Name: elerea Version: 2.1.0 Cabal-Version: >= 1.2 Synopsis: A minimalistic FRP library Category: reactivity, FRP Description: Elerea (Eventless reactivity) is a tiny discrete time FRP implementation without the notion of event-based switching and sampling, with first-class signals (time-varying values). Reactivity is provided through various higher-order constructs that also allow the user to work with arbitrary time-varying structures containing live signals. . Stateful signals can be safely generated at any time through a specialised monad, while stateless combinators can be used in a purely applicative style. Elerea signals can be defined recursively, and external input is trivial to attach. The library comes in four major variants: . * Simple: signals are plain discrete streams isomorphic to functions over natural numbers; . * Param: adds a globally accessible input signal for convenience; . * Clocked: adds the ability to freeze whole subnetworks at will; . * Delayed: attempts to resolve instantaneous dependency cycles (i.e. cycles without a delay); this variant is likely to be deprecated in the near future. . The first three variants come with precise denotational semantics. . This is a minimal library that defines only some basic primitives, and you are advised to install @elerea-examples@ as well to get an idea how to build non-trivial systems with it. The examples are separated in order to minimise the dependencies of the core library. The @dow@ package contains a full game built on top of the simple variant. Author: Patai Gergely Maintainer: Patai Gergely (patai@iit.bme.hu) Copyright: (c) 2009, Patai Gergely License: BSD3 License-File: LICENSE Stability: experimental Build-Type: Simple Extra-Source-Files: CHANGES Library Exposed-Modules: FRP.Elerea.Legacy FRP.Elerea.Legacy.Graph FRP.Elerea.Legacy.Internal FRP.Elerea.Simple FRP.Elerea.Param FRP.Elerea.Clocked FRP.Elerea.Delayed Build-Depends: base >= 3 && < 5, containers, mersenne-random ghc-options: -Wall -O2