----------------------------------------------------------------------------- -- | -- Module : FreeGame.Data.Font -- Copyright : (C) 2013 Fumiaki Kinoshita -- License : BSD-style (see the file LICENSE) -- -- Maintainer : Fumiaki Kinoshita -- Stability : provisional -- Portability : non-portable -- -- Rendering characters ---------------------------------------------------------------------------- module FreeGame.Data.Font ( Font , loadFontFromFile , loadFont , fontBoundingBox , metricsAscent , metricsDescent , charToBitmap , RenderedChar(..) ) where import Control.Applicative import Control.Monad.IO.Class import Control.Monad import Data.IORef import Data.BoundingBox import qualified Data.Map as M import qualified Data.Vector.Storable as V import Linear import FreeGame.Class import FreeGame.Data.Bitmap import FreeGame.Internal.Finalizer import Graphics.Rendering.FreeType.Internal import qualified Graphics.Rendering.FreeType.Internal.GlyphSlot as GS import qualified Graphics.Rendering.FreeType.Internal.Vector as V import Graphics.Rendering.FreeType.Internal.Bitmap as B import Graphics.Rendering.FreeType.Internal.PrimitiveTypes as PT import Graphics.Rendering.FreeType.Internal.Face as F import Graphics.Rendering.FreeType.Internal.Library as L import Graphics.Rendering.FreeType.Internal.BBox as BB import Foreign.Marshal.Alloc import Foreign.C.Types import Foreign.C.String import Foreign.Storable import Foreign.ForeignPtr import Foreign.Ptr import System.IO.Unsafe import Codec.Picture import Codec.Picture.RGBA8 -- | Font object data Font = Font FT_Face (Double, Double) (Box V2 Double) (IORef (M.Map (Double, Char) RenderedChar)) -- | Create a 'Font' from the given file. loadFontFromFile :: MonadIO m => FilePath -> m Font loadFontFromFile path = liftIO $ alloca $ \p -> do runFreeType $ withCString path $ \str -> ft_New_Face freeType str 0 p f <- peek p b <- peek (bbox f) asc <- peek (ascender f) desc <- peek (descender f) u <- fromIntegral <$> peek (units_per_EM f) let box = fmap (/u) $ Box (V2 (fromIntegral (xMin b)) (fromIntegral (yMin b))) (V2 (fromIntegral (xMax b)) (fromIntegral (yMax b))) Font f (fromIntegral asc/u, fromIntegral desc/u) box <$> newIORef M.empty loadFont :: MonadIO m => FilePath -> m Font loadFont = loadFontFromFile -- | Get the font's metrics. metricsAscent :: Font -> Double metricsAscent (Font _ (a, _) _ _) = a -- | Get the font's metrics. metricsDescent :: Font -> Double metricsDescent (Font _ (_, d) _ _) = d -- | Get the font's boundingbox. fontBoundingBox :: Font -> Box V2 Double fontBoundingBox (Font _ _ b _) = b runFreeType :: IO CInt -> IO () runFreeType m = do r <- m unless (r == 0) $ fail $ "FreeType Error:" Prelude.++ show r freeType :: FT_Library freeType = unsafePerformIO $ alloca $ \p -> do runFreeType $ ft_Init_FreeType p peek p data RenderedChar = RenderedChar { charBitmap :: Bitmap , charOffset :: V2 Double , charAdvance :: Double } -- | The resolution used to render fonts. resolutionDPI :: Int resolutionDPI = 300 charToBitmap :: FromFinalizer m => Font -> Double -> Char -> m RenderedChar charToBitmap (Font face _ _ refCache) pixel ch = fromFinalizer $ do let siz = pixel * 72 / fromIntegral resolutionDPI cache <- liftIO $ readIORef refCache case M.lookup (siz, ch) cache of Just d -> return d Nothing -> do d <- liftIO $ render face siz ch liftIO $ writeIORef refCache $ M.insert (siz, ch) d cache finalizer $ modifyIORef refCache $ M.delete (siz, ch) return d render :: FT_Face -> Double -> Char -> IO RenderedChar render face siz ch = do let dpi = fromIntegral resolutionDPI runFreeType $ ft_Set_Char_Size face 0 (floor $ siz * 64) dpi dpi ix <- ft_Get_Char_Index face (fromIntegral $ fromEnum ch) runFreeType $ ft_Load_Glyph face ix ft_LOAD_DEFAULT slot <- peek $ glyph face runFreeType $ ft_Render_Glyph slot ft_RENDER_MODE_NORMAL bmp <- peek $ GS.bitmap slot left <- fmap fromIntegral $ peek $ GS.bitmap_left slot top <- fmap fromIntegral $ peek $ GS.bitmap_top slot let h = fromIntegral $ B.rows bmp w = fromIntegral $ B.width bmp fptr <- newForeignPtr_ $ castPtr $ buffer bmp adv <- peek $ GS.advance slot b <- liftBitmapIO $ fromColorAndOpacity (PixelRGB8 255 255 255) $ Image w h $ V.unsafeFromForeignPtr0 fptr $ h * w return $ RenderedChar b (V2 (left + fromIntegral w / 2) (-top + fromIntegral h / 2)) (fromIntegral (V.x adv) / 64)