{-# LANGUAGE CPP, RankNTypes, GADTs #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} -- Copyright (C) 2009 Ganesh Sittampalam -- -- Permission is hereby granted, free of charge, to any person -- obtaining a copy of this software and associated documentation -- files (the "Software"), to deal in the Software without -- restriction, including without limitation the rights to use, copy, -- modify, merge, publish, distribute, sublicense, and/or sell copies -- of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be -- included in all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS -- BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -- ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -- CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -- SOFTWARE. module Darcs.Patch.Split ( Splitter(..), rawSplitter, noSplitter, primSplitter ) where import Data.List ( intersperse ) import Darcs.Witnesses.Ordered import Darcs.Witnesses.Sealed import Darcs.Patch.Patchy ( ReadPatch(..), ShowPatch(..), Invert(..) ) import Darcs.Patch.Prim ( Prim(..), FilePatchType(..), canonize, canonizeFL ) import Darcs.Patch.ReadMonads ( parseStrictly ) import Darcs.Patch.Read () import Darcs.Patch.Viewing () import Printer ( renderPS ) import qualified Data.ByteString as B import qualified Data.ByteString.Char8 as BC #include "gadts.h" -- |A splitter is something that can take a patch and (possibly) render it -- as text in some format of its own choosing. -- This text can then be presented to the user for editing, and the result -- given to the splitter for parsing. -- If the parse succeeds, the result is a list of patches that could replace -- the original patch in any context. -- Typically this list will contain the changed version of the patch, along -- with fixup pieces to ensure that the overall effect of the list is the same -- as the original patch. -- The individual elements of the list can then be offered separately to the -- user, allowing them to accept some and reject others. -- -- There's no immediate application for a splitter for anything other than -- Prim (you shouldn't go editing named patches, you'll break them!) -- However you might want to compose splitters for FilePatchType to make -- splitters for Prim etc, and the generality doesn't cost anything. data Splitter p = Splitter { applySplitter :: FORALL(x y) p C(x y) -> Maybe (B.ByteString, B.ByteString -> Maybe (FL p C(x y))) -- canonization is needed to undo the effects of splitting -- Typically, the list returned by applySplitter will not -- be in the simplest possible form (since the user will have -- deliberately added extra stuff). Once the user has selected -- the pieces they want, we need to make sure that we eliminate -- any remaining redundancy in the selected pieces, otherwise -- we might record (or whatever) a rather strange looking patch. -- This hook allows the splitter to provide an appropriate -- function for doing this. ,canonizeSplit :: FORALL(x y) FL p C(x y) -> FL p C(x y) } {- Some facts that probably ought to be true about splitters: should make some QC properties applySplitter p = Just (bs, f) ==> f bs == Just (p :>: NilFL) applySplitter p = Just (bs, f) ; f bs' = Just ps ==> canonizeSplit ps = p :>: NilFL -} -- Does not canonize as there is no generic operation to do this. withEditedHead :: Invert p => p C(x y) -> p C(x z) -> FL p C(x y) withEditedHead p res = res :>: invert res :>: p :>: NilFL -- |This generic splitter just lets the user edit the printed representation of the patch -- Should not be used expect for testing and experimentation. rawSplitter :: (ShowPatch p, ReadPatch p, Invert p) => Splitter p rawSplitter = Splitter { applySplitter = \p -> Just (renderPS . showPatch $ p, \str -> case parseStrictly (readPatch' False) str of Just (Just (Sealed res), _) -> Just (withEditedHead p res) _ -> Nothing ) ,canonizeSplit = id } -- |Never splits. In other code we normally pass around Maybe Splitter instead of using this -- as the default, because it saves clients that don't care about splitting from having to -- import this module just to get noSplitter. noSplitter :: Splitter p noSplitter = Splitter { applySplitter = const Nothing, canonizeSplit = id } doPrimSplit :: Prim C(x y) -> Maybe (B.ByteString, B.ByteString -> Maybe (FL Prim C(x y))) doPrimSplit (FP fn (Hunk n before after)) = Just (B.concat $ intersperse (BC.pack "\n") $ concat [ helptext , [mkSep " BEFORE (reference) =========================="] , before , [mkSep "=== AFTER (edit) ============================="] , after , [mkSep "=== (edit above) ============================="] ], \bs -> do let ls = BC.split '\n' bs (_, ls2) <- breakSep ls -- before (before', ls3) <- breakSep ls2 -- after 1 (after', _) <- breakSep ls3 -- after 2 return (hunk before before' +>+ hunk before' after' +>+ hunk after' after)) where sep = BC.pack "==========================" helptext = map BC.pack [ "Interactive hunk edit:" , " - Edit the section marked 'AFTER'" , " - Arbitrary editing is supported" , " - This will only affect the patch, not your working copy" , " - Hints:" , " - To split added text, delete the part you want to postpone" , " - To split removed text, copy back the part you want to retain" , "" ] hunk :: [B.ByteString] -> [B.ByteString] -> FL Prim C(a b) hunk b a = canonize (FP fn (Hunk n b a)) mkSep s = BC.append sep (BC.pack s) breakSep xs = case break (sep `BC.isPrefixOf`) xs of (_, []) -> Nothing (ys, _:zs) -> Just (ys, zs) doPrimSplit _ = Nothing -- |Split a primitive hunk patch up -- by allowing the user to edit both the before and after lines, then insert fixup patches -- to clean up the mess. primSplitter :: Splitter Prim primSplitter = Splitter { applySplitter = doPrimSplit, canonizeSplit = canonizeFL }