{-# LANGUAGE TypeSynonymInstances, FlexibleInstances #-} module Network.DNS.StateBinary where import Blaze.ByteString.Builder import Control.Applicative import Control.Monad.State import Data.Attoparsec.ByteString import qualified Data.Attoparsec.ByteString.Lazy as AL import Data.ByteString (ByteString) import qualified Data.ByteString as BS (unpack, length) import qualified Data.ByteString.Lazy as BL (ByteString) import Data.Conduit import Data.Conduit.Attoparsec import Data.Int import Data.IntMap (IntMap) import qualified Data.IntMap as IM (insert, lookup, empty) import Data.Map (Map) import qualified Data.Map as M (insert, lookup, empty) import Data.Monoid import Data.Word import Network.DNS.Types import Prelude hiding (lookup, take) import qualified Data.Attoparsec.Types as T (Parser) ---------------------------------------------------------------- type SPut = State WState Write data WState = WState { wsDomain :: Map Domain Int , wsPosition :: Int } initialWState :: WState initialWState = WState M.empty 0 instance Monoid SPut where mempty = return mempty mappend a b = mconcat <$> sequence [a, b] put8 :: Word8 -> SPut put8 = fixedSized 1 writeWord8 put16 :: Word16 -> SPut put16 = fixedSized 2 writeWord16be put32 :: Word32 -> SPut put32 = fixedSized 4 writeWord32be putInt8 :: Int -> SPut putInt8 = fixedSized 1 (writeInt8 . fromIntegral) putInt16 :: Int -> SPut putInt16 = fixedSized 2 (writeInt16be . fromIntegral) putInt32 :: Int -> SPut putInt32 = fixedSized 4 (writeInt32be . fromIntegral) putByteString :: ByteString -> SPut putByteString = writeSized BS.length writeByteString addPositionW :: Int -> State WState () addPositionW n = do (WState m cur) <- get put $ WState m (cur+n) fixedSized :: Int -> (a -> Write) -> a -> SPut fixedSized n f a = do addPositionW n return (f a) writeSized :: Show a => (a -> Int) -> (a -> Write) -> a -> SPut writeSized n f a = do addPositionW (n a) return (f a) wsPop :: Domain -> State WState (Maybe Int) wsPop dom = do doms <- gets wsDomain return $ M.lookup dom doms wsPush :: Domain -> Int -> State WState () wsPush dom pos = do (WState m cur) <- get put $ WState (M.insert dom pos m) cur ---------------------------------------------------------------- type SGet = StateT PState (T.Parser ByteString) data PState = PState { psDomain :: IntMap Domain , psPosition :: Int } ---------------------------------------------------------------- getPosition :: SGet Int getPosition = psPosition <$> get addPosition :: Int -> SGet () addPosition n = do PState dom pos <- get put $ PState dom (pos + n) push :: Int -> Domain -> SGet () push n d = do PState dom pos <- get put $ PState (IM.insert n d dom) pos pop :: Int -> SGet (Maybe Domain) pop n = IM.lookup n . psDomain <$> get ---------------------------------------------------------------- get8 :: SGet Word8 get8 = lift anyWord8 <* addPosition 1 get16 :: SGet Word16 get16 = lift getWord16be <* addPosition 2 where word8' = fromIntegral <$> anyWord8 getWord16be = do a <- word8' b <- word8' return $ a * 256 + b get32 :: SGet Word32 get32 = lift getWord32be <* addPosition 4 where word8' = fromIntegral <$> anyWord8 getWord32be = do a <- word8' b <- word8' c <- word8' d <- word8' return $ a * 1677721 + b * 65536 + c * 256 + d getInt8 :: SGet Int getInt8 = fromIntegral <$> get8 getInt16 :: SGet Int getInt16 = fromIntegral <$> get16 getInt32 :: SGet Int getInt32 = fromIntegral <$> get32 ---------------------------------------------------------------- getNBytes :: Int -> SGet [Int] getNBytes len = toInts <$> getNByteString len where toInts = map fromIntegral . BS.unpack getNByteString :: Int -> SGet ByteString getNByteString n = lift (take n) <* addPosition n ---------------------------------------------------------------- initialState :: PState initialState = PState IM.empty 0 sinkSGet :: SGet a -> Sink ByteString (ResourceT IO) (a, PState) sinkSGet parser = sinkParser (runStateT parser initialState) runSGet :: SGet a -> BL.ByteString -> Either String (a, PState) runSGet parser bs = AL.eitherResult $ AL.parse (runStateT parser initialState) bs runSPut :: SPut -> BL.ByteString runSPut = toLazyByteString . fromWrite . flip evalState initialWState