module FWGL.Backend.JavaScript.WebGL.Raw where import Data.Int import Data.Word import GHCJS.Types import FWGL.Backend.JavaScript.WebGL.Types foreign import javascript unsafe "$1.activeTexture($2)" glActiveTexture :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.attachShader($2, $3)" glAttachShader :: Ctx -> Program -> Shader -> IO () foreign import javascript unsafe "$1.bindAttribLocation($2, $3, $4)" glBindAttribLocation :: Ctx -> Program -> Word -> JSString -> IO () foreign import javascript unsafe "$1.bindBuffer($2, $3)" glBindBuffer :: Ctx -> Word -> Buffer -> IO () foreign import javascript unsafe "$1.bindFramebuffer($2, $3)" glBindFramebuffer :: Ctx -> Word -> FrameBuffer -> IO () foreign import javascript unsafe "$1.bindRenderbuffer($2, $3)" glBindRenderbuffer :: Ctx -> Word -> RenderBuffer -> IO () foreign import javascript unsafe "$1.bindTexture($2, $3)" glBindTexture :: Ctx -> Word -> Texture -> IO () foreign import javascript unsafe "$1.blendColor($2, $3, $4, $5)" glBlendColor :: Ctx -> Float -> Float -> Float -> Float -> IO () foreign import javascript unsafe "$1.blendEquation($2)" glBlendEquation :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.blendEquationSeparate($2, $3)" glBlendEquationSeparate :: Ctx -> Word -> Word -> IO () foreign import javascript unsafe "$1.blendFunc($2, $3)" glBlendFunc :: Ctx -> Word -> Word -> IO () foreign import javascript unsafe "$1.blendFuncSeparate($2, $3, $4, $5)" glBlendFuncSeparate :: Ctx -> Word -> Word -> Word -> Word -> IO () {- foreign import javascript unsafe "$1.bufferData($2, $3, $4)" glBufferData :: Ctx -> Word -> Word -> Word -> IO () -} foreign import javascript unsafe "$1.bufferData($2, $3, $4)" glBufferData :: Ctx -> Word -> ArrayBufferView -> Word -> IO () {- foreign import javascript unsafe "$1.bufferData($2, $3, $4)" glBufferData :: Ctx -> Word -> ArrayBuffer -> Word -> IO () -} foreign import javascript unsafe "$1.bufferSubData($2, $3, $4)" glBufferSubData :: Ctx -> Word -> Word -> ArrayBufferView -> IO () {- foreign import javascript unsafe "$1.bufferSubData($2, $3, $4)" glBufferSubData :: Ctx -> Word -> Word -> ArrayBuffer -> IO () -} foreign import javascript unsafe "$1.checkFramebufferStatus($2)" glCheckFramebufferStatus :: Ctx -> Word -> IO Word foreign import javascript unsafe "$1.clear($2)" glClear :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.clearColor($2, $3, $4, $5)" glClearColor :: Ctx -> Float -> Float -> Float -> Float -> IO () foreign import javascript unsafe "$1.clearDepth($2)" glClearDepth :: Ctx -> Float -> IO () foreign import javascript unsafe "$1.clearStencil($2)" glClearStencil :: Ctx -> Int -> IO () foreign import javascript unsafe "$1.colorMask($2, $3, $4, $5)" glColorMask :: Ctx -> Bool -> Bool -> Bool -> Bool -> IO () foreign import javascript unsafe "$1.compileShader($2)" glCompileShader :: Ctx -> Shader -> IO () foreign import javascript unsafe "$1.compressedTexImage2D($2, $3, $4, $5, $6, $7, $8)" glCompressedTexImage2D :: Ctx -> Word -> Int -> Word -> Int -> Int -> Int -> ArrayBufferView -> IO () foreign import javascript unsafe "$1.compressedTexSubImage2D($2, $3, $4, $5, $6, $7, $8, $9)" glCompressedTexSubImage2D :: Ctx -> Word -> Int -> Int -> Int -> Int -> Int -> Word -> ArrayBufferView -> IO () foreign import javascript unsafe "$1.copyTexImage2D($2, $3, $4, $5, $6, $7, $8, $9)" glCopyTexImage2D :: Ctx -> Word -> Int -> Word -> Int -> Int -> Int -> Int -> Int -> IO () foreign import javascript unsafe "$1.copyTexSubImage2D($2, $3, $4, $5, $6, $7, $8, $9)" glCopyTexSubImage2D :: Ctx -> Word -> Int -> Int -> Int -> Int -> Int -> Int -> Int -> IO () foreign import javascript unsafe "$1.createBuffer()" glCreateBuffer :: Ctx -> IO Buffer foreign import javascript unsafe "$1.createFramebuffer()" glCreateFramebuffer :: Ctx -> IO FrameBuffer foreign import javascript unsafe "$1.createProgram()" glCreateProgram :: Ctx -> IO Program foreign import javascript unsafe "$1.createRenderbuffer()" glCreateRenderbuffer :: Ctx -> IO RenderBuffer foreign import javascript unsafe "$1.createShader($2)" glCreateShader :: Ctx -> Word -> IO Shader foreign import javascript unsafe "$1.createTexture()" glCreateTexture :: Ctx -> IO Texture foreign import javascript unsafe "$1.cullFace($2)" glCullFace :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.deleteBuffer($2)" glDeleteBuffer :: Ctx -> Buffer -> IO () foreign import javascript unsafe "$1.deleteFramebuffer($2)" glDeleteFramebuffer :: Ctx -> FrameBuffer -> IO () foreign import javascript unsafe "$1.deleteProgram($2)" glDeleteProgram :: Ctx -> Program -> IO () foreign import javascript unsafe "$1.deleteRenderbuffer($2)" glDeleteRenderbuffer :: Ctx -> RenderBuffer -> IO () foreign import javascript unsafe "$1.deleteShader($2)" glDeleteShader :: Ctx -> Shader -> IO () foreign import javascript unsafe "$1.deleteTexture($2)" glDeleteTexture :: Ctx -> Texture -> IO () foreign import javascript unsafe "$1.depthFunc($2)" glDepthFunc :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.depthMask($2)" glDepthMask :: Ctx -> Bool -> IO () foreign import javascript unsafe "$1.depthRange($2, $3)" glDepthRange :: Ctx -> Float -> Float -> IO () foreign import javascript unsafe "$1.detachShader($2, $3)" glDetachShader :: Ctx -> Program -> Shader -> IO () foreign import javascript unsafe "$1.disable($2)" glDisable :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.disableVertexAttribArray($2)" glDisableVertexAttribArray :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.drawArrays($2, $3, $4)" glDrawArrays :: Ctx -> Word -> Int -> Int -> IO () foreign import javascript unsafe "$1.drawElements($2, $3, $4, $5)" glDrawElements :: Ctx -> Word -> Int -> Word -> Word -> IO () foreign import javascript unsafe "$1.enable($2)" glEnable :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.enableVertexAttribArray($2)" glEnableVertexAttribArray :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.finish()" glFinish :: Ctx -> IO () foreign import javascript unsafe "$1.flush()" glFlush :: Ctx -> IO () foreign import javascript unsafe "$1.framebufferRenderbuffer($2, $3, $4, $5)" glFramebufferRenderbuffer :: Ctx -> Word -> Word -> Word -> RenderBuffer -> IO () foreign import javascript unsafe "$1.framebufferTexture2D($2, $3, $4, $5, $6)" glFramebufferTexture2D :: Ctx -> Word -> Word -> Word -> Texture -> Int -> IO () foreign import javascript unsafe "$1.frontFace($2)" glFrontFace :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.generateMipmap($2)" glGenerateMipmap :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.getActiveAttrib($2, $3)" glGetActiveAttrib :: Ctx -> Program -> Word -> IO ActiveInfo foreign import javascript unsafe "$1.getActiveUniform($2, $3)" glGetActiveUniform :: Ctx -> Program -> Word -> IO ActiveInfo {- foreign import javascript unsafe "$1.getAttachedShaders($2)" glGetAttachedShaders :: Ctx -> Program -> IO (Sequence Shader) -} foreign import javascript unsafe "$1.getAttribLocation($2, $3)" glGetAttribLocation :: Ctx -> Program -> JSString -> IO Int foreign import javascript unsafe "$1.getBufferParameter($2, $3)" glGetBufferParameter :: Ctx -> Word -> Word -> IO (JSRef a) foreign import javascript unsafe "$1.getParameter($2)" glGetParameter :: Ctx -> Word -> IO (JSRef a) foreign import javascript unsafe "$1.getError()" glGetError :: Ctx -> IO Word foreign import javascript unsafe "$1.getFramebufferAttachmentParameter($2, $3)" glGetFramebufferAttachmentParameter :: Ctx -> Word -> Word -> IO Word foreign import javascript unsafe "$1.getProgramInfoLog($2)" glGetProgramInfoLog :: Ctx -> Program -> IO JSString foreign import javascript unsafe "$1.getRenderbufferParameter($2, $3)" glGetRenderbufferParameter :: Ctx -> Word -> Word -> IO (JSRef a) foreign import javascript unsafe "$1.getShaderParameter($2, $3)" glGetShaderParameter :: Ctx -> Shader -> Word -> IO (JSRef a) foreign import javascript unsafe "$1.getShaderPrecisionFormat($2, $3)" glGetShaderPrecisionFormat :: Ctx -> Word -> Word -> IO ShaderPrecisionFormat foreign import javascript unsafe "$1.getShaderInfoLog($2)" glGetShaderInfoLog :: Ctx -> Shader -> IO JSString foreign import javascript unsafe "$1.getShaderSource($2)" glGetShaderSource :: Ctx -> Shader -> IO JSString foreign import javascript unsafe "$1.getTexParameter($2, $3)" glGetTexParameter :: Ctx -> Word -> Word -> IO (JSRef a) foreign import javascript unsafe "$1.getUniform($2, $3)" glGetUniform :: Ctx -> Program -> UniformLocation -> IO (JSRef a) foreign import javascript unsafe "$1.getUniformLocation($2, $3)" glGetUniformLocation :: Ctx -> Program -> JSString -> IO UniformLocation foreign import javascript unsafe "$1.getVertexAttrib($2, $3)" glGetVertexAttrib :: Ctx -> Word -> Word -> IO (JSRef a) foreign import javascript unsafe "$1.getVertexAttribOffset($2, $3)" glGetVertexAttribOffset :: Ctx -> Word -> Word -> IO Word foreign import javascript unsafe "$1.hint($2, $3)" glHint :: Ctx -> Word -> Word -> IO () foreign import javascript unsafe "$1.isBuffer($2)" glIsBuffer :: Ctx -> Buffer -> IO Bool foreign import javascript unsafe "$1.isEnabled($2)" glIsEnabled :: Ctx -> Word -> IO Bool foreign import javascript unsafe "$1.isFramebuffer($2)" glIsFramebuffer :: Ctx -> FrameBuffer -> IO Bool foreign import javascript unsafe "$1.isProgram($2)" glIsProgram :: Ctx -> Program -> IO Bool foreign import javascript unsafe "$1.isRenderbuffer($2)" glIsRenderbuffer :: Ctx -> RenderBuffer -> IO Bool foreign import javascript unsafe "$1.isShader($2)" glIsShader :: Ctx -> Shader -> IO Bool foreign import javascript unsafe "$1.isTexture($2)" glIsTexture :: Ctx -> Texture -> IO Bool foreign import javascript unsafe "$1.lineWidth($2)" glLineWidth :: Ctx -> Float -> IO () foreign import javascript unsafe "$1.linkProgram($2)" glLinkProgram :: Ctx -> Program -> IO () foreign import javascript unsafe "$1.pixelStorei($2, $3)" glPixelStorei :: Ctx -> Word -> Int -> IO () foreign import javascript unsafe "$1.polygonOffset($2, $3)" glPolygonOffset :: Ctx -> Float -> Float -> IO () foreign import javascript unsafe "$1.readPixels($2, $3, $4, $5, $6, $7, $8)" glReadPixels :: Ctx -> Int -> Int -> Int -> Int -> Word -> Word -> ArrayBufferView -> IO () foreign import javascript unsafe "$1.renderbufferStorage($2, $3, $4, $5)" glRenderbufferStorage :: Ctx -> Word -> Word -> Int -> Int -> IO () foreign import javascript unsafe "$1.sampleCoverage($2, $3)" glSampleCoverage :: Ctx -> Float -> Bool -> IO () foreign import javascript unsafe "$1.scissor($2, $3, $4, $5)" glScissor :: Ctx -> Int -> Int -> Int -> Int -> IO () foreign import javascript unsafe "$1.shaderSource($2, $3)" glShaderSource :: Ctx -> Shader -> JSString -> IO () foreign import javascript unsafe "$1.stencilFunc($2, $3, $4)" glStencilFunc :: Ctx -> Word -> Int -> Word -> IO () foreign import javascript unsafe "$1.stencilFuncSeparate($2, $3, $4, $5)" glStencilFuncSeparate :: Ctx -> Word -> Word -> Int -> Word -> IO () foreign import javascript unsafe "$1.stencilMask($2)" glStencilMask :: Ctx -> Word -> IO () foreign import javascript unsafe "$1.stencilMaskSeparate($2, $3)" glStencilMaskSeparate :: Ctx -> Word -> Word -> IO () foreign import javascript unsafe "$1.stencilOp($2, $3, $4)" glStencilOp :: Ctx -> Word -> Word -> Word -> IO () foreign import javascript unsafe "$1.stencilOpSeparate($2, $3, $4, $5)" glStencilOpSeparate :: Ctx -> Word -> Word -> Word -> Word -> IO () foreign import javascript unsafe "$1.texImage2D($2, $3, $4, $5, $6, $7, $8, $9, $10)" glTexImage2DBuffer :: Ctx -> Word -> Int -> Int -> Int -> Int -> Int -> Word -> Word -> ArrayBufferView -> IO () foreign import javascript unsafe "$1.texImage2D($2, $3, $4, $5, $6, $7)" glTexImage2DElement :: Ctx -> Word -> Int -> Int -> Word -> Word -> Image -> IO () {- foreign import javascript unsafe "$1.texImage2D()" glTexImage2D :: Ctx -> Word -> Int -> Word -> Word -> Word -> CanvasElement -> Void foreign import javascript unsafe "$1.texImage2D()" glTexImage2D :: Ctx -> Word -> Int -> Word -> Word -> Word -> VideoElement -> Void -} foreign import javascript unsafe "$1.texParameterf($2, $3, $4)" glTexParameterf :: Ctx -> Word -> Word -> Float -> IO () foreign import javascript unsafe "$1.texParameteri($2, $3, $4)" glTexParameteri :: Ctx -> Word -> Word -> Int -> IO () foreign import javascript unsafe "$1.texSubImage2D($2, $3, $4, $5, $6, $7, $8, $9, $10)" glTexSubImage2D :: Ctx -> Word -> Int -> Int -> Int -> Int -> Int -> Word -> Word -> ArrayBufferView -> IO () {- foreign import javascript unsafe "$1.texSubImage2D()" glTexSubImage2D :: Ctx -> Word -> Int -> Int -> Int -> Word -> Word -> CanvasElement -> Void foreign import javascript unsafe "$1.texSubImage2D()" glTexSubImage2D :: Ctx -> Word -> Int -> Int -> Int -> Word -> Word -> VideoElement -> Void -} foreign import javascript unsafe "$1.uniform1f($2, $3)" glUniform1f :: Ctx -> UniformLocation -> Float -> IO () foreign import javascript unsafe "$1.uniform1fv($2, $3)" glUniform1fv :: Ctx -> UniformLocation -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniform1fv($2 Sequence Float ->)" glUniform1fv :: Ctx -> UniformLocation -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.uniform1i($2, $3)" glUniform1i :: Ctx -> UniformLocation -> Int -> IO () foreign import javascript unsafe "$1.uniform1iv($2, $3)" glUniform1iv :: Ctx -> UniformLocation -> Int32Array -> IO () {- foreign import javascript unsafe "$1.uniform1iv($2 Sequence Int ->)" glUniform1iv :: Ctx -> UniformLocation -> Sequence Int -> IO () -} foreign import javascript unsafe "$1.uniform2f($2, $3, $4)" glUniform2f :: Ctx -> UniformLocation -> Float -> Float -> IO () foreign import javascript unsafe "$1.uniform2fv($2, $3)" glUniform2fv :: Ctx -> UniformLocation -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniform2fv($2 Sequence Float ->)" glUniform2fv :: Ctx -> UniformLocation -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.uniform2i($2, $3, $4)" glUniform2i :: Ctx -> UniformLocation -> Int -> Int -> IO () foreign import javascript unsafe "$1.uniform2iv($2, $3)" glUniform2iv :: Ctx -> UniformLocation -> Int32Array -> IO () {- foreign import javascript unsafe "$1.uniform2iv($2 Sequence Int ->)" glUniform2iv :: Ctx -> UniformLocation -> Sequence Int -> IO () -} foreign import javascript unsafe "$1.uniform3f($2, $3, $4, $5)" glUniform3f :: Ctx -> UniformLocation -> Float -> Float -> Float -> IO () foreign import javascript unsafe "$1.uniform3fv($2, $3)" glUniform3fv :: Ctx -> UniformLocation -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniform3fv($2 Sequence Float ->)" glUniform3fv :: Ctx -> UniformLocation -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.uniform3i($2, $3, $4, $5)" glUniform3i :: Ctx -> UniformLocation -> Int -> Int -> Int -> IO () foreign import javascript unsafe "$1.uniform3iv($2, $3)" glUniform3iv :: Ctx -> UniformLocation -> Int32Array -> IO () {- foreign import javascript unsafe "$1.uniform3iv($2 Sequence Int ->)" glUniform3iv :: Ctx -> UniformLocation -> Sequence Int -> IO () -} foreign import javascript unsafe "$1.uniform4f($2, $3, $4, $5, $6)" glUniform4f :: Ctx -> UniformLocation -> Float -> Float -> Float -> Float -> IO () foreign import javascript unsafe "$1.uniform4fv($2, $3)" glUniform4fv :: Ctx -> UniformLocation -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniform4fv($2 Sequence Float ->)" glUniform4fv :: Ctx -> UniformLocation -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.uniform4i($2, $3, $4, $5, $6)" glUniform4i :: Ctx -> UniformLocation -> Int -> Int -> Int -> Int -> IO () foreign import javascript unsafe "$1.uniform4iv($2, $3)" glUniform4iv :: Ctx -> UniformLocation -> Int32Array -> IO () {- foreign import javascript unsafe "$1.uniform4iv($2 Sequence Int ->)" glUniform4iv :: Ctx -> UniformLocation -> Sequence Int -> IO () -} foreign import javascript unsafe "$1.uniformMatrix2fv($2, $3, $4)" glUniformMatrix2fv :: Ctx -> UniformLocation -> Bool -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniformMatrix2fv($2, $3 Sequence Float ->)" glUniformMatrix2fv :: Ctx -> UniformLocation -> Bool -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.uniformMatrix3fv($2, $3, $4)" glUniformMatrix3fv :: Ctx -> UniformLocation -> Bool -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniformMatrix3fv($2, $3 Sequence Float ->)" glUniformMatrix3fv :: Ctx -> UniformLocation -> Bool -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.uniformMatrix4fv($2, $3, $4)" glUniformMatrix4fv :: Ctx -> UniformLocation -> Bool -> Float32Array -> IO () {- foreign import javascript unsafe "$1.uniformMatrix4fv($2, $3 Sequence Float ->)" glUniformMatrix4fv :: Ctx -> UniformLocation -> Bool -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.useProgram($2)" glUseProgram :: Ctx -> Program -> IO () foreign import javascript unsafe "$1.validateProgram($2)" glValidateProgram :: Ctx -> Program -> IO () foreign import javascript unsafe "$1.vertexAttrib1f($2, $3)" glVertexAttrib1f :: Ctx -> Word -> Float -> IO () foreign import javascript unsafe "$1.vertexAttrib1fv($2, $3)" glVertexAttrib1fv :: Ctx -> Word -> Float32Array -> IO () {- foreign import javascript unsafe "$1.vertexAttrib1fv($2 Sequence Float ->)" glVertexAttrib1fv :: Ctx -> Word -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.vertexAttrib2f($2, $3, $4)" glVertexAttrib2f :: Ctx -> Word -> Float -> Float -> IO () foreign import javascript unsafe "$1.vertexAttrib2fv($2, $3)" glVertexAttrib2fv :: Ctx -> Word -> Float32Array -> IO () {- foreign import javascript unsafe "$1.vertexAttrib2fv($2 Sequence Float ->)" glVertexAttrib2fv :: Ctx -> Word -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.vertexAttrib3f($2, $3, $4, $5)" glVertexAttrib3f :: Ctx -> Word -> Float -> Float -> Float -> IO () foreign import javascript unsafe "$1.vertexAttrib3fv($2, $3)" glVertexAttrib3fv :: Ctx -> Word -> Float32Array -> IO () {- foreign import javascript unsafe "$1.vertexAttrib3fv($2 Sequence Float ->)" glVertexAttrib3fv :: Ctx -> Word -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.vertexAttrib4f($2, $3, $4, $5, $6)" glVertexAttrib4f :: Ctx -> Word -> Float -> Float -> Float -> Float -> IO () foreign import javascript unsafe "$1.vertexAttrib4fv($2, $3)" glVertexAttrib4fv :: Ctx -> Word -> Float32Array -> IO () {- foreign import javascript unsafe "$1.vertexAttrib4fv($2 Sequence Float ->)" vertexAttrib4fv :: Ctx -> Word -> Sequence Float -> IO () -} foreign import javascript unsafe "$1.vertexAttribPointer($2, $3, $4, $5, $6, $7)" glVertexAttribPointer :: Ctx -> Word -> Int -> Word -> Bool -> Int -> Word -> IO () foreign import javascript unsafe "$1.viewport($2, $3, $4, $5)" glViewport :: Ctx -> Int -> Int -> Int -> Int -> IO ()