module Graphics.Fonts.OpenGL.Basic4x6 ( -- * Digits digit0, digit1, digit2, digit3, digit4, digit5, digit6, digit7, digit8, digit9 -- * Symbols , exclamation, percent, plus, minus, period, slash, colon, lessThan, equal, greaterThan ) where -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- import qualified Graphics.Rendering.OpenGL as GL -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- digit0 :: IO () digit0 = renderQuads [ (-2,3), (-2,-3), (-1,-3), (-1,3) , (-1,3), (-1,2), (1,2), (1,3) , (-1,-2), (-1,-3), (1,-3), (1,-2) , (1,3), (1,-3), (2,-3), (2,3) ] digit1 :: IO () digit1 = renderQuads [ (-0.5,3), (-0.5,-3), (0.5,-3), (0.5,3) ] digit2 :: IO () digit2 = renderQuads [ (-2,3), (-2,2), (1,2), (1,3) , (1,3), (1,-1), (2,-1), (2,3) , (-1,0), (-1,-1), (1,-1), (1,0) , (-2,0), (-2,-3), (-1,-3), (-1,0) , (-1,-2), (-1,-3), (2,-3), (2,-2) ] digit3 :: IO () digit3 = renderQuads [ (-2,3), (-2,2), (1,2), (1,3) , (1,3), (1,-3), (2,-3), (2,3) , (-2,0), (-2,-1), (1,-1), (1,0) , (-2,-2), (-2,-3), (1,-3), (1,-2) ] digit4 :: IO () digit4 = renderQuads [ (-2,3), (-2,-1), (-1,-1), (-1,3) , (-1,0), (-1,-1), (1,-1), (1,0) , (1,3), (1,-3), (2,-3), (2,3) ] digit5 :: IO () digit5 = renderQuads [ (-1,3), (-1,2), (2,2), (2,3) , (-2,3), (-2,-1), (-1,-1), (-1,3) , (-1,0), (-1,-1), (1,-1), (1,0) , (1,0), (1,-3), (2,-3), (2,0) , (-2,-2), (-2,-3), (1,-3), (1,-2) ] digit6 :: IO () digit6 = renderQuads [ (-1,3), (-1,2), (2,2), (2,3) , (-2,3), (-2,-3), (-1,-3), (-1,3) , (-1,0), (-1,-1), (1,-1), (1,0) , (-1,-2), (-1,-3), (1,-3), (1,-2) , (1,0), (1,-3), (2,-3), (2,0) ] digit7 :: IO () digit7 = renderQuads [ (-2,3), (-2,2), (1,2), (1,3) , (1,3), (1,-3), (2,-3), (2,3) ] digit8 :: IO () digit8 = renderQuads [ (-2,3), (-2,-3), (-1,-3), (-1,3) , (-1,3), (-1,2), (1,2), (1,3) , (-1,0), (-1,-1), (1,-1), (1,0) , (-1,-2), (-1,-3), (1,-3), (1,-2) , (1,3), (1,-3), (2,-3), (2,3) ] digit9 :: IO () digit9 = renderQuads [ (-2,3), (-2,-1), (-1,-1), (-1,3) , (-1,3), (-1,2), (1,2), (1,3) , (-1,0), (-1,-1), (1,-1), (1,0) , (1,3), (1,-3), (2,-3), (2,3) ] -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- exclamation :: IO () exclamation = renderQuads [ (-0.5,3), (-0.5,-1), (0.5,-1), (0.5,3) , (-0.5,-2), (-0.5,-3), (0.5,-3), (0.5,-2) ] percent :: IO () percent = renderQuads [ (1,3), (-2,-3), (-1,-3), (2,3) , (-2,3), (-2,2), (-1,2), (-1,3) , (1,-2), (1,-3), (2,-3), (2,-2) ] plus :: IO () plus = renderQuads [ (-2,0.5), (-2,-0.5), (-0.5,-0.5), (-0.5,0.5) , (-0.5,2), (-0.5,-2), (0.5,-2), (0.5,2) , (0.5,0.5), (0.5,-0.5), (2,-0.5), (2,0.5) ] minus :: IO () minus = renderQuads [ (-2,0.5), (-2,-0.5), (2,-0.5), (2,0.5) ] period :: IO () period = renderQuads [ (-0.5,-2), (-0.5,-3), (0.5,-3), (0.5,-2) ] slash :: IO () slash = renderQuads [ (1,3), (-2,-3), (-1,-3), (2,3) ] colon :: IO () colon = renderQuads [ (-0.5,1.5), (-0.5,0.5), (0.5,0.5), (0.5,1.5) , (-0.5,-0.5), (-0.5,-1.5), (0.5,-1.5), (0.5,-0.5) ] lessThan :: IO () lessThan = renderQuads [ (1,3), (-2,0), (-1,0), (2,3) , (-2,0), (1,-3), (2,-3), (-1,0) ] equal :: IO () equal = renderQuads [ (-2,1.5), (-2,0.5), (2,0.5), (2,1.5) , (-2,-0.5), (-2,-1.5), (2,-1.5), (2,-0.5) ] greaterThan :: IO () greaterThan = renderQuads [ (-2,3), (1,0), (2,0), (-1,3) , (1,0), (-2,-3), (-1,-3), (2,0) ] -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- renderQuads :: [(GL.GLfloat, GL.GLfloat)] -> IO () renderQuads = GL.renderPrimitive GL.Quads . mapM_ (\(x, y) -> GL.vertex (GL.Vertex2 x y))