Utility functions for tracking progress of long-running actions.
- beginTedious :: String -> IO ()
- endTedious :: String -> IO ()
- tediousSize :: String -> Int -> IO ()
- debugMessage :: String -> IO ()
- debugFail :: String -> IO a
- withoutProgress :: IO a -> IO a
- progress :: String -> a -> a
- progressKeepLatest :: String -> a -> a
- finishedOne :: String -> String -> a -> a
- finishedOneIO :: String -> String -> IO ()
- progressList :: String -> [a] -> [a]
- minlist :: Int
- setProgressMode :: Bool -> IO ()
beginTedious k starts a tedious process and registers it in
_progressData with the key
k. A tedious process is one for which we want
a progress indicator.
Wouldn't it be safer if it had type String -> IO ProgressDataKey, so that we can ensure there is no collision? What happens if you call beginTedious twice with the same string, without calling endTedious in the meantime?
endTedious k unregisters the tedious process with key
Done if such a tedious process exists.