> Sig -> Sig -> SE Sig Source #
whaleSongPad :: ResonFilter -> Sig -> Sig -> SE Sig Source #
dreamPadBy :: ResonFilter -> Wave -> Sig -> Sig -> SE Sig Source #
lightIsTooBrightPadBy :: ResonFilter -> Wave -> Sig -> Sig -> SE Sig Source #
whaleSongPadBy :: ResonFilter -> Wave -> Sig -> Sig -> SE Sig Source #
SHARC instruments
SHARC ported to Csound. SHARC is a database of musical timbre information by Gregory Sandell. It's a collection of sustain notes for real orchestra instruments.
Oscillators
sigSharcOsc :: SharcInstr -> D -> Sig -> Sig Source #
Sharc oscillator with continuous pitch. The second argument picks upth table by frequency and the third supplies the frequency.
rndSharcOsc :: SharcInstr -> D -> SE Sig Source #
Sharc oscillator with randomized phase.
rndSigSharcOsc :: SharcInstr -> D -> Sig -> SE Sig Source #
Sharc oscillator with continuous pitch and randomized phase.
soloSharcOsc :: SharcInstr -> D -> SE Sig Source #
Plays a solo instrument
orcSharcOsc :: SharcInstr -> D -> SE Sig Source #
Plays a orchestrated instrument (with pitch chorus)
purePadSharcOsc :: SharcInstr -> D -> SE Sig Source #
Plays a solo instrument with pad-like envelope
padSharcOsc :: SharcInstr -> D -> SE Sig Source #
Plays orchestrated instrument with pad-like envelope
Padsynth
data PadSharcSpec Source #
Instances
Default PadSharcSpec Source # | |
Defined in Csound.Catalog.Wave.Sharc def :: PadSharcSpec # |
padsynthSharcOsc :: SharcInstr -> D -> SE Sig Source #
padsynthSharcOsc2 :: SharcInstr -> D -> SE Sig2 Source #
padsynthSharcOsc' :: PadSharcSpec -> SharcInstr -> D -> SE Sig Source #
padsynthSharcOsc2' :: PadSharcSpec -> SharcInstr -> D -> SE Sig2 Source #
Instriments
newtype SharcInstr Source #
shViola :: SharcInstr Source #
shTuba :: SharcInstr Source #
shOboe :: SharcInstr Source #
shFlute :: SharcInstr Source #
shCello :: SharcInstr Source #
Low-level getters
getInstrTab :: SharcInstr -> Int -> Tab Source #
Get instrument wave table by midi pitch number.
Other instruments
okComputer :: Sig -> SE Sig Source #
Tech sound. Random sinusoids palyed at the very fast rate.
okComputer rate
rate
-- rate of new notes ~ (5, 20)
impulseMarimba1 :: Sig -> Sig Source #
impulseMarimba2 :: Sig -> Sig Source #