// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2014 Benoit Steiner // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #ifndef EIGEN_PACKET_MATH_CUDA_H #define EIGEN_PACKET_MATH_CUDA_H namespace Eigen { namespace internal { // Make sure this is only available when targeting a GPU: we don't want to // introduce conflicts between these packet_traits definitions and the ones // we'll use on the host side (SSE, AVX, ...) #if defined(EIGEN_CUDACC) && defined(EIGEN_USE_GPU) template<> struct is_arithmetic { enum { value = true }; }; template<> struct is_arithmetic { enum { value = true }; }; template<> struct packet_traits : default_packet_traits { typedef float4 type; typedef float4 half; enum { Vectorizable = 1, AlignedOnScalar = 1, size=4, HasHalfPacket = 0, HasDiv = 1, HasSin = 0, HasCos = 0, HasLog = 1, HasExp = 1, HasSqrt = 1, HasRsqrt = 1, HasLGamma = 1, HasDiGamma = 1, HasZeta = 1, HasPolygamma = 1, HasErf = 1, HasErfc = 1, HasIGamma = 1, HasIGammac = 1, HasBetaInc = 1, HasBlend = 0, }; }; template<> struct packet_traits : default_packet_traits { typedef double2 type; typedef double2 half; enum { Vectorizable = 1, AlignedOnScalar = 1, size=2, HasHalfPacket = 0, HasDiv = 1, HasLog = 1, HasExp = 1, HasSqrt = 1, HasRsqrt = 1, HasLGamma = 1, HasDiGamma = 1, HasZeta = 1, HasPolygamma = 1, HasErf = 1, HasErfc = 1, HasIGamma = 1, HasIGammac = 1, HasBetaInc = 1, HasBlend = 0, }; }; template<> struct unpacket_traits { typedef float type; enum {size=4, alignment=Aligned16}; typedef float4 half; }; template<> struct unpacket_traits { typedef double type; enum {size=2, alignment=Aligned16}; typedef double2 half; }; template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pset1(const float& from) { return make_float4(from, from, from, from); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pset1(const double& from) { return make_double2(from, from); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plset(const float& a) { return make_float4(a, a+1, a+2, a+3); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 plset(const double& a) { return make_double2(a, a+1); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 padd(const float4& a, const float4& b) { return make_float4(a.x+b.x, a.y+b.y, a.z+b.z, a.w+b.w); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 padd(const double2& a, const double2& b) { return make_double2(a.x+b.x, a.y+b.y); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 psub(const float4& a, const float4& b) { return make_float4(a.x-b.x, a.y-b.y, a.z-b.z, a.w-b.w); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 psub(const double2& a, const double2& b) { return make_double2(a.x-b.x, a.y-b.y); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pnegate(const float4& a) { return make_float4(-a.x, -a.y, -a.z, -a.w); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pnegate(const double2& a) { return make_double2(-a.x, -a.y); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pconj(const float4& a) { return a; } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pconj(const double2& a) { return a; } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmul(const float4& a, const float4& b) { return make_float4(a.x*b.x, a.y*b.y, a.z*b.z, a.w*b.w); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmul(const double2& a, const double2& b) { return make_double2(a.x*b.x, a.y*b.y); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pdiv(const float4& a, const float4& b) { return make_float4(a.x/b.x, a.y/b.y, a.z/b.z, a.w/b.w); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pdiv(const double2& a, const double2& b) { return make_double2(a.x/b.x, a.y/b.y); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmin(const float4& a, const float4& b) { return make_float4(fminf(a.x, b.x), fminf(a.y, b.y), fminf(a.z, b.z), fminf(a.w, b.w)); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmin(const double2& a, const double2& b) { return make_double2(fmin(a.x, b.x), fmin(a.y, b.y)); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmax(const float4& a, const float4& b) { return make_float4(fmaxf(a.x, b.x), fmaxf(a.y, b.y), fmaxf(a.z, b.z), fmaxf(a.w, b.w)); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmax(const double2& a, const double2& b) { return make_double2(fmax(a.x, b.x), fmax(a.y, b.y)); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pload(const float* from) { return *reinterpret_cast(from); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pload(const double* from) { return *reinterpret_cast(from); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploadu(const float* from) { return make_float4(from[0], from[1], from[2], from[3]); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploadu(const double* from) { return make_double2(from[0], from[1]); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploaddup(const float* from) { return make_float4(from[0], from[0], from[1], from[1]); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploaddup(const double* from) { return make_double2(from[0], from[0]); } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(float* to, const float4& from) { *reinterpret_cast(to) = from; } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(double* to, const double2& from) { *reinterpret_cast(to) = from; } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(float* to, const float4& from) { to[0] = from.x; to[1] = from.y; to[2] = from.z; to[3] = from.w; } template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(double* to, const double2& from) { to[0] = from.x; to[1] = from.y; } template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro(const float* from) { #if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350 return __ldg((const float4*)from); #else return make_float4(from[0], from[1], from[2], from[3]); #endif } template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro(const double* from) { #if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350 return __ldg((const double2*)from); #else return make_double2(from[0], from[1]); #endif } template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro(const float* from) { #if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350 return make_float4(__ldg(from+0), __ldg(from+1), __ldg(from+2), __ldg(from+3)); #else return make_float4(from[0], from[1], from[2], from[3]); #endif } template<> EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro(const double* from) { #if defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350 return make_double2(__ldg(from+0), __ldg(from+1)); #else return make_double2(from[0], from[1]); #endif } template<> EIGEN_DEVICE_FUNC inline float4 pgather(const float* from, Index stride) { return make_float4(from[0*stride], from[1*stride], from[2*stride], from[3*stride]); } template<> EIGEN_DEVICE_FUNC inline double2 pgather(const double* from, Index stride) { return make_double2(from[0*stride], from[1*stride]); } template<> EIGEN_DEVICE_FUNC inline void pscatter(float* to, const float4& from, Index stride) { to[stride*0] = from.x; to[stride*1] = from.y; to[stride*2] = from.z; to[stride*3] = from.w; } template<> EIGEN_DEVICE_FUNC inline void pscatter(double* to, const double2& from, Index stride) { to[stride*0] = from.x; to[stride*1] = from.y; } template<> EIGEN_DEVICE_FUNC inline float pfirst(const float4& a) { return a.x; } template<> EIGEN_DEVICE_FUNC inline double pfirst(const double2& a) { return a.x; } template<> EIGEN_DEVICE_FUNC inline float predux(const float4& a) { return a.x + a.y + a.z + a.w; } template<> EIGEN_DEVICE_FUNC inline double predux(const double2& a) { return a.x + a.y; } template<> EIGEN_DEVICE_FUNC inline float predux_max(const float4& a) { return fmaxf(fmaxf(a.x, a.y), fmaxf(a.z, a.w)); } template<> EIGEN_DEVICE_FUNC inline double predux_max(const double2& a) { return fmax(a.x, a.y); } template<> EIGEN_DEVICE_FUNC inline float predux_min(const float4& a) { return fminf(fminf(a.x, a.y), fminf(a.z, a.w)); } template<> EIGEN_DEVICE_FUNC inline double predux_min(const double2& a) { return fmin(a.x, a.y); } template<> EIGEN_DEVICE_FUNC inline float predux_mul(const float4& a) { return a.x * a.y * a.z * a.w; } template<> EIGEN_DEVICE_FUNC inline double predux_mul(const double2& a) { return a.x * a.y; } template<> EIGEN_DEVICE_FUNC inline float4 pabs(const float4& a) { return make_float4(fabsf(a.x), fabsf(a.y), fabsf(a.z), fabsf(a.w)); } template<> EIGEN_DEVICE_FUNC inline double2 pabs(const double2& a) { return make_double2(fabs(a.x), fabs(a.y)); } EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { float tmp = kernel.packet[0].y; kernel.packet[0].y = kernel.packet[1].x; kernel.packet[1].x = tmp; tmp = kernel.packet[0].z; kernel.packet[0].z = kernel.packet[2].x; kernel.packet[2].x = tmp; tmp = kernel.packet[0].w; kernel.packet[0].w = kernel.packet[3].x; kernel.packet[3].x = tmp; tmp = kernel.packet[1].z; kernel.packet[1].z = kernel.packet[2].y; kernel.packet[2].y = tmp; tmp = kernel.packet[1].w; kernel.packet[1].w = kernel.packet[3].y; kernel.packet[3].y = tmp; tmp = kernel.packet[2].w; kernel.packet[2].w = kernel.packet[3].z; kernel.packet[3].z = tmp; } EIGEN_DEVICE_FUNC inline void ptranspose(PacketBlock& kernel) { double tmp = kernel.packet[0].y; kernel.packet[0].y = kernel.packet[1].x; kernel.packet[1].x = tmp; } #endif } // end namespace internal } // end namespace Eigen #endif // EIGEN_PACKET_MATH_CUDA_H