#ifndef __FL_FLOAT_INPUT_C__ #define __FL_FLOAT_INPUT_C__ #ifdef __cplusplus // always include the FL/*.H headers before local headers // Fl_Widget is included transitively and needed for // the callback mechanism included below to work. #include "FL/Fl.H" #include "FL/Fl_Float_Input.H" #include "Fl_CallbackC.h" EXPORT { #endif /* Inherited from Fl_Widget */ FL_EXPORT_C(int,Fl_Float_Input_handle)(fl_Float_Input self, int event); FL_EXPORT_C(fl_Group, Fl_Float_Input_parent)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_parent)(fl_Float_Input float_input, fl_Group grp); FL_EXPORT_C(uchar, Fl_Float_Input_type)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_type)(fl_Float_Input float_input, uchar t); FL_EXPORT_C(int, Fl_Float_Input_x)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_y)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_w)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_h)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_align)(fl_Float_Input float_input, Fl_Align alignment); FL_EXPORT_C(Fl_Align, Fl_Float_Input_align)(fl_Float_Input float_input); FL_EXPORT_C(Fl_Boxtype, Fl_Float_Input_box)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_box)(fl_Float_Input float_input, Fl_Boxtype new_box); FL_EXPORT_C(Fl_Color, Fl_Float_Input_color)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_color)(fl_Float_Input float_input, Fl_Color bg); FL_EXPORT_C(void, Fl_Float_Input_set_color_with_bg_sel)(fl_Float_Input float_input,Fl_Color bg, Fl_Color a); FL_EXPORT_C(Fl_Color, Fl_Float_Input_selection_color)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_selection_color)(fl_Float_Input float_input, Fl_Color a); FL_EXPORT_C(const char*, Fl_Float_Input_label)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_copy_label)(fl_Float_Input float_input, const char* new_label); FL_EXPORT_C(void, Fl_Float_Input_set_label)(fl_Float_Input float_input, const char* text); FL_EXPORT_C(Fl_Labeltype, Fl_Float_Input_labeltype)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_labeltype)(fl_Float_Input float_input, Fl_Labeltype a); FL_EXPORT_C(Fl_Color, Fl_Float_Input_labelcolor)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_labelcolor)(fl_Float_Input float_input, Fl_Color c); FL_EXPORT_C(Fl_Font, Fl_Float_Input_labelfont)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_labelfont)(fl_Float_Input float_input, Fl_Font c); FL_EXPORT_C(Fl_Fontsize, Fl_Float_Input_labelsize)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_labelsize)(fl_Float_Input float_input, Fl_Fontsize pix); FL_EXPORT_C(fl_Image, Fl_Float_Input_image)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_image)(fl_Float_Input float_input, fl_Image pix); FL_EXPORT_C(fl_Image, Fl_Float_Input_deimage)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_deimage)(fl_Float_Input float_input, fl_Image pix); FL_EXPORT_C(const char*, Fl_Float_Input_tooltip)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_copy_tooltip)(fl_Float_Input float_input, const char* text); FL_EXPORT_C(void, Fl_Float_Input_set_tooltip)(fl_Float_Input float_input, const char* text); FL_EXPORT_C(void, Fl_Float_Input_set_callback_with_user_data)(fl_Float_Input float_input, fl_Callback* cb, void* p); FL_EXPORT_C(void, Fl_Float_Input_set_callback)(fl_Float_Input float_input, fl_Callback* cb); FL_EXPORT_C(void*, Fl_Float_Input_user_data)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_user_data)(fl_Float_Input float_input, void* v); FL_EXPORT_C(long, Fl_Float_Input_argument)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_argument)(fl_Float_Input float_input, long v); FL_EXPORT_C(Fl_When, Fl_Float_Input_when)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_when)(fl_Float_Input float_input, uchar i); FL_EXPORT_C(unsigned int, Fl_Float_Input_visible)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_visible_r)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_visible)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_clear_visible)(fl_Float_Input float_input); FL_EXPORT_C(unsigned int, Fl_Float_Input_active)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_active_r)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_activate)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_deactivate)(fl_Float_Input float_input); FL_EXPORT_C(unsigned int, Fl_Float_Input_output)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_output)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_clear_output)(fl_Float_Input float_input); FL_EXPORT_C(unsigned int, Fl_Float_Input_takesevents)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_changed)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_clear_changed)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_take_focus)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_visible_focus)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_clear_visible_focus)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_modify_visible_focus)(fl_Float_Input float_input, int v); FL_EXPORT_C(unsigned int, Fl_Float_Input_visible_focus)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_do_callback)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_do_callback_with_widget_and_user_data)(fl_Float_Input float_input, fl_Widget w, long arg); FL_EXPORT_C(void, Fl_Float_Input_do_callback_with_widget_and_default_user_data)(fl_Float_Input float_input, fl_Widget w); FL_EXPORT_C(int, Fl_Float_Input_contains)(fl_Float_Input float_input, fl_Widget w); FL_EXPORT_C(int, Fl_Float_Input_inside)(fl_Float_Input float_input, fl_Widget w); FL_EXPORT_C(void, Fl_Float_Input_redraw)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_redraw_label)(fl_Float_Input float_input); FL_EXPORT_C(uchar, Fl_Float_Input_damage)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_clear_damage_with_bitmask)(fl_Float_Input float_input, uchar c); FL_EXPORT_C(void, Fl_Float_Input_clear_damage)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_damage_with_text)(fl_Float_Input float_input, uchar c); FL_EXPORT_C(void, Fl_Float_Input_damage_inside_widget)(fl_Float_Input float_input, uchar c, int x , int y , int w, int h); FL_EXPORT_C(void, Fl_Float_Input_draw_label_with_xywh_alignment)(fl_Float_Input float_input, int x , int y , int w, int h, Fl_Align alignment); FL_EXPORT_C(void, Fl_Float_Input_measure_label)(fl_Float_Input float_input, int* ww , int* hh); FL_EXPORT_C(fl_Window, Fl_Float_Input_window)(fl_Float_Input float_input); FL_EXPORT_C(fl_Window, Fl_Float_Input_top_window)(fl_Float_Input float_input); FL_EXPORT_C(fl_Window , Fl_Float_Input_top_window_offset)(fl_Float_Input float_input, int* xoff, int* yoff); FL_EXPORT_C(fl_Group, Fl_Float_Input_as_group)(fl_Float_Input float_input); FL_EXPORT_C(fl_Gl_Window, Fl_Float_Input_as_gl_window)(fl_Float_Input float_input); /* Fl_Float_Input specific functions */ FL_EXPORT_C(int, Fl_Float_Input_handle)(fl_Float_Input float_input, int event); FL_EXPORT_C(fl_Float_Input, Fl_Float_Input_New_WithLabel)(int x, int y, int w, int h, const char* label); FL_EXPORT_C(fl_Float_Input, Fl_Float_Input_New)(int x, int y, int w, int h); FL_EXPORT_C(void, Fl_Float_Input_Destroy)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_resize)(fl_Float_Input float_input, int X, int Y, int W, int H); FL_EXPORT_C(int, Fl_Float_Input_set_value)(fl_Float_Input float_input, const char*); FL_EXPORT_C(int, Fl_Float_Input_set_value_with_length)(fl_Float_Input float_input, const char* text, int length); FL_EXPORT_C(int, Fl_Float_Input_static_value)(fl_Float_Input float_input, const char* text); FL_EXPORT_C(int, Fl_Float_Input_static_value_with_length)(fl_Float_Input float_input, const char* text, int length); FL_EXPORT_C(const char*, Fl_Float_Input_value)(fl_Float_Input float_input); FL_EXPORT_C(Fl_Char, Fl_Float_Input_index)(fl_Float_Input float_input, int i); FL_EXPORT_C(int, Fl_Float_Input_size)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_size)(fl_Float_Input float_input, int W, int H); FL_EXPORT_C(int, Fl_Float_Input_maximum_size)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_maximum_size)(fl_Float_Input float_input, int m); FL_EXPORT_C(int, Fl_Float_Input_position)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_mark)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_set_position_with_cursor_mark)(fl_Float_Input float_input,int p, int m); FL_EXPORT_C(int, Fl_Float_Input_set_position_n_n)(fl_Float_Input float_input,int p); FL_EXPORT_C(int, Fl_Float_Input_set_mark)(fl_Float_Input float_input,int m); FL_EXPORT_C(int, Fl_Float_Input_replace)(fl_Float_Input float_input,int b, int e, const char *text); FL_EXPORT_C(int, Fl_Float_Input_replace_with_ilen)(fl_Float_Input float_input,int b, int e, const char *text, int ilen); FL_EXPORT_C(int, Fl_Float_Input_cut)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_cut_bytes)(fl_Float_Input float_input,int n); FL_EXPORT_C(int, Fl_Float_Input_cut_range)(fl_Float_Input float_input,int a, int b); FL_EXPORT_C(int, Fl_Float_Input_insert)(fl_Float_Input float_input,const char* t); FL_EXPORT_C(int, Fl_Float_Input_insert_with_length)(fl_Float_Input float_input,const char* t, int l); FL_EXPORT_C(int, Fl_Float_Input_copy)(fl_Float_Input float_input,int clipboard); FL_EXPORT_C(int, Fl_Float_Input_undo)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_copy_cuts)(fl_Float_Input float_input); FL_EXPORT_C(int, Fl_Float_Input_shortcut)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_shortcut)(fl_Float_Input float_input,int s); FL_EXPORT_C(Fl_Font, Fl_Float_Input_textfont)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_textfont)(fl_Float_Input float_input,Fl_Font s); FL_EXPORT_C(Fl_Fontsize, Fl_Float_Input_textsize)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_textsize)(fl_Float_Input float_input,Fl_Fontsize s); FL_EXPORT_C(Fl_Color, Fl_Float_Input_textcolor)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_textcolor)(fl_Float_Input float_input,Fl_Color n); FL_EXPORT_C(Fl_Color, Fl_Float_Input_cursor_color)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_cursor_color)(fl_Float_Input float_input,Fl_Color n); FL_EXPORT_C(int, Fl_Float_Input_input_type)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_input_type)(fl_Float_Input float_input,int t); FL_EXPORT_C(int, Fl_Float_Input_readonly)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_readonly)(fl_Float_Input float_input,int b); FL_EXPORT_C(int, Fl_Float_Input_wrap)(fl_Float_Input float_input); FL_EXPORT_C(void, Fl_Float_Input_set_wrap)(fl_Float_Input float_input,int b); FL_EXPORT_C(void, Fl_Float_Input_tab_nav)(fl_Float_Input float_input,int val); FL_EXPORT_C(int, Fl_Float_Input_set_tab_nav)(fl_Float_Input float_input); #ifdef __cplusplus } #endif #endif /*#ifndef __FL_FLOAT_INPUT_C__*/