{-# LANGUAGE BangPatterns #-} {-# LANGUAGE CPP #-} {-# LANGUAGE EmptyDataDecls #-} {-# LANGUAGE ForeignFunctionInterface #-} -------------------------------------------------------------------------------- -- | -- Module : Foreign.CUDA.Driver.Event -- Copyright : (c) [2009..2012] Trevor L. McDonell -- License : BSD -- -- Event management for low-level driver interface -- -------------------------------------------------------------------------------- module Foreign.CUDA.Driver.Event ( -- * Event Management Event(..), EventFlag(..), WaitFlag, create, destroy, elapsedTime, query, record, wait, block ) where #include "cbits/stubs.h" {# context lib="cuda" #} -- Friends import Foreign.CUDA.Internal.C2HS import Foreign.CUDA.Driver.Error import Foreign.CUDA.Driver.Stream (Stream(..)) -- System import Foreign import Foreign.C import Control.Monad (liftM) -------------------------------------------------------------------------------- -- Data Types -------------------------------------------------------------------------------- -- | -- Events -- newtype Event = Event { useEvent :: {# type CUevent #}} deriving (Eq, Show) -- | -- Event creation flags -- {# enum CUevent_flags as EventFlag { underscoreToCase } with prefix="CU_EVENT" deriving (Eq, Show) #} -- | -- Possible option flags for waiting for events -- data WaitFlag instance Enum WaitFlag where -------------------------------------------------------------------------------- -- Event management -------------------------------------------------------------------------------- -- | -- Create a new event -- {-# INLINEABLE create #-} create :: [EventFlag] -> IO Event create !flags = resultIfOk =<< cuEventCreate flags {-# INLINE cuEventCreate #-} {# fun unsafe cuEventCreate { alloca- `Event' peekEvt* , combineBitMasks `[EventFlag]' } -> `Status' cToEnum #} where peekEvt = liftM Event . peek -- | -- Destroy an event -- {-# INLINEABLE destroy #-} destroy :: Event -> IO () destroy !ev = nothingIfOk =<< cuEventDestroy ev {-# INLINE cuEventDestroy #-} {# fun unsafe cuEventDestroy { useEvent `Event' } -> `Status' cToEnum #} -- | -- Determine the elapsed time (in milliseconds) between two events -- {-# INLINEABLE elapsedTime #-} elapsedTime :: Event -> Event -> IO Float elapsedTime !ev1 !ev2 = resultIfOk =<< cuEventElapsedTime ev1 ev2 {-# INLINE cuEventElapsedTime #-} {# fun unsafe cuEventElapsedTime { alloca- `Float' peekFloatConv* , useEvent `Event' , useEvent `Event' } -> `Status' cToEnum #} -- | -- Determines if a event has actually been recorded -- {-# INLINEABLE query #-} query :: Event -> IO Bool query !ev = cuEventQuery ev >>= \rv -> case rv of Success -> return True NotReady -> return False _ -> resultIfOk (rv,undefined) {-# INLINE cuEventQuery #-} {# fun unsafe cuEventQuery { useEvent `Event' } -> `Status' cToEnum #} -- | -- Record an event once all operations in the current context (or optionally -- specified stream) have completed. This operation is asynchronous. -- {-# INLINEABLE record #-} record :: Event -> Maybe Stream -> IO () record !ev !mst = nothingIfOk =<< case mst of Just st -> cuEventRecord ev st Nothing -> cuEventRecord ev (Stream nullPtr) {-# INLINE cuEventRecord #-} {# fun unsafe cuEventRecord { useEvent `Event' , useStream `Stream' } -> `Status' cToEnum #} -- | -- Makes all future work submitted to the (optional) stream wait until the given -- event reports completion before beginning execution. Requires cuda-3.2. -- {-# INLINEABLE wait #-} wait :: Event -> Maybe Stream -> [WaitFlag] -> IO () #if CUDA_VERSION < 3020 wait _ _ _ = requireSDK 3.2 "wait" #else wait !ev !mst !flags = nothingIfOk =<< case mst of Just st -> cuStreamWaitEvent st ev flags Nothing -> cuStreamWaitEvent (Stream nullPtr) ev flags {-# INLINE cuStreamWaitEvent #-} {# fun unsafe cuStreamWaitEvent { useStream `Stream' , useEvent `Event' , combineBitMasks `[WaitFlag]' } -> `Status' cToEnum #} #endif -- | -- Wait until the event has been recorded -- {-# INLINEABLE block #-} block :: Event -> IO () block !ev = nothingIfOk =<< cuEventSynchronize ev {-# INLINE cuEventSynchronize #-} {# fun unsafe cuEventSynchronize { useEvent `Event' } -> `Status' cToEnum #}