name: free-game version: 1.0.5 synopsis: Create games for free description: free-game defines a monad that integrates features to create 2D games. . A simple playback and effectors will be supported in future versions. . Twitter: #hs_free_game homepage: https://github.com/fumieval/free-game bug-reports: https://github.com/fumieval/free-game/issues license: BSD3 license-file: LICENSE author: Fumiaki Kinoshita maintainer: Fumiaki Kinoshita copyright: Copyright (C) 2012-2013 Fumiaki Kinoshita category: Graphics, Monads build-type: Simple stability: experimental cabal-version: >=1.10 extra-source-files: CHANGELOG.md examples/*.hs examples/*.png examples/*.ttf source-repository head type: git location: https://github.com/fumieval/free-game.git library default-language: Haskell2010 exposed-modules: FreeGame FreeGame.Class FreeGame.Data.Bitmap FreeGame.Data.Font FreeGame.Text FreeGame.UI FreeGame.Instances FreeGame.Backend.GLFW FreeGame.Internal.Finalizer FreeGame.Internal.GLFW FreeGame.Types FreeGame.Util ghc-options: -Wall -fexcess-precision -O2 default-extensions: FlexibleContexts, FlexibleInstances build-depends: array >= 0.4, base == 4.*, colors == 0.1.*, containers >= 0.4, control-bool, directory >= 1.0, filepath >= 1.3, free >= 4.6.1 && < 5, freetype2 >= 0.1, GLFW-b >= 1.3 && <2, hashable >= 1.2, JuicyPixels, JuicyPixels-util == 0.1.*, linear >= 1.0 && < 2, mtl >= 2.1, OpenGL == 2.9.*, OpenGLRaw == 1.4.*, random == 1.*, reflection == 1.*, template-haskell, transformers >= 0.3, vector >= 0.9 && <0.12, void >= 0.5, boundingboxes >= 0.1.1 && < 0.2, lens >= 3.8