Safe Haskell | None |
---|---|
Language | Haskell2010 |
Various utility functions
Documentation
Utility function to setup GLFW for graph drawing. Returns True on success.
checkVertexTextureUnits :: IO Bool Source
Returns True if texture units are accessible from the vertex shader. Needed by Graphics.DynamicGraph.Line.
replaceMVar :: MVar a -> a -> IO () Source
tryTakeMVar
then putMVar