----------------------------------------------------------------------------- -- | -- Module : Graphics.UI.FreeGame.Data.Font -- Copyright : (C) 2013 Fumiaki Kinoshita -- License : BSD-style (see the file LICENSE) -- -- Maintainer : Fumiaki Kinoshita -- Stability : provisional -- Portability : non-portable -- -- Rendering characters ---------------------------------------------------------------------------- module Graphics.UI.FreeGame.Data.Font ( Font , loadFont , fontBoundingBox , metricsAscent , metricsDescent , charToBitmap , RenderedChar(..) ) where import Control.Applicative import Control.Monad.IO.Class import Data.IORef import Data.Array.Repa as R import Data.Array.Repa.Eval import qualified Data.Map as M import Data.Word import Linear import Graphics.UI.FreeGame.Base import Graphics.UI.FreeGame.Types import Graphics.UI.FreeGame.Data.Bitmap import Graphics.UI.FreeGame.Internal.Finalizer import Graphics.Rendering.FreeType.Internal import qualified Graphics.Rendering.FreeType.Internal.GlyphSlot as GS import qualified Graphics.Rendering.FreeType.Internal.Vector as V import Graphics.Rendering.FreeType.Internal.Bitmap as B import Graphics.Rendering.FreeType.Internal.PrimitiveTypes as PT import Graphics.Rendering.FreeType.Internal.Face as F import Graphics.Rendering.FreeType.Internal.Library as L import Graphics.Rendering.FreeType.Internal.BBox as BB import Foreign.Marshal.Alloc import Foreign.C.Types import Foreign.C.String import Foreign.Storable import System.IO.Unsafe import Unsafe.Coerce -- | Font object data Font = Font FT_Face (Float, Float) (BoundingBox Float) (IORef (M.Map (Float, Char) RenderedChar)) -- | Create a 'Font' from the given file. loadFont :: MonadIO m => FilePath -> m Font loadFont path = liftIO $ alloca $ \p -> do runFreeType $ withCString path $ \str -> ft_New_Face freeType str 0 p f <- peek p b <- peek (bbox f) asc <- peek (ascender f) desc <- peek (descender f) u <- fromIntegral <$> peek (units_per_EM f) let box = BoundingBox (fromIntegral (xMin b)/u) (fromIntegral (yMin b)/u) (fromIntegral (xMax b)/u) (fromIntegral (yMax b)/u) Font f (fromIntegral asc/u, fromIntegral desc/u) box <$> newIORef M.empty -- | Get the font's metrics. metricsAscent :: Font -> Float metricsAscent (Font _ (a, _) _ _) = a -- | Get the font's metrics. metricsDescent :: Font -> Float metricsDescent (Font _ (_, d) _ _) = d -- | Get the font's boundingbox. fontBoundingBox :: Font -> BoundingBox Float fontBoundingBox (Font _ _ b _) = b runFreeType :: IO CInt -> IO () runFreeType m = do r <- m case r of 0 -> return () e -> fail $ "FreeType Error:" Prelude.++ show e freeType :: FT_Library freeType = unsafePerformIO $ alloca $ \p -> do runFreeType $ ft_Init_FreeType p peek p data RenderedChar = RenderedChar { charBitmap :: Bitmap , charOffset :: V2 Float , charAdvance :: Float } -- | The resolution used to render fonts. resolutionDPI :: Int resolutionDPI = 300 charToBitmap :: FromFinalizer m => Font -> Float -> Char -> m RenderedChar charToBitmap (Font face _ _ refCache) pixel ch = fromFinalizer $ do cache <- liftIO $ readIORef refCache case M.lookup (siz, ch) cache of Nothing -> do d <- liftIO render liftIO $ writeIORef refCache $ M.insert (siz, ch) d cache finalizer $ modifyIORef refCache $ M.delete (siz, ch) return d Just d -> return d where siz = pixel * 72 / fromIntegral resolutionDPI render = do let dpi = fromIntegral resolutionDPI runFreeType $ ft_Set_Char_Size face 0 (floor $ siz * 64) dpi dpi ix <- ft_Get_Char_Index face (fromIntegral $ fromEnum ch) runFreeType $ ft_Load_Glyph face ix ft_LOAD_DEFAULT slot <- peek $ glyph face runFreeType $ ft_Render_Glyph slot ft_RENDER_MODE_NORMAL bmp <- peek $ GS.bitmap slot left <- fmap fromIntegral $ peek $ GS.bitmap_left slot top <- fmap fromIntegral $ peek $ GS.bitmap_top slot let h = fromIntegral $ B.rows bmp w = fromIntegral $ B.width bmp mv <- newMVec (w * h) fillChunkedIOP (w * h) (unsafeWriteMVec mv) $ const $ return $ fmap unsafeCoerce . peekElemOff (buffer bmp) adv <- peek $ GS.advance slot ar <- unsafeFreezeMVec (Z:.h:.w) mv :: IO (R.Array U DIM2 Word8) let pix (crd:.0) = R.index ar crd pix (_:._) = 255 result <- computeP (fromFunction (Z:.h:.w:.4) pix) >>= makeStableBitmap return $ RenderedChar result (V2 left (-top)) (fromIntegral (V.x adv) / 64)