{-# Language TypeFamilies, FlexibleContexts, FlexibleInstances, ScopedTypeVariables #-} -- | We can convert notes to sound signals with instruments. -- An instrument is a function: -- -- > (Arg a, Sigs b) => a -> SE b -- -- It takes a tuple of primitive Csound values (number, string or array) and converts -- it to the tuple of signals and it makes some side effects along the way so -- the output is wrapped in the 'Csound.Base.SE'-monad. -- -- There are only three ways of making a sound with an instrument: -- -- * Suplpy an instrument with notes (@Mix@-section). -- -- * Trigger an instrument with event stream (@Evt@-section). -- -- * By using midi-instruments (see @Csound.Control.Midi@). -- -- Sometimes we don't want to produce any sound. Our instrument is just -- a procedure that makes something useful without being noisy about it. -- It's type is: -- -- > (Arg a) => a -> SE () -- -- To invoke the procedures there are functions with trailing underscore. -- For example we have the function @trig@ to convert event stream to sound: -- -- > trig :: (Arg a, Sigs b) => (a -> SE b) -> Evts (D, D, a) -> b -- -- and we have a @trig@ with underscore to convert the event stream to -- the sequence of the procedure invkations: -- -- > trig_ :: (Arg a) => (a -> SE ()) -> Evts (D, D, a) -> SE () -- -- To invoke instruments from another instrumetnts we use artificial closures -- made with functions with trailing xxxBy. For example: -- -- > trigBy :: (Arg a, Arg c, Sigs b) => (a -> SE b) -> (c -> Evts (D, D, a)) -> (c -> b) -- -- Notice that the event stream depends on the argument of the type c. Here goes -- all the parameters that we want to pass from the outer instrument. Unfortunately -- we can not just create the closure, because our values are not the real values. -- It's a text of the programm (a tiny snippet of it) to be executed. For a time being -- I don't know how to make it better. So we need to pass the values explicitly. -- -- For example, if we want to make an arpeggiator: -- -- > pureTone :: D -> SE Sig -- > pureTone cps = return $ mul env $ osc $ sig cps -- > where env = linseg [0, 0.01, 1, 0.25, 0] -- > -- > majArpeggio :: D -> SE Sig -- > majArpeggio = return . schedBy pureTone evts -- > where evts cps = withDur 0.5 $ fmap (* cps) $ cycleE [1, 5/3, 3/2, 2] $ metroE 5 -- > -- > main = dac $ mul 0.5 $ midi $ onMsg majArpeggio -- -- We should use 'Csound.Base.schedBy' to pass the frequency as a parameter to the event stream. module Csound.Control.Instr( -- * Mix -- | We can invoke instrument with specified notes. -- Eqch note happens at some time and lasts for some time. It contains -- the argument for the instrument. -- -- We can invoke the instrument on the sequence of notes (@sco@), process -- the sequence of notes with an effect (@eff@) and convert everything in -- the plain sound signals (to send it to speakers or write to file or -- use it in some another instrument). -- -- The sequence of notes is represented with type class @CsdSco@. Wich -- has a very simple methods. So you can use your own favorite library -- to describe the list of notes. If your type supports the scaling in -- the time domain (stretching the timeline) you can do it in the Mix-version -- (after the invokation of the instrument). All notes are rescaled all the -- way down the Score-structure. Sco, Mix, sco, mix, eff, mixLoop, sco_, mix_, mixLoop_, mixBy, infiniteDur, module Temporal.Media, -- * Evt sched, retrig, schedHarp, schedUntil, schedToggle, sched_, schedUntil_, schedBy, schedHarpBy, withDur, -- ** Misc alwaysOn, playWhen, -- * Overload -- | Converters to make it easier a construction of the instruments. Outs(..), onArg, AmpInstr(..), CpsInstr(..) ) where import Csound.Typed import Csound.Typed.Opcode hiding (initc7) import Csound.Control.Overload import Temporal.Media(Event(..), mapEvents) import Csound.Control.Evt(metroE, repeatE, splitToggle, loadbang) import Temporal.Media hiding (delay, line, chord, stretch) -- | Mixes the scores and plays them in the loop. mixLoop :: (Sigs a) => Sco (Mix a) -> a mixLoop a = sched instr $ withDur dt $ repeatE unit $ metroE $ sig $ 1 / dt where dt = dur a instr _ = return $ mix a -- | Mixes the procedures and plays them in the loop. mixLoop_ :: Sco (Mix Unit) -> SE () mixLoop_ a = sched_ instr $ withDur dt $ repeatE unit $ metroE $ sig $ 1 / dt where dt = dur a instr _ = mix_ a -- | Invokes an instrument with first event stream and -- holds the note until the second event stream is active. schedUntil :: (Arg a, Sigs b) => (a -> SE b) -> Evt a -> Evt c -> b schedUntil instr onEvt offEvt = sched instr' $ withDur infiniteDur onEvt where instr' x = do res <- instr x runEvt offEvt $ const $ turnoff return res -- | Invokes an instrument with toggle event stream (1 stands for on and 0 stands for off). schedToggle :: (Sigs b) => SE b -> Evt D -> b schedToggle res evt = schedUntil instr on off where instr = const res (on, off) = splitToggle evt -- | Invokes an instrument with first event stream and -- holds the note until the second event stream is active. schedUntil_ :: (Arg a) => (a -> SE ()) -> Evt a -> Evt c -> SE () schedUntil_ instr onEvt offEvt = sched_ instr' $ withDur infiniteDur onEvt where instr' x = do res <- instr x runEvt offEvt $ const $ turnoff return res -- | Transforms an instrument from always on to conditional one. -- The routput instrument plays only when condition is true otherwise -- it produces silence. playWhen :: forall a b. Sigs a => BoolSig -> (b -> SE a) -> (b -> SE a) playWhen onSig instr msg = do ref <- newRef (0 :: a) writeRef ref 0 when1 onSig $ writeRef ref =<< instr msg readRef ref ------------------------------------------------------------------------- ------------------------------------------------------------------------- -- singular -- | Sets the same duration for all events. It's useful with the functions @sched@, @schedBy@, @sched_@. withDur :: D -> Evt a -> Evt (Sco a) withDur dt = fmap (str dt . temp) retrig :: (Arg a, Sigs b) => (a -> SE b) -> Evt a -> b retrig f = retrigs f . fmap return -- | Executes some procedure for the whole lifespan of the program, alwaysOn :: SE () -> SE () alwaysOn proc = sched_ (const $ proc) $ withDur (infiniteDur) $ loadbang