Build #2 for edge-0.8.20

[all reports]

Package edge-0.8.20
Install InstallOk
Docs Ok
Tests NotTried
Time submitted unknown
Compiler ghc-7.6.3
OS linux
Arch x86_64
Dependencies wraparound-0.0.2, random-1.0.1.1, gloss-1.7.8.4, containers-0.5.0.0, cmdtheline-0.2.3, base-4.6.0.1, ALUT-2.2.0.0
Flags none

Build log

[view raw]

Resolving dependencies...
Configuring ObjectName-1.0.0.0...
Building ObjectName-1.0.0.0...
Preprocessing library ObjectName-1.0.0.0...
[1 of 1] Compiling Data.ObjectName  ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o )
In-place registering ObjectName-1.0.0.0...
Running Haddock for ObjectName-1.0.0.0...
Running hscolour for ObjectName-1.0.0.0...
Preprocessing library ObjectName-1.0.0.0...
Preprocessing library ObjectName-1.0.0.0...
Haddock coverage:
 100% (  2 /  2) in 'Data.ObjectName'
Documentation created: dist/doc/html/ObjectName/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/ObjectName-1.0.0.0
Registering ObjectName-1.0.0.0...
Installed ObjectName-1.0.0.0
Configuring OpenGLRaw-1.3.0.0...
Building OpenGLRaw-1.3.0.0...
Preprocessing library OpenGLRaw-1.3.0.0...
[  1 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o )
[  2 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o )
[  3 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o )
[  4 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o )
[  5 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o )
[  6 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o )
[  7 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o )
[  8 of 184] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o )
[  9 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Extensions ( src/Graphics/Rendering/OpenGL/Raw/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Extensions.o )
[ 10 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o )
[ 11 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o )
[ 12 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o )
[ 13 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o )
[ 14 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o )
[ 15 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o )
[ 16 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o )
[ 17 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Sync ( src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Sync.o )
[ 18 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o )
[ 19 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Functions ( src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Functions.o )
[ 20 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o )
[ 21 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o )
[ 22 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o )
[ 23 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.o )
[ 24 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.o )
[ 25 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.o )
[ 26 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o )
[ 27 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.o )
[ 28 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o )
[ 29 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o )
[ 30 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o )
[ 31 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.o )
[ 32 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o )
[ 33 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o )
[ 34 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o )
[ 35 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o )
[ 36 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o )
[ 37 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o )
[ 38 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o )
[ 39 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o )
[ 40 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.o )
[ 41 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o )
[ 42 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o )
[ 43 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o )
[ 44 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.o )
[ 45 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o )
[ 46 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o )
[ 47 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.o )
[ 48 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest ( src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.o )
[ 49 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.o )
[ 50 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o )
[ 51 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.o )
[ 52 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.o )
[ 53 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o )
[ 54 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o )
[ 55 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o )
[ 56 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o )
[ 57 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o )
[ 58 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o )
[ 59 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o )
[ 60 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o )
[ 61 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o )
[ 62 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRendering ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.o )
[ 63 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core32 ( src/Graphics/Rendering/OpenGL/Raw/Core32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core32.o )
[ 64 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.o )
[ 65 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.o )
[ 66 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o )
[ 67 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.o )
[ 68 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o )
[ 69 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o )
[ 70 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o )
[ 71 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o )
[ 72 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o )
[ 73 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o )
[ 74 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.o )
[ 75 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o )
[ 76 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o )
[ 77 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o )
[ 78 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o )
[ 79 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.o )
[ 80 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o )
[ 81 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.o )
[ 82 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o )
[ 83 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.o )
[ 84 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.o )
[ 85 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o )
[ 86 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o )
[ 87 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.o )
[ 88 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o )
[ 89 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o )
[ 90 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.o )
[ 91 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.o )
[ 92 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o )
[ 93 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o )
[ 94 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o )
[ 95 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o )
[ 96 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o )
[ 97 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o )
[ 98 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o )
[ 99 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.o )
[100 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o )
[101 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o )
[102 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.o )
[103 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.o )
[104 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.o )
[105 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o )
[106 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o )
[107 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Abgr ( src/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.o )
[108 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o )
[109 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o )
[110 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o )
[111 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o )
[112 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o )
[113 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o )
[114 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Cmyka ( src/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.o )
[115 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o )
[116 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o )
[117 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o )
[118 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o )
[119 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o )
[120 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o )
[121 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o )
[122 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o )
[123 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o )
[124 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o )
[125 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o )
[126 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o )
[127 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.o )
[128 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o )
[129 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o )
[130 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Bgra ( src/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.o )
[131 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o )
[132 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o )
[133 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o )
[134 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o )
[135 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o )
[136 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o )
[137 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.o )
[138 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o )
[139 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.o )
[140 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.o )
[141 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.o )
[142 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o )
[143 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o )
[144 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o )
[145 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o )
[146 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o )
[147 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o )
[148 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o )
[149 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.o )
[150 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o )
[151 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o )
[152 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o )
[153 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o )
[154 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o )
[155 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o )
[156 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o )
[157 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o )
[158 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o )
[159 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o )
[160 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o )
[161 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o )
[162 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o )
[163 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o )
[164 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o )
[165 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o )
[166 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o )
[167 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o )
[168 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o )
[169 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o )
[170 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o )
[171 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o )
[172 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.o )
[173 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o )
[174 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o )
[175 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o )
[176 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o )
[177 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o )
[178 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o )
[179 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o )
[180 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o )
[181 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o )
[182 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o )
[183 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o )
[184 of 184] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o )
In-place registering OpenGLRaw-1.3.0.0...
Running Haddock for OpenGLRaw-1.3.0.0...
Running hscolour for OpenGLRaw-1.3.0.0...
Preprocessing library OpenGLRaw-1.3.0.0...
Preprocessing library OpenGLRaw-1.3.0.0...
Haddock coverage:
   4% (  1 / 23) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types'
   0% (  1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.Extensions'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject'
   7% (  3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex'
  14% (  4 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync'
  11% (  3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample'
   0% (  1 /285) in 'Graphics.Rendering.OpenGL.Raw.Core31.Functions'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4'
   1% ( 11 /977) in 'Graphics.Rendering.OpenGL.Raw.Core31'
   0% (  1 /383) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions'
   0% (  1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens'
   0% (  3 /888) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3'
  11% (  2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite'
   3% (  3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject'
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram'
   8% (  3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord'
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal'
   8% (  3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag'
  44% (  4 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters'
  42% (  5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform'
   9% (  3 / 32) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger'
   2% (  3 /197) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange'
   6% (  4 / 68) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage'
   2% (  3 /179) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRendering'
 100% ( 14 / 14) in 'Graphics.Rendering.OpenGL.Raw.Core32'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample'
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters'
   5% (  3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend'
  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette'
   6% (  2 / 35) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine'
   6% (  2 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient'
   2% (  3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram'
   7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram'
   3% (  3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram'
   7% (  3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery'
   6% (  5 / 80) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects'
   4% (  3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel'
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC'
   6% (  2 / 32) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.Abgr'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset'
   4% (  2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.Cmyka'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels'
   7% (  3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters'
  10% (  3 / 31) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex'
   7% (  3 / 41) in 'Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.Bgra'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc'
  23% (  5 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample'
   2% (  3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject'
  17% (  2 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle'
 100% ( 70 / 70) in 'Graphics.Rendering.OpenGL.Raw.EXT'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle'
   2% (  2 / 81) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader'
   7% (  2 / 30) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite'
  11% (  2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3'
  12% (  2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer'
   8% (  4 / 52) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4'
  15% (  3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject'
   6% (  3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2'
 100% ( 44 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV'
 100% ( 60 / 60) in 'Graphics.Rendering.OpenGL.Raw.ARB'
 100% (  6 /  6) in 'Graphics.Rendering.OpenGL.Raw'
Documentation created: dist/doc/html/OpenGLRaw/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/OpenGLRaw-1.3.0.0
Registering OpenGLRaw-1.3.0.0...
Installed OpenGLRaw-1.3.0.0
Configuring StateVar-1.0.0.0...
Building StateVar-1.0.0.0...
Preprocessing library StateVar-1.0.0.0...
[1 of 1] Compiling Data.StateVar    ( src/Data/StateVar.hs, dist/build/Data/StateVar.o )
In-place registering StateVar-1.0.0.0...
Running Haddock for StateVar-1.0.0.0...
Running hscolour for StateVar-1.0.0.0...
Preprocessing library StateVar-1.0.0.0...
Preprocessing library StateVar-1.0.0.0...
Haddock coverage:
 100% ( 16 / 16) in 'Data.StateVar'
Documentation created: dist/doc/html/StateVar/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/StateVar-1.0.0.0
Registering StateVar-1.0.0.0...
Installed StateVar-1.0.0.0
Configuring Tensor-1.0.0.1...
Building Tensor-1.0.0.1...
Preprocessing library Tensor-1.0.0.1...
[1 of 1] Compiling Data.Tensor      ( src/Data/Tensor.hs, dist/build/Data/Tensor.o )

src/Data/Tensor.hs:57:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:94:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:131:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:168:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:205:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:242:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:279:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

src/Data/Tensor.hs:316:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"
In-place registering Tensor-1.0.0.1...
Running Haddock for Tensor-1.0.0.1...
Running hscolour for Tensor-1.0.0.1...
Preprocessing library Tensor-1.0.0.1...
Preprocessing library Tensor-1.0.0.1...

dist/build/tmp-898/src/Data/Tensor.hs:57:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:94:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:131:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:168:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:205:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:242:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:279:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"

dist/build/tmp-898/src/Data/Tensor.hs:316:28: Warning:
    In the use of `mkTyCon' (imported from Data.Typeable):
    Deprecated: "either derive Typeable, or use mkTyCon3 instead"
Haddock coverage:
 100% (  9 /  9) in 'Data.Tensor'
Documentation created: dist/doc/html/Tensor/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/Tensor-1.0.0.1
Registering Tensor-1.0.0.1...
Installed Tensor-1.0.0.1
Configuring binary-0.7.1.0...
Building binary-0.7.1.0...
Preprocessing library binary-0.7.1.0...
[1 of 9] Compiling Data.Binary.Builder.Base ( src/Data/Binary/Builder/Base.hs, dist/build/Data/Binary/Builder/Base.o )
[2 of 9] Compiling Data.Binary.Builder.Internal ( src/Data/Binary/Builder/Internal.hs, dist/build/Data/Binary/Builder/Internal.o )
[3 of 9] Compiling Data.Binary.Get.Internal ( src/Data/Binary/Get/Internal.hs, dist/build/Data/Binary/Get/Internal.o )
[4 of 9] Compiling Data.Binary.Builder ( src/Data/Binary/Builder.hs, dist/build/Data/Binary/Builder.o )
[5 of 9] Compiling Data.Binary.Get  ( src/Data/Binary/Get.hs, dist/build/Data/Binary/Get.o )
[6 of 9] Compiling Data.Binary.Put  ( src/Data/Binary/Put.hs, dist/build/Data/Binary/Put.o )
[7 of 9] Compiling Data.Binary.Class ( src/Data/Binary/Class.hs, dist/build/Data/Binary/Class.o )
[8 of 9] Compiling Data.Binary.Generic ( src/Data/Binary/Generic.hs, dist/build/Data/Binary/Generic.o )
[9 of 9] Compiling Data.Binary      ( src/Data/Binary.hs, dist/build/Data/Binary.o )
In-place registering binary-0.7.1.0...
Running Haddock for binary-0.7.1.0...
Running hscolour for binary-0.7.1.0...
Preprocessing library binary-0.7.1.0...
Preprocessing library binary-0.7.1.0...
Haddock coverage:
 100% ( 31 / 31) in 'Data.Binary.Builder.Base'
 100% (  4 /  4) in 'Data.Binary.Builder.Internal'
  83% ( 20 / 24) in 'Data.Binary.Get.Internal'
 100% ( 28 / 28) in 'Data.Binary.Builder'
  98% ( 46 / 47) in 'Data.Binary.Get'
  96% ( 26 / 27) in 'Data.Binary.Put'
  80% (  4 /  5) in 'Data.Binary.Class'
 100% (  1 /  1) in 'Data.Binary.Generic'
  91% ( 21 / 23) in 'Data.Binary'
Warning: Data.Binary.Get.Internal: could not find link destinations for:
    Data.Binary.Get.Internal.Success
Warning: Data.Binary.Put: could not find link destinations for:
    Data.Binary.Put.PairS
Warning: Data.Binary: could not find link destinations for:
    Data.Binary.Generic.GSum Data.Binary.Generic.SumSize
Documentation created: dist/doc/html/binary/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/binary-0.7.1.0
Registering binary-0.7.1.0...
Installed binary-0.7.1.0
Configuring cmdtheline-0.2.3...
Building cmdtheline-0.2.3...
Preprocessing library cmdtheline-0.2.3...
[ 1 of 12] Compiling System.Console.CmdTheLine.Trie ( src/System/Console/CmdTheLine/Trie.hs, dist/build/System/Console/CmdTheLine/Trie.o )
[ 2 of 12] Compiling System.Console.CmdTheLine.Common ( src/System/Console/CmdTheLine/Common.hs, dist/build/System/Console/CmdTheLine/Common.o )
[ 3 of 12] Compiling System.Console.CmdTheLine.Manpage ( src/System/Console/CmdTheLine/Manpage.hs, dist/build/System/Console/CmdTheLine/Manpage.o )
[ 4 of 12] Compiling System.Console.CmdTheLine.Help ( src/System/Console/CmdTheLine/Help.hs, dist/build/System/Console/CmdTheLine/Help.o )
[ 5 of 12] Compiling System.Console.CmdTheLine.Err ( src/System/Console/CmdTheLine/Err.hs, dist/build/System/Console/CmdTheLine/Err.o )
[ 6 of 12] Compiling System.Console.CmdTheLine.CmdLine ( src/System/Console/CmdTheLine/CmdLine.hs, dist/build/System/Console/CmdTheLine/CmdLine.o )
[ 7 of 12] Compiling System.Console.CmdTheLine.Util ( src/System/Console/CmdTheLine/Util.hs, dist/build/System/Console/CmdTheLine/Util.o )
[ 8 of 12] Compiling System.Console.CmdTheLine.ArgVal ( src/System/Console/CmdTheLine/ArgVal.hs, dist/build/System/Console/CmdTheLine/ArgVal.o )
[ 9 of 12] Compiling System.Console.CmdTheLine.Arg ( src/System/Console/CmdTheLine/Arg.hs, dist/build/System/Console/CmdTheLine/Arg.o )
[10 of 12] Compiling System.Console.CmdTheLine.Term ( src/System/Console/CmdTheLine/Term.hs, dist/build/System/Console/CmdTheLine/Term.o )
[11 of 12] Compiling System.Console.CmdTheLine ( src/System/Console/CmdTheLine.hs, dist/build/System/Console/CmdTheLine.o )
[12 of 12] Compiling System.Console.CmdTheLine.GetOpt ( src/System/Console/CmdTheLine/GetOpt.hs, dist/build/System/Console/CmdTheLine/GetOpt.o )
In-place registering cmdtheline-0.2.3...
Running Haddock for cmdtheline-0.2.3...
Running hscolour for cmdtheline-0.2.3...
Preprocessing library cmdtheline-0.2.3...
Preprocessing library cmdtheline-0.2.3...
Haddock coverage:
   0% (  0 /  9) in 'System.Console.CmdTheLine.Trie'
  23% (  6 / 26) in 'System.Console.CmdTheLine.Common'
   0% (  0 / 15) in 'System.Console.CmdTheLine.Manpage'
   0% (  0 /  5) in 'System.Console.CmdTheLine.Help'
  13% (  4 / 30) in 'System.Console.CmdTheLine.Err'
   0% (  0 /  4) in 'System.Console.CmdTheLine.CmdLine'
  92% ( 11 / 12) in 'System.Console.CmdTheLine.Util'
  95% ( 19 / 20) in 'System.Console.CmdTheLine.ArgVal'
  97% ( 32 / 33) in 'System.Console.CmdTheLine.Arg'
  93% ( 13 / 14) in 'System.Console.CmdTheLine.Term'
  95% ( 19 / 20) in 'System.Console.CmdTheLine'
 100% (  3 /  3) in 'System.Console.CmdTheLine.GetOpt'
Warning: System.Console.CmdTheLine: could not find link destinations for:
    System.Console.CmdTheLine.Common.Fail
Documentation created: dist/doc/html/cmdtheline/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/cmdtheline-0.2.3
Registering cmdtheline-0.2.3...
Installed cmdtheline-0.2.3
Configuring wraparound-0.0.2...
Building wraparound-0.0.2...
Preprocessing library wraparound-0.0.2...
[1 of 1] Compiling Data.WrapAround  ( Data/WrapAround.hs, dist/build/Data/WrapAround.o )
In-place registering wraparound-0.0.2...
Running Haddock for wraparound-0.0.2...
Running hscolour for wraparound-0.0.2...
Preprocessing library wraparound-0.0.2...
Preprocessing library wraparound-0.0.2...
Haddock coverage:
  91% ( 21 / 23) in 'Data.WrapAround'
Documentation created: dist/doc/html/wraparound/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/wraparound-0.0.2
Registering wraparound-0.0.2...
Installed wraparound-0.0.2
Configuring GLURaw-1.4.0.0...
Building GLURaw-1.4.0.0...
Preprocessing library GLURaw-1.4.0.0...
[1 of 7] Compiling Graphics.Rendering.GLU.Raw.TypesInternal ( src/Graphics/Rendering/GLU/Raw/TypesInternal.hs, dist/build/Graphics/Rendering/GLU/Raw/TypesInternal.o )
[2 of 7] Compiling Graphics.Rendering.GLU.Raw.APIEntry ( src/Graphics/Rendering/GLU/Raw/APIEntry.hs, dist/build/Graphics/Rendering/GLU/Raw/APIEntry.o )
[3 of 7] Compiling Graphics.Rendering.GLU.Raw.Callbacks ( src/Graphics/Rendering/GLU/Raw/Callbacks.hs, dist/build/Graphics/Rendering/GLU/Raw/Callbacks.o )
[4 of 7] Compiling Graphics.Rendering.GLU.Raw.Types ( src/Graphics/Rendering/GLU/Raw/Types.hs, dist/build/Graphics/Rendering/GLU/Raw/Types.o )
[5 of 7] Compiling Graphics.Rendering.GLU.Raw.Tokens ( src/Graphics/Rendering/GLU/Raw/Tokens.hs, dist/build/Graphics/Rendering/GLU/Raw/Tokens.o )
[6 of 7] Compiling Graphics.Rendering.GLU.Raw.Functions ( src/Graphics/Rendering/GLU/Raw/Functions.hs, dist/build/Graphics/Rendering/GLU/Raw/Functions.o )
[7 of 7] Compiling Graphics.Rendering.GLU.Raw ( src/Graphics/Rendering/GLU/Raw.hs, dist/build/Graphics/Rendering/GLU/Raw.o )
In-place registering GLURaw-1.4.0.0...
Running Haddock for GLURaw-1.4.0.0...
Running hscolour for GLURaw-1.4.0.0...
Preprocessing library GLURaw-1.4.0.0...
Preprocessing library GLURaw-1.4.0.0...
Haddock coverage:
  25% (  1 /  4) in 'Graphics.Rendering.GLU.Raw.TypesInternal'
  80% (  4 /  5) in 'Graphics.Rendering.GLU.Raw.APIEntry'
  13% (  8 / 60) in 'Graphics.Rendering.GLU.Raw.Callbacks'
  25% (  1 /  4) in 'Graphics.Rendering.GLU.Raw.Types'
   1% (  1 /150) in 'Graphics.Rendering.GLU.Raw.Tokens'
   2% (  1 / 60) in 'Graphics.Rendering.GLU.Raw.Functions'
 100% (  5 /  5) in 'Graphics.Rendering.GLU.Raw'
Documentation created: dist/doc/html/GLURaw/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/GLURaw-1.4.0.0
Registering GLURaw-1.4.0.0...
Installed GLURaw-1.4.0.0
Configuring OpenAL-1.4.0.2...
configure: WARNING: unrecognized options: --with-gcc
checking build system type... x86_64-unknown-linux-gnu
checking host system type... x86_64-unknown-linux-gnu
checking target system type... x86_64-unknown-linux-gnu
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables... 
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking for library containing alGenSources... -lopenal
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking AL/al.h usability... yes
checking AL/al.h presence... yes
checking for AL/al.h... yes
checking AL/alc.h usability... yes
checking AL/alc.h presence... yes
checking for AL/alc.h... yes
checking AL/alext.h usability... no
checking AL/alext.h presence... yes
configure: WARNING: AL/alext.h: present but cannot be compiled
configure: WARNING: AL/alext.h:     check for missing prerequisite headers?
configure: WARNING: AL/alext.h: see the Autoconf documentation
configure: WARNING: AL/alext.h:     section "Present But Cannot Be Compiled"
configure: WARNING: AL/alext.h: proceeding with the compiler's result
configure: WARNING:     ## ----------------------------------- ##
configure: WARNING:     ## Report this to sven.panne@aedion.de ##
configure: WARNING:     ## ----------------------------------- ##
checking for AL/alext.h... no
checking OpenAL/alext.h usability... no
checking OpenAL/alext.h presence... no
checking for OpenAL/alext.h... no
checking whether alcCloseDevice returns void... no
checking whether alcMakeContextCurrent returns void... no
checking whether alcProcessContext returns void... yes
checking whether alcDestroyContext returns void... yes
checking Haskell type for ALboolean... Int8
checking Haskell type for ALchar... Int8
checking Haskell type for ALbyte... Int8
checking Haskell type for ALubyte... Word8
checking Haskell type for ALshort... Int16
checking Haskell type for ALushort... Word16
checking Haskell type for ALint... Int32
checking Haskell type for ALuint... Word32
checking Haskell type for ALsizei... Int32
checking Haskell type for ALenum... Int32
checking Haskell type for ALfloat... Float
checking Haskell type for ALdouble... Double
checking Haskell type for ALCboolean... Int8
checking Haskell type for ALCchar... Int8
checking Haskell type for ALCbyte... Int8
checking Haskell type for ALCubyte... Word8
checking Haskell type for ALCshort... Int16
checking Haskell type for ALCushort... Word16
checking Haskell type for ALCint... Int32
checking Haskell type for ALCuint... Word32
checking Haskell type for ALCsizei... Int32
checking Haskell type for ALCenum... Int32
checking Haskell type for ALCfloat... Float
checking Haskell type for ALCdouble... Double
checking value of AL_FALSE... 0
checking value of AL_TRUE... 1
checking value of AL_NO_ERROR... 0
checking value of AL_INVALID_NAME... 40961
checking value of AL_INVALID_ENUM... 40962
checking value of AL_INVALID_VALUE... 40963
checking value of AL_INVALID_OPERATION... 40964
checking value of AL_OUT_OF_MEMORY... 40965
checking value of AL_DOPPLER_FACTOR... 49152
checking value of AL_SPEED_OF_SOUND... 49155
checking value of AL_DISTANCE_MODEL... 53248
checking value of AL_VERSION... 45058
checking value of AL_RENDERER... 45059
checking value of AL_VENDOR... 45057
checking value of AL_EXTENSIONS... 45060
checking value of AL_NONE... 0
checking value of AL_INVERSE_DISTANCE... 53249
checking value of AL_INVERSE_DISTANCE_CLAMPED... 53250
checking value of AL_LINEAR_DISTANCE... 53251
checking value of AL_LINEAR_DISTANCE_CLAMPED... 53252
checking value of AL_EXPONENT_DISTANCE... 53253
checking value of AL_EXPONENT_DISTANCE_CLAMPED... 53254
checking value of AL_POSITION... 4100
checking value of AL_VELOCITY... 4102
checking value of AL_GAIN... 4106
checking value of AL_ORIENTATION... 4111
checking value of AL_SOURCE_RELATIVE... 514
checking value of AL_SOURCE_TYPE... 4135
checking value of AL_LOOPING... 4103
checking value of AL_BUFFER... 4105
checking value of AL_BUFFERS_QUEUED... 4117
checking value of AL_BUFFERS_PROCESSED... 4118
checking value of AL_MIN_GAIN... 4109
checking value of AL_MAX_GAIN... 4110
checking value of AL_REFERENCE_DISTANCE... 4128
checking value of AL_ROLLOFF_FACTOR... 4129
checking value of AL_MAX_DISTANCE... 4131
checking value of AL_PITCH... 4099
checking value of AL_DIRECTION... 4101
checking value of AL_CONE_INNER_ANGLE... 4097
checking value of AL_CONE_OUTER_ANGLE... 4098
checking value of AL_CONE_OUTER_GAIN... 4130
checking value of AL_SEC_OFFSET... 4132
checking value of AL_SAMPLE_OFFSET... 4133
checking value of AL_BYTE_OFFSET... 4134
checking value of AL_SOURCE_STATE... 4112
checking value of AL_UNDETERMINED... 4144
checking value of AL_STATIC... 4136
checking value of AL_STREAMING... 4137
checking value of AL_INITIAL... 4113
checking value of AL_PLAYING... 4114
checking value of AL_PAUSED... 4115
checking value of AL_STOPPED... 4116
checking value of AL_FREQUENCY... 8193
checking value of AL_SIZE... 8196
checking value of AL_BITS... 8194
checking value of AL_CHANNELS... 8195
checking value of AL_FORMAT_MONO8... 4352
checking value of AL_FORMAT_MONO16... 4353
checking value of AL_FORMAT_STEREO8... 4354
checking value of AL_FORMAT_STEREO16... 4355
checking value of ALC_FALSE... 0
checking value of ALC_TRUE... 1
checking value of ALC_FREQUENCY... 4103
checking value of ALC_REFRESH... 4104
checking value of ALC_SYNC... 4105
checking value of ALC_MONO_SOURCES... 4112
checking value of ALC_STEREO_SOURCES... 4113
checking value of ALC_NO_ERROR... 0
checking value of ALC_INVALID_DEVICE... 40961
checking value of ALC_INVALID_CONTEXT... 40962
checking value of ALC_INVALID_ENUM... 40963
checking value of ALC_INVALID_VALUE... 40964
checking value of ALC_INVALID_OPERATION... 40966
checking value of ALC_OUT_OF_MEMORY... 40965
checking value of ALC_DEFAULT_DEVICE_SPECIFIER... 4100
checking value of ALC_DEVICE_SPECIFIER... 4101
checking value of ALC_EXTENSIONS... 4102
checking value of ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER... 785
checking value of ALC_CAPTURE_DEVICE_SPECIFIER... 784
checking value of ALC_ATTRIBUTES_SIZE... 4098
checking value of ALC_ALL_ATTRIBUTES... 4099
checking value of ALC_MAJOR_VERSION... 4096
checking value of ALC_MINOR_VERSION... 4097
checking value of ALC_CAPTURE_SAMPLES... 786
configure: creating ./config.status
config.status: creating OpenAL.buildinfo
config.status: creating include/HsOpenALConfig.h
config.status: creating include/HsOpenAL.h
config.status: include/HsOpenAL.h is unchanged
configure: WARNING: unrecognized options: --with-gcc
Building OpenAL-1.4.0.2...
Preprocessing library OpenAL-1.4.0.2...
[ 1 of 30] Compiling Sound.OpenAL.Config ( Sound/OpenAL/Config.hs, dist/build/Sound/OpenAL/Config.o )
[ 2 of 30] Compiling Sound.OpenAL.ALC.BasicTypes ( Sound/OpenAL/ALC/BasicTypes.hs, dist/build/Sound/OpenAL/ALC/BasicTypes.o )
[ 3 of 30] Compiling Sound.OpenAL.ALC.String ( Sound/OpenAL/ALC/String.hs, dist/build/Sound/OpenAL/ALC/String.o )
[ 4 of 30] Compiling Sound.OpenAL.AL.PeekPoke ( Sound/OpenAL/AL/PeekPoke.hs, dist/build/Sound/OpenAL/AL/PeekPoke.o )
[ 5 of 30] Compiling Sound.OpenAL.Constants ( Sound/OpenAL/Constants.hs, dist/build/Sound/OpenAL/Constants.o )
[ 6 of 30] Compiling Sound.OpenAL.ALC.ALCboolean ( Sound/OpenAL/ALC/ALCboolean.hs, dist/build/Sound/OpenAL/ALC/ALCboolean.o )
[ 7 of 30] Compiling Sound.OpenAL.ALC.QueryUtils ( Sound/OpenAL/ALC/QueryUtils.hs, dist/build/Sound/OpenAL/ALC/QueryUtils.o )
[ 8 of 30] Compiling Sound.OpenAL.ALC.Device ( Sound/OpenAL/ALC/Device.hs, dist/build/Sound/OpenAL/ALC/Device.o )
[ 9 of 30] Compiling Sound.OpenAL.ALC.Context ( Sound/OpenAL/ALC/Context.hs, dist/build/Sound/OpenAL/ALC/Context.o )
[10 of 30] Compiling Sound.OpenAL.ALC.Extensions ( Sound/OpenAL/ALC/Extensions.hs, dist/build/Sound/OpenAL/ALC/Extensions.o )
[11 of 30] Compiling Sound.OpenAL.ALC.Errors ( Sound/OpenAL/ALC/Errors.hs, dist/build/Sound/OpenAL/ALC/Errors.o )
[12 of 30] Compiling Sound.OpenAL.AL.BasicTypes ( Sound/OpenAL/AL/BasicTypes.hs, dist/build/Sound/OpenAL/AL/BasicTypes.o )
[13 of 30] Compiling Sound.OpenAL.AL.ALboolean ( Sound/OpenAL/AL/ALboolean.hs, dist/build/Sound/OpenAL/AL/ALboolean.o )
[14 of 30] Compiling Sound.OpenAL.AL.BufferInternal ( Sound/OpenAL/AL/BufferInternal.hs, dist/build/Sound/OpenAL/AL/BufferInternal.o )
[15 of 30] Compiling Sound.OpenAL.AL.Format ( Sound/OpenAL/AL/Format.hs, dist/build/Sound/OpenAL/AL/Format.o )
[16 of 30] Compiling Sound.OpenAL.AL.Buffer ( Sound/OpenAL/AL/Buffer.hs, dist/build/Sound/OpenAL/AL/Buffer.o )
[17 of 30] Compiling Sound.OpenAL.ALC.Capture ( Sound/OpenAL/ALC/Capture.hs, dist/build/Sound/OpenAL/ALC/Capture.o )
[18 of 30] Compiling Sound.OpenAL.AL.String ( Sound/OpenAL/AL/String.hs, dist/build/Sound/OpenAL/AL/String.o )
[19 of 30] Compiling Sound.OpenAL.AL.QueryUtils ( Sound/OpenAL/AL/QueryUtils.hs, dist/build/Sound/OpenAL/AL/QueryUtils.o )
[20 of 30] Compiling Sound.OpenAL.AL.Errors ( Sound/OpenAL/AL/Errors.hs, dist/build/Sound/OpenAL/AL/Errors.o )
[21 of 30] Compiling Sound.OpenAL.AL.StringQueries ( Sound/OpenAL/AL/StringQueries.hs, dist/build/Sound/OpenAL/AL/StringQueries.o )
[22 of 30] Compiling Sound.OpenAL.AL.Attenuation ( Sound/OpenAL/AL/Attenuation.hs, dist/build/Sound/OpenAL/AL/Attenuation.o )
[23 of 30] Compiling Sound.OpenAL.AL.Listener ( Sound/OpenAL/AL/Listener.hs, dist/build/Sound/OpenAL/AL/Listener.o )
[24 of 30] Compiling Sound.OpenAL.AL.Extensions ( Sound/OpenAL/AL/Extensions.hs, dist/build/Sound/OpenAL/AL/Extensions.o )
[25 of 30] Compiling Sound.OpenAL.AL.Doppler ( Sound/OpenAL/AL/Doppler.hs, dist/build/Sound/OpenAL/AL/Doppler.o )
[26 of 30] Compiling Sound.OpenAL.AL.SourceState ( Sound/OpenAL/AL/SourceState.hs, dist/build/Sound/OpenAL/AL/SourceState.o )
[27 of 30] Compiling Sound.OpenAL.AL.Source ( Sound/OpenAL/AL/Source.hs, dist/build/Sound/OpenAL/AL/Source.o )
[28 of 30] Compiling Sound.OpenAL.ALC ( Sound/OpenAL/ALC.hs, dist/build/Sound/OpenAL/ALC.o )
[29 of 30] Compiling Sound.OpenAL.AL  ( Sound/OpenAL/AL.hs, dist/build/Sound/OpenAL/AL.o )
[30 of 30] Compiling Sound.OpenAL     ( Sound/OpenAL.hs, dist/build/Sound/OpenAL.o )
In-place registering OpenAL-1.4.0.2...
Running Haddock for OpenAL-1.4.0.2...
Running hscolour for OpenAL-1.4.0.2...
Preprocessing library OpenAL-1.4.0.2...
Preprocessing library OpenAL-1.4.0.2...
Haddock coverage:
  72% ( 28 / 39) in 'Sound.OpenAL.Config'
 100% ( 13 / 13) in 'Sound.OpenAL.ALC.BasicTypes'
  25% (  1 /  4) in 'Sound.OpenAL.ALC.String'
  20% (  1 /  5) in 'Sound.OpenAL.AL.PeekPoke'
   1% (  1 / 86) in 'Sound.OpenAL.Constants'
  33% (  1 /  3) in 'Sound.OpenAL.ALC.ALCboolean'
  22% (  2 /  9) in 'Sound.OpenAL.ALC.QueryUtils'
 100% (  7 /  7) in 'Sound.OpenAL.ALC.Device'
 100% ( 11 / 11) in 'Sound.OpenAL.ALC.Context'
 100% (  6 /  6) in 'Sound.OpenAL.ALC.Extensions'
 100% (  4 /  4) in 'Sound.OpenAL.ALC.Errors'
 100% ( 17 / 17) in 'Sound.OpenAL.AL.BasicTypes'
  33% (  1 /  3) in 'Sound.OpenAL.AL.ALboolean'
  50% (  2 /  4) in 'Sound.OpenAL.AL.BufferInternal'
  50% (  2 /  4) in 'Sound.OpenAL.AL.Format'
  67% (  4 /  6) in 'Sound.OpenAL.AL.Buffer'
  36% (  4 / 11) in 'Sound.OpenAL.ALC.Capture'
  33% (  1 /  3) in 'Sound.OpenAL.AL.String'
  20% (  1 /  5) in 'Sound.OpenAL.AL.QueryUtils'
 100% (  4 /  4) in 'Sound.OpenAL.AL.Errors'
 100% (  3 /  3) in 'Sound.OpenAL.AL.StringQueries'
 100% ( 10 / 10) in 'Sound.OpenAL.AL.Attenuation'
 100% (  6 /  6) in 'Sound.OpenAL.AL.Listener'
 100% (  6 /  6) in 'Sound.OpenAL.AL.Extensions'
 100% (  5 /  5) in 'Sound.OpenAL.AL.Doppler'
  67% (  2 /  3) in 'Sound.OpenAL.AL.SourceState'
 100% ( 51 / 51) in 'Sound.OpenAL.AL.Source'
 100% (  7 /  7) in 'Sound.OpenAL.ALC'
 100% ( 20 / 20) in 'Sound.OpenAL.AL'
 100% ( 20 / 20) in 'Sound.OpenAL'
Documentation created: dist/doc/html/OpenAL/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/OpenAL-1.4.0.2
Registering OpenAL-1.4.0.2...
Installed OpenAL-1.4.0.2
Configuring bmp-1.2.5.2...
Building bmp-1.2.5.2...
Preprocessing library bmp-1.2.5.2...
[ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, dist/build/Codec/BMP/CIEXYZ.o )
[ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, dist/build/Codec/BMP/Compression.o )
[ 3 of 12] Compiling Codec.BMP.Error  ( Codec/BMP/Error.hs, dist/build/Codec/BMP/Error.o )
[ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, dist/build/Codec/BMP/BitmapInfoV3.o )
[ 5 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, dist/build/Codec/BMP/FileHeader.o )
[ 6 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, dist/build/Codec/BMP/BitmapInfoV4.o )
[ 7 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, dist/build/Codec/BMP/BitmapInfoV5.o )
[ 8 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, dist/build/Codec/BMP/BitmapInfo.o )
[ 9 of 12] Compiling Codec.BMP.Base   ( Codec/BMP/Base.hs, dist/build/Codec/BMP/Base.o )
[10 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, dist/build/Codec/BMP/Unpack.o )
[11 of 12] Compiling Codec.BMP.Pack   ( Codec/BMP/Pack.hs, dist/build/Codec/BMP/Pack.o )
[12 of 12] Compiling Codec.BMP        ( Codec/BMP.hs, dist/build/Codec/BMP.o )
In-place registering bmp-1.2.5.2...
Running Haddock for bmp-1.2.5.2...
Running hscolour for bmp-1.2.5.2...
Preprocessing library bmp-1.2.5.2...
Preprocessing library bmp-1.2.5.2...
Haddock coverage:
  50% (  1 /  2) in 'Codec.BMP.CIEXYZ'
  50% (  1 /  2) in 'Codec.BMP.Compression'
  50% (  1 /  2) in 'Codec.BMP.Error'
  83% (  5 /  6) in 'Codec.BMP.BitmapInfoV3'
  80% (  4 /  5) in 'Codec.BMP.FileHeader'
  83% (  5 /  6) in 'Codec.BMP.BitmapInfoV4'
  80% (  4 /  5) in 'Codec.BMP.BitmapInfoV5'
  67% (  2 /  3) in 'Codec.BMP.BitmapInfo'
  50% (  1 /  2) in 'Codec.BMP.Base'
  50% (  1 /  2) in 'Codec.BMP.Unpack'
  75% (  3 /  4) in 'Codec.BMP.Pack'
 100% ( 25 / 25) in 'Codec.BMP'
Documentation created: dist/doc/html/bmp/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/bmp-1.2.5.2
Registering bmp-1.2.5.2...
Installed bmp-1.2.5.2
Configuring OpenGL-2.8.0.0...
Building OpenGL-2.8.0.0...
Preprocessing library OpenGL-2.8.0.0...
[  1 of 103] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o )
[  2 of 103] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o )
[  3 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o )
[  4 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o )
[  5 of 103] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o )
[  6 of 103] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o )
[  7 of 103] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o )
[  8 of 103] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o )
[  9 of 103] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o )
[ 10 of 103] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o )
[ 11 of 103] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o )
[ 12 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o )
[ 13 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o )
[ 14 of 103] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o )
[ 15 of 103] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o )
[ 16 of 103] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o )
[ 17 of 103] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o )
[ 18 of 103] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o )
[ 19 of 103] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o )
[ 20 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o )
[ 21 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o )
[ 22 of 103] Compiling Graphics.Rendering.OpenGL.GL.ObjectName ( Graphics/Rendering/OpenGL/GL/ObjectName.hs, dist/build/Graphics/Rendering/OpenGL/GL/ObjectName.o )
[ 23 of 103] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o )
[ 24 of 103] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o )
[ 25 of 103] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o )
[ 26 of 103] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o )
[ 27 of 103] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o )
[ 28 of 103] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o )
[ 29 of 103] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o )
[ 30 of 103] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o )
[ 31 of 103] Compiling Graphics.Rendering.OpenGL.GL.StateVar ( Graphics/Rendering/OpenGL/GL/StateVar.hs, dist/build/Graphics/Rendering/OpenGL/GL/StateVar.o )
[ 32 of 103] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o )
[ 33 of 103] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o )
[ 34 of 103] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o )
[ 35 of 103] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o )
[ 36 of 103] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o )
[ 37 of 103] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o )
[ 38 of 103] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o )
[ 39 of 103] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o )
[ 40 of 103] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o )
[ 41 of 103] Compiling Graphics.Rendering.OpenGL.GL.Colors ( Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o )
[ 42 of 103] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o )
[ 43 of 103] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o )
[ 44 of 103] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o )
[ 45 of 103] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o )
[ 46 of 103] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o )
[ 47 of 103] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o )
[ 48 of 103] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o )
[ 49 of 103] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o )
[ 50 of 103] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o )
[ 51 of 103] Compiling Graphics.Rendering.OpenGL.GL.Fog ( Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o )
[ 52 of 103] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o )
[ 53 of 103] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o )
[ 54 of 103] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o )
[ 55 of 103] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o )
[ 56 of 103] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o )
[ 57 of 103] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o )
[ 58 of 103] Compiling Graphics.Rendering.OpenGL.GL.Points ( Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o )
[ 59 of 103] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o )
[ 60 of 103] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o )
[ 61 of 103] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o )
[ 62 of 103] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o )
[ 63 of 103] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o )
[ 64 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o )
[ 65 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o )
[ 66 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o )
[ 67 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o )
[ 68 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o )
[ 69 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o )
[ 70 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o )
[ 71 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o )
[ 72 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o )
[ 73 of 103] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o )
[ 74 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o )
[ 75 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o )
[ 76 of 103] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o )
[ 77 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o )
[ 78 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o )
[ 79 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o )
[ 80 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o )
[ 81 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o )
[ 82 of 103] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o )
[ 83 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o )
[ 84 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o )
[ 85 of 103] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o )
[ 86 of 103] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o )
[ 87 of 103] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o )
[ 88 of 103] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o )
[ 89 of 103] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o )
[ 90 of 103] Compiling Graphics.Rendering.OpenGL.GL.GLstring ( Graphics/Rendering/OpenGL/GL/GLstring.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLstring.o )
[ 91 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shaders.o )
[ 92 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o )
[ 93 of 103] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o )
[ 94 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o )
[ 95 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o )
[ 96 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o )
[ 97 of 103] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o )
[ 98 of 103] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o )
[ 99 of 103] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o )
[100 of 103] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o )
[101 of 103] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o )
[102 of 103] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o )
[103 of 103] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o )
In-place registering OpenGL-2.8.0.0...
Running Haddock for OpenGL-2.8.0.0...
Running hscolour for OpenGL-2.8.0.0...
Preprocessing library OpenGL-2.8.0.0...
Preprocessing library OpenGL-2.8.0.0...
Haddock coverage:
  80% (  8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PointParameter'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.GL.BufferMode'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.IOState'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.DataType'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelData'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Face'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke'
   8% (  2 / 26) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName'
   9% (  1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.GLboolean'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.GL.ObjectName'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.GL.Exception'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.GL.QueryUtils'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Domain'
 100% ( 16 / 16) in 'Graphics.Rendering.OpenGL.GL.StateVar'
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.Capability'
  89% (  8 /  9) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
  47% ( 16 / 34) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GLU.Matrix'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
  77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
  18% (  6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
  24% (  9 / 38) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
  14% (  6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
   7% (  1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint'
  77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation'
   3% (  1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
  24% (  4 / 17) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
  40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.RenderMode'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
  80% ( 28 / 35) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
   9% (  1 / 11) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Hints'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
  94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
  33% ( 13 / 39) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
   6% (  1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
   5% (  1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
   8% (  1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget'
  15% (  6 / 39) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter'
   5% (  1 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
  40% (  4 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
   8% (  1 / 12) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
 100% (  5 /  5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.GLstring'
  18% (  2 / 11) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shaders'
  29% (  5 / 17) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program'
  72% ( 13 / 18) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
  40% ( 17 / 42) in 'Graphics.Rendering.OpenGL.GL.Shaders'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GLU.Initialization'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GLU'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
 100% ( 43 / 43) in 'Graphics.Rendering.OpenGL.GL'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL'
Warning: Graphics.Rendering.OpenGL.GL.StringQueries: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.StringQueries.ContextProfile'
Warning: Graphics.Rendering.OpenGL.GL.GLstring: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.GLstring.GLStringLen
Warning: Graphics.Rendering.OpenGL.GL.TransformFeedback: could not find link destinations for:
    Graphics.Rendering.OpenGL.GL.TransformFeedback.VaryingIndex Graphics.Rendering.OpenGL.GL.TransformFeedback.MaxLength
Documentation created: dist/doc/html/OpenGL/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/OpenGL-2.8.0.0
Registering OpenGL-2.8.0.0...
Installed OpenGL-2.8.0.0
Configuring ALUT-2.2.0.0...
configure: WARNING: unrecognized options: --with-gcc
checking build system type... x86_64-unknown-linux-gnu
checking host system type... x86_64-unknown-linux-gnu
checking target system type... x86_64-unknown-linux-gnu
checking for gcc... gcc
checking for C compiler default output file name... a.out
checking whether the C compiler works... yes
checking whether we are cross compiling... no
checking for suffix of executables... 
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking for library containing alGenSources... -lopenal
checking for library containing alutExit... -lalut
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking AL/alut.h usability... yes
checking AL/alut.h presence... yes
checking for AL/alut.h... yes
checking whether alutInit returns void... no
checking for alutInitWithoutContext... yes
checking whether alutExit returns void... no
checking for alutGetError... yes
checking for alutGetErrorString... yes
checking for alutCreateBufferFromFile... yes
checking for alutCreateBufferFromFileImage... yes
checking for alutCreateBufferHelloWorld... yes
checking for alutCreateBufferWaveform... yes
checking for alutLoadMemoryFromFile... yes
checking for alutLoadMemoryFromFileImage... yes
checking for alutLoadMemoryHelloWorld... yes
checking for alutLoadMemoryWaveform... yes
checking for alutGetMIMETypes... yes
checking for alutGetMajorVersion... yes
checking for alutGetMinorVersion... yes
checking for alutSleep... yes
checking value of ALUT_API_MAJOR_VERSION... 1
checking value of ALUT_API_MINOR_VERSION... 1
checking value of ALUT_WAVEFORM_SINE... 256
checking value of ALUT_WAVEFORM_SQUARE... 257
checking value of ALUT_WAVEFORM_SAWTOOTH... 258
checking value of ALUT_WAVEFORM_WHITENOISE... 259
checking value of ALUT_WAVEFORM_IMPULSE... 260
checking value of ALUT_LOADER_BUFFER... 768
checking value of ALUT_LOADER_MEMORY... 769
configure: creating ./config.status
config.status: creating ALUT.buildinfo
config.status: creating include/HsALUTConfig.h
config.status: creating include/HsALUT.h
config.status: include/HsALUT.h is unchanged
configure: WARNING: unrecognized options: --with-gcc
Building ALUT-2.2.0.0...
Preprocessing library ALUT-2.2.0.0...
[1 of 8] Compiling Sound.ALUT.Constants ( Sound/ALUT/Constants.hs, dist/build/Sound/ALUT/Constants.o )
[2 of 8] Compiling Sound.ALUT.Config ( Sound/ALUT/Config.hs, dist/build/Sound/ALUT/Config.o )
[3 of 8] Compiling Sound.ALUT.Errors ( Sound/ALUT/Errors.hs, dist/build/Sound/ALUT/Errors.o )

Sound/ALUT/Errors.hs:41:4: Warning:
    A do-notation statement discarded a result of type ALboolean.
    Suppress this warning by saying "_ <- throwIf
                                            ((.) not unmarshalALboolean) name action",
    or by using the flag -fno-warn-unused-do-bind
[4 of 8] Compiling Sound.ALUT.Version ( Sound/ALUT/Version.hs, dist/build/Sound/ALUT/Version.o )
[5 of 8] Compiling Sound.ALUT.Loaders ( Sound/ALUT/Loaders.hs, dist/build/Sound/ALUT/Loaders.o )

Sound/ALUT/Loaders.hs:39:1: Warning:
    The import of `System.IO' is redundant
      except perhaps to import instances from `System.IO'
    To import instances alone, use: import System.IO()
[6 of 8] Compiling Sound.ALUT.Sleep ( Sound/ALUT/Sleep.hs, dist/build/Sound/ALUT/Sleep.o )
[7 of 8] Compiling Sound.ALUT.Initialization ( Sound/ALUT/Initialization.hs, dist/build/Sound/ALUT/Initialization.o )
[8 of 8] Compiling Sound.ALUT       ( Sound/ALUT.hs, dist/build/Sound/ALUT.o )
In-place registering ALUT-2.2.0.0...
Running Haddock for ALUT-2.2.0.0...
Running hscolour for ALUT-2.2.0.0...
Preprocessing library ALUT-2.2.0.0...
Preprocessing library ALUT-2.2.0.0...

Sound/ALUT/Loaders.hs:39:1: Warning:
    The import of `System.IO' is redundant
      except perhaps to import instances from `System.IO'
    To import instances alone, use: import System.IO()
Haddock coverage:
  10% (  1 / 10) in 'Sound.ALUT.Constants'
   6% (  1 / 18) in 'Sound.ALUT.Config'
  25% (  1 /  4) in 'Sound.ALUT.Errors'
  33% (  1 /  3) in 'Sound.ALUT.Version'
  12% (  1 /  8) in 'Sound.ALUT.Loaders'
  50% (  1 /  2) in 'Sound.ALUT.Sleep'
  17% (  1 /  6) in 'Sound.ALUT.Initialization'
 100% (  6 /  6) in 'Sound.ALUT'
Documentation created: dist/doc/html/ALUT/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/ALUT-2.2.0.0
Registering ALUT-2.2.0.0...
Installed ALUT-2.2.0.0
Configuring GLUT-2.4.0.0...
Building GLUT-2.4.0.0...
Preprocessing library GLUT-2.4.0.0...
[ 1 of 25] Compiling Graphics.UI.GLUT.Raw.Tokens ( Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o )
[ 2 of 25] Compiling Graphics.UI.GLUT.Raw.Fonts ( Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o )
[ 3 of 25] Compiling Graphics.UI.GLUT.Raw.Callbacks ( Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o )
[ 4 of 25] Compiling Graphics.UI.GLUT.Raw.APIEntry ( Graphics/UI/GLUT/Raw/APIEntry.hs, dist/build/Graphics/UI/GLUT/Raw/APIEntry.o )
[ 5 of 25] Compiling Graphics.UI.GLUT.Raw.Functions ( Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o )
[ 6 of 25] Compiling Graphics.UI.GLUT.Raw ( Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o )
[ 7 of 25] Compiling Graphics.UI.GLUT.Types ( Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o )
[ 8 of 25] Compiling Graphics.UI.GLUT.QueryUtils ( Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o )
[ 9 of 25] Compiling Graphics.UI.GLUT.GameMode ( Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o )
[10 of 25] Compiling Graphics.UI.GLUT.DeviceControl ( Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o )
[11 of 25] Compiling Graphics.UI.GLUT.Debugging ( Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o )
[12 of 25] Compiling Graphics.UI.GLUT.Objects ( Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o )
[13 of 25] Compiling Graphics.UI.GLUT.Fonts ( Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o )
[14 of 25] Compiling Graphics.UI.GLUT.Colormap ( Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o )
[15 of 25] Compiling Graphics.UI.GLUT.Overlay ( Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o )
[16 of 25] Compiling Graphics.UI.GLUT.Window ( Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o )
[17 of 25] Compiling Graphics.UI.GLUT.State ( Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o )
[18 of 25] Compiling Graphics.UI.GLUT.Callbacks.Registration ( Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o )
[19 of 25] Compiling Graphics.UI.GLUT.Menu ( Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o )
[20 of 25] Compiling Graphics.UI.GLUT.Callbacks.Window ( Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o )
[21 of 25] Compiling Graphics.UI.GLUT.Callbacks.Global ( Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o )
[22 of 25] Compiling Graphics.UI.GLUT.Callbacks ( Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o )
[23 of 25] Compiling Graphics.UI.GLUT.Begin ( Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o )
[24 of 25] Compiling Graphics.UI.GLUT.Initialization ( Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o )
[25 of 25] Compiling Graphics.UI.GLUT ( Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o )
In-place registering GLUT-2.4.0.0...
Running Haddock for GLUT-2.4.0.0...
Running hscolour for GLUT-2.4.0.0...
Preprocessing library GLUT-2.4.0.0...
Preprocessing library GLUT-2.4.0.0...
Haddock coverage:
   1% (  1 /199) in 'Graphics.UI.GLUT.Raw.Tokens'
  33% (  1 /  3) in 'Graphics.UI.GLUT.Raw.Fonts'
   2% (  1 / 61) in 'Graphics.UI.GLUT.Raw.Callbacks'
  67% (  4 /  6) in 'Graphics.UI.GLUT.Raw.APIEntry'
   1% (  1 /143) in 'Graphics.UI.GLUT.Raw.Functions'
 100% (  6 /  6) in 'Graphics.UI.GLUT.Raw'
  57% (  4 /  7) in 'Graphics.UI.GLUT.Types'
  20% (  1 /  5) in 'Graphics.UI.GLUT.QueryUtils'
  91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode'
 100% (  6 /  6) in 'Graphics.UI.GLUT.DeviceControl'
 100% (  2 /  2) in 'Graphics.UI.GLUT.Debugging'
  73% (  8 / 11) in 'Graphics.UI.GLUT.Objects'
  75% (  3 /  4) in 'Graphics.UI.GLUT.Fonts'
 100% (  5 /  5) in 'Graphics.UI.GLUT.Colormap'
 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay'
 100% ( 36 / 36) in 'Graphics.UI.GLUT.Window'
 100% ( 41 / 41) in 'Graphics.UI.GLUT.State'
  20% (  1 /  5) in 'Graphics.UI.GLUT.Callbacks.Registration'
  83% (  5 /  6) in 'Graphics.UI.GLUT.Menu'
  93% ( 66 / 71) in 'Graphics.UI.GLUT.Callbacks.Window'
  67% (  8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global'
 100% (  3 /  3) in 'Graphics.UI.GLUT.Callbacks'
 100% (  8 /  8) in 'Graphics.UI.GLUT.Begin'
 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization'
 100% ( 29 / 29) in 'Graphics.UI.GLUT'
Warning: Graphics.UI.GLUT.Overlay: could not find link destinations for:
    Graphics.UI.GLUT.Overlay.setHasOverlay
Warning: Graphics.UI.GLUT.Menu: could not find link destinations for:
    Graphics.UI.GLUT.Menu.isRealMenu
Documentation created: dist/doc/html/GLUT/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/GLUT-2.4.0.0
Registering GLUT-2.4.0.0...
Installed GLUT-2.4.0.0
Configuring gloss-1.7.8.4...
Building gloss-1.7.8.4...
Preprocessing library gloss-1.7.8.4...
[ 1 of 48] Compiling Graphics.Gloss.Internals.Render.Common ( Graphics/Gloss/Internals/Render/Common.hs, dist/build/Graphics/Gloss/Internals/Render/Common.o )
[ 2 of 48] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.o )
[ 3 of 48] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, dist/build/Graphics/Gloss/Internals/Interface/Debug.o )
[ 4 of 48] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.o )
[ 5 of 48] Compiling Graphics.Gloss.Internals.Interface.ViewPort ( Graphics/Gloss/Internals/Interface/ViewPort.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewPort.o )
[ 6 of 48] Compiling Graphics.Gloss.Internals.Render.Bitmap ( Graphics/Gloss/Internals/Render/Bitmap.hs, dist/build/Graphics/Gloss/Internals/Render/Bitmap.o )
[ 7 of 48] Compiling Graphics.Gloss.Data.Quad ( Graphics/Gloss/Data/Quad.hs, dist/build/Graphics/Gloss/Data/Quad.o )
[ 8 of 48] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, dist/build/Graphics/Gloss/Data/Point.o )
[ 9 of 48] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, dist/build/Graphics/Gloss/Geometry/Angle.o )
[10 of 48] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, dist/build/Graphics/Gloss/Data/Vector.o )
[11 of 48] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, dist/build/Graphics/Gloss/Geometry/Line.o )
[12 of 48] Compiling Graphics.Gloss.Data.Extent ( Graphics/Gloss/Data/Extent.hs, dist/build/Graphics/Gloss/Data/Extent.o )
[13 of 48] Compiling Graphics.Gloss.Data.QuadTree ( Graphics/Gloss/Data/QuadTree.hs, dist/build/Graphics/Gloss/Data/QuadTree.o )
[14 of 48] Compiling Graphics.Gloss.Internals.Render.Circle ( Graphics/Gloss/Internals/Render/Circle.hs, dist/build/Graphics/Gloss/Internals/Render/Circle.o )
[15 of 48] Compiling Graphics.Gloss.Geometry ( Graphics/Gloss/Geometry.hs, dist/build/Graphics/Gloss/Geometry.o )
[16 of 48] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, dist/build/Graphics/Gloss/Data/Display.o )
[17 of 48] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.o )
[18 of 48] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, dist/build/Graphics/Gloss/Internals/Interface/Callback.o )
[19 of 48] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.o )
[20 of 48] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.o )
[21 of 48] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend.o )
[22 of 48] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.o )
[23 of 48] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.o )
[24 of 48] Compiling Graphics.Gloss.Internals.Interface.ViewPort.Command ( Graphics/Gloss/Internals/Interface/ViewPort/Command.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewPort/Command.o )
[25 of 48] Compiling Graphics.Gloss.Internals.Interface.ViewPort.ControlState ( Graphics/Gloss/Internals/Interface/ViewPort/ControlState.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewPort/ControlState.o )
[26 of 48] Compiling Graphics.Gloss.Internals.Interface.ViewPort.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewPort/KeyMouse.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewPort/KeyMouse.o )
[27 of 48] Compiling Graphics.Gloss.Internals.Interface.ViewPort.Motion ( Graphics/Gloss/Internals/Interface/ViewPort/Motion.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewPort/Motion.o )
[28 of 48] Compiling Graphics.Gloss.Internals.Interface.ViewPort.Reshape ( Graphics/Gloss/Internals/Interface/ViewPort/Reshape.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewPort/Reshape.o )
[29 of 48] Compiling Graphics.Gloss.Internals.Render.ViewPort ( Graphics/Gloss/Internals/Render/ViewPort.hs, dist/build/Graphics/Gloss/Internals/Render/ViewPort.o )
[30 of 48] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, dist/build/Graphics/Gloss/Data/Color.o )
[31 of 48] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, dist/build/Graphics/Gloss/Internals/Color.o )
[32 of 48] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, dist/build/Graphics/Gloss/Internals/Interface/Window.o )
[33 of 48] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, dist/build/Graphics/Gloss/Data/Picture.o )
[34 of 48] Compiling Graphics.Gloss.Algorithms.RayCast ( Graphics/Gloss/Algorithms/RayCast.hs, dist/build/Graphics/Gloss/Algorithms/RayCast.o )
[35 of 48] Compiling Graphics.Gloss.Internals.Render.State ( Graphics/Gloss/Internals/Render/State.hs, dist/build/Graphics/Gloss/Internals/Render/State.o )
[36 of 48] Compiling Graphics.Gloss.Internals.Render.Picture ( Graphics/Gloss/Internals/Render/Picture.hs, dist/build/Graphics/Gloss/Internals/Render/Picture.o )
[37 of 48] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, dist/build/Graphics/Gloss/Internals/Interface/Display.o )
[38 of 48] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, dist/build/Graphics/Gloss/Interface/Pure/Display.o )
[39 of 48] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate.o )
[40 of 48] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, dist/build/Graphics/Gloss/Interface/Pure/Animate.o )
[41 of 48] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, dist/build/Graphics/Gloss/Interface/IO/Animate.o )
[42 of 48] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate.o )
[43 of 48] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, dist/build/Graphics/Gloss/Interface/Pure/Simulate.o )
[44 of 48] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, dist/build/Graphics/Gloss/Interface/IO/Simulate.o )
[45 of 48] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, dist/build/Graphics/Gloss/Internals/Interface/Game.o )
[46 of 48] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, dist/build/Graphics/Gloss/Interface/Pure/Game.o )
[47 of 48] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, dist/build/Graphics/Gloss/Interface/IO/Game.o )
[48 of 48] Compiling Graphics.Gloss   ( Graphics/Gloss.hs, dist/build/Graphics/Gloss.o )
In-place registering gloss-1.7.8.4...
Running Haddock for gloss-1.7.8.4...
Running hscolour for gloss-1.7.8.4...
Preprocessing library gloss-1.7.8.4...
Preprocessing library gloss-1.7.8.4...
Haddock coverage:
  67% (  2 /  3) in 'Graphics.Gloss.Internals.Render.Common'
  67% (  2 /  3) in 'Graphics.Gloss.Internals.Interface.Simulate.State'
 100% (  3 /  3) in 'Graphics.Gloss.Internals.Interface.Debug'
  33% (  1 /  3) in 'Graphics.Gloss.Internals.Interface.Animate.State'
  67% (  2 /  3) in 'Graphics.Gloss.Internals.Interface.ViewPort'
 100% (  5 /  5) in 'Graphics.Gloss.Internals.Render.Bitmap'
  67% (  2 /  3) in 'Graphics.Gloss.Data.Quad'
  67% (  2 /  3) in 'Graphics.Gloss.Data.Point'
 100% (  4 /  4) in 'Graphics.Gloss.Geometry.Angle'
 100% ( 11 / 11) in 'Graphics.Gloss.Data.Vector'
 100% ( 15 / 15) in 'Graphics.Gloss.Geometry.Line'
 100% ( 16 / 16) in 'Graphics.Gloss.Data.Extent'
 100% ( 13 / 13) in 'Graphics.Gloss.Data.QuadTree'
 100% (  3 /  3) in 'Graphics.Gloss.Internals.Render.Circle'
  67% (  2 /  3) in 'Graphics.Gloss.Geometry'
  50% (  1 /  2) in 'Graphics.Gloss.Data.Display'
  50% (  7 / 14) in 'Graphics.Gloss.Internals.Interface.Backend.Types'
  86% (  6 /  7) in 'Graphics.Gloss.Internals.Interface.Callback'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.Common.Exit'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.Backend.GLUT'
  50% (  8 / 16) in 'Graphics.Gloss.Internals.Interface.Backend'
 100% (  3 /  3) in 'Graphics.Gloss.Internals.Interface.Animate.Timing'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.Simulate.Idle'
  50% (  2 /  4) in 'Graphics.Gloss.Internals.Interface.ViewPort.Command'
  67% (  2 /  3) in 'Graphics.Gloss.Internals.Interface.ViewPort.ControlState'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.ViewPort.KeyMouse'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.ViewPort.Motion'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Interface.ViewPort.Reshape'
 100% (  2 /  2) in 'Graphics.Gloss.Internals.Render.ViewPort'
  59% ( 20 / 34) in 'Graphics.Gloss.Data.Color'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Color'
 100% (  2 /  2) in 'Graphics.Gloss.Internals.Interface.Window'
 100% ( 37 / 37) in 'Graphics.Gloss.Data.Picture'
 100% (  3 /  3) in 'Graphics.Gloss.Algorithms.RayCast'
 100% (  4 /  4) in 'Graphics.Gloss.Internals.Render.State'
  50% (  1 /  2) in 'Graphics.Gloss.Internals.Render.Picture'
   0% (  0 /  2) in 'Graphics.Gloss.Internals.Interface.Display'
 100% (  5 /  5) in 'Graphics.Gloss.Interface.Pure.Display'
   0% (  0 /  2) in 'Graphics.Gloss.Internals.Interface.Animate'
 100% (  5 /  5) in 'Graphics.Gloss.Interface.Pure.Animate'
 100% (  6 /  6) in 'Graphics.Gloss.Interface.IO.Animate'
   0% (  0 /  2) in 'Graphics.Gloss.Internals.Interface.Simulate'
  83% (  5 /  6) in 'Graphics.Gloss.Interface.Pure.Simulate'
  67% (  4 /  6) in 'Graphics.Gloss.Interface.IO.Simulate'
  33% (  1 /  3) in 'Graphics.Gloss.Internals.Interface.Game'
  55% (  6 / 11) in 'Graphics.Gloss.Interface.Pure.Game'
  55% (  6 / 11) in 'Graphics.Gloss.Interface.IO.Game'
 100% (  8 /  8) in 'Graphics.Gloss'
Documentation created: dist/doc/html/gloss/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/gloss-1.7.8.4
Registering gloss-1.7.8.4...
Installed gloss-1.7.8.4
Downloading edge-0.8.20...
Configuring edge-0.8.20...
Building edge-0.8.20...
Preprocessing executable 'edge' for edge-0.8.20...
[ 1 of 51] Compiling AfterEffect[boot] ( AfterEffect.hs-boot, dist/build/edge/edge-tmp/AfterEffect.o-boot )
[ 2 of 51] Compiling Math             ( Math.hs, dist/build/edge/edge-tmp/Math.o )
[ 3 of 51] Compiling Common           ( Common.hs, dist/build/edge/edge-tmp/Common.o )
[ 4 of 51] Compiling Moving           ( Moving.hs, dist/build/edge/edge-tmp/Moving.o )
[ 5 of 51] Compiling Paths_edge       ( dist/build/autogen/Paths_edge.hs, dist/build/edge/edge-tmp/Paths_edge.o )
[ 6 of 51] Compiling ResourceTracker  ( ResourceTracker.hs, dist/build/edge/edge-tmp/ResourceTracker.o )
[ 7 of 51] Compiling Animation        ( Animation.hs, dist/build/edge/edge-tmp/Animation.o )
[ 8 of 51] Compiling Star             ( Star.hs, dist/build/edge/edge-tmp/Star.o )
[ 9 of 51] Compiling Item             ( Item.hs, dist/build/edge/edge-tmp/Item.o )
[10 of 51] Compiling Display[boot]    ( Display.hs-boot, dist/build/edge/edge-tmp/Display.o-boot )
[11 of 51] Compiling Universe[boot]   ( Universe.hs-boot, dist/build/edge/edge-tmp/Universe.o-boot )
[12 of 51] Compiling Updating         ( Updating.hs, dist/build/edge/edge-tmp/Updating.o )
[13 of 51] Compiling Combat           ( Combat.hs, dist/build/edge/edge-tmp/Combat.o )
[14 of 51] Compiling Unit             ( Unit.hs, dist/build/edge/edge-tmp/Unit.o )
[15 of 51] Compiling Projectile.BulletSI ( Projectile/BulletSI.hs, dist/build/edge/edge-tmp/Projectile/BulletSI.o )
[16 of 51] Compiling AfterEffect      ( AfterEffect.hs, dist/build/edge/edge-tmp/AfterEffect.o )
[17 of 51] Compiling AfterEffect.SimpleExplosion ( AfterEffect/SimpleExplosion.hs, dist/build/edge/edge-tmp/AfterEffect/SimpleExplosion.o )
[18 of 51] Compiling Unit.Simple.Turret ( Unit/Simple/Turret.hs, dist/build/edge/edge-tmp/Unit/Simple/Turret.o )
[19 of 51] Compiling SpaceJunk        ( SpaceJunk.hs, dist/build/edge/edge-tmp/SpaceJunk.o )
[20 of 51] Compiling Asteroid         ( Asteroid.hs, dist/build/edge/edge-tmp/Asteroid.o )
[21 of 51] Compiling BigAsteroid      ( BigAsteroid.hs, dist/build/edge/edge-tmp/BigAsteroid.o )
[22 of 51] Compiling AfterEffect.MineExplosion ( AfterEffect/MineExplosion.hs, dist/build/edge/edge-tmp/AfterEffect/MineExplosion.o )
[23 of 51] Compiling Projectile.Mine  ( Projectile/Mine.hs, dist/build/edge/edge-tmp/Projectile/Mine.o )
[24 of 51] Compiling Projectile.Interceptor ( Projectile/Interceptor.hs, dist/build/edge/edge-tmp/Projectile/Interceptor.o )
[25 of 51] Compiling Projectile.BulletSII ( Projectile/BulletSII.hs, dist/build/edge/edge-tmp/Projectile/BulletSII.o )
[26 of 51] Compiling Projectile.Pellet ( Projectile/Pellet.hs, dist/build/edge/edge-tmp/Projectile/Pellet.o )
[27 of 51] Compiling Projectile.Blade ( Projectile/Blade.hs, dist/build/edge/edge-tmp/Projectile/Blade.o )
[28 of 51] Compiling Projectile.BulletMII ( Projectile/BulletMII.hs, dist/build/edge/edge-tmp/Projectile/BulletMII.o )
[29 of 51] Compiling Projectile.BulletMkI ( Projectile/BulletMkI.hs, dist/build/edge/edge-tmp/Projectile/BulletMkI.o )
[30 of 51] Compiling Projectile.Cannon ( Projectile/Cannon.hs, dist/build/edge/edge-tmp/Projectile/Cannon.o )
[31 of 51] Compiling Projectile.Nuke  ( Projectile/Nuke.hs, dist/build/edge/edge-tmp/Projectile/Nuke.o )
[32 of 51] Compiling Projectile.SWSide ( Projectile/SWSide.hs, dist/build/edge/edge-tmp/Projectile/SWSide.o )
[33 of 51] Compiling Projectile.SWForward ( Projectile/SWForward.hs, dist/build/edge/edge-tmp/Projectile/SWForward.o )
[34 of 51] Compiling Projectile.BulletMI ( Projectile/BulletMI.hs, dist/build/edge/edge-tmp/Projectile/BulletMI.o )
[35 of 51] Compiling Lance            ( Lance.hs, dist/build/edge/edge-tmp/Lance.o )
[36 of 51] Compiling Universe         ( Universe.hs, dist/build/edge/edge-tmp/Universe.o )
[37 of 51] Compiling Input            ( Input.hs, dist/build/edge/edge-tmp/Input.o )
[38 of 51] Compiling Unit.Smart.Death ( Unit/Smart/Death.hs, dist/build/edge/edge-tmp/Unit/Smart/Death.o )
[39 of 51] Compiling Unit.Smart.Master ( Unit/Smart/Master.hs, dist/build/edge/edge-tmp/Unit/Smart/Master.o )
[40 of 51] Compiling Unit.Smart.Ninja ( Unit/Smart/Ninja.hs, dist/build/edge/edge-tmp/Unit/Smart/Ninja.o )
[41 of 51] Compiling Unit.Smart.Saucer ( Unit/Smart/Saucer.hs, dist/build/edge/edge-tmp/Unit/Smart/Saucer.o )
[42 of 51] Compiling Unit.Smart.Sniper ( Unit/Smart/Sniper.hs, dist/build/edge/edge-tmp/Unit/Smart/Sniper.o )
[43 of 51] Compiling Unit.Smart.Zeus  ( Unit/Smart/Zeus.hs, dist/build/edge/edge-tmp/Unit/Smart/Zeus.o )
[44 of 51] Compiling UnitUtil         ( UnitUtil.hs, dist/build/edge/edge-tmp/UnitUtil.o )
[45 of 51] Compiling Unit.Smart.Tank  ( Unit/Smart/Tank.hs, dist/build/edge/edge-tmp/Unit/Smart/Tank.o )
[46 of 51] Compiling Unit.Smart.ATank ( Unit/Smart/ATank.hs, dist/build/edge/edge-tmp/Unit/Smart/ATank.o )
[47 of 51] Compiling Unit.Smart.STank ( Unit/Smart/STank.hs, dist/build/edge/edge-tmp/Unit/Smart/STank.o )
[48 of 51] Compiling Resources        ( Resources.hs, dist/build/edge/edge-tmp/Resources.o )
[49 of 51] Compiling Display          ( Display.hs, dist/build/edge/edge-tmp/Display.o )
[50 of 51] Compiling Step             ( Step.hs, dist/build/edge/edge-tmp/Step.o )
[51 of 51] Compiling Main             ( edge.hs, dist/build/edge/edge-tmp/Main.o )
Linking dist/build/edge/edge ...
Warning: No documentation was generated as this package does not contain a
library. Perhaps you want to use the --executables, --tests or --benchmarks
flags.
Installing executable(s) in /srv/hackage/var/build/tmp-install/bin
Warning: The directory /srv/hackage/var/build/tmp-install/bin is not in the
system search path.
Installed edge-0.8.20