concrete NounNep of Noun = CatNep ** open ResNep, Prelude in { flags optimize = all_subs ; flags coding=utf8 ; lin DetCN det cn = { s = \\c => detcn2NP det cn c det.n ; a = toAgr det.n cn.h cn.g ; t = cn.t } ; UsePN pn = {s = \\c => toNP pn.s c ; a = toAgr Sg pn.h pn.g ; t = pn.t } ; UsePron p = {s = \\c => np2pronCase p.s c p.a ; a = p.a ; t = Living } ; PredetNP pred np = { s = \\c => pred.s ++ np.s ! c ; a = np.a ; t = np.t } ; -- Neds to change this, -- needs to check for root ending case, now works for root2 cases only PPartNP np v2 = { s = \\c => case (fromAgr np.a).n of { Sg => case (fromAgr np.a).g of { Masc => np.s ! c ++ v2.s ! Root ++ eko ; Fem => np.s ! c ++ v2.s ! Root ++ eki } ; Pl => np.s ! c ++ v2.s ! Root ++ eka } ; a = np.a ; t = np.t } ; RelNP np rs = { s = \\c => np.s ! c ++ "," ++ rs.s ! np.a ; a = np.a ; t = np.t } ; AdvNP np adv = { s = \\c => np.s ! c ++ adv.s ; a = np.a ; t = np.t } ; DetNP det = { s = \\c => det2NP det c ; -- case a = agrP3 Masc Sg ; t = NonLiving } ; -- ?? quant DetQuantOrd quant num ord = { s = \\n,g => quant.s ! n ! g ++ ord.s ++ num.s ; n = num.n } ; DetQuant quant num = { s = \\n,g => quant.s ! num.n ! g ++ num.s; n = num.n } ; NumSg = {s = []; n = Sg} ; NumPl = {s = []; n = Pl} ; NumCard n = n ** {hasCard = True} ; PossPron p = {s = \\_,_ => p.ps } ; NumDigits n = {s = n.s ! NCard ; n = n.n} ; OrdDigits n = {s = n.s ! NOrd ; n = n.n} ; NumNumeral numeral = {s = numeral.s ! NCard; n = numeral.n} ; OrdNumeral numeral = {s = numeral.s ! NOrd ; n = numeral.n} ; AdNum adn num = {s = adn.s ++ num.s ; n = num.n} ; OrdSuperl a = {s = sbvn ++ a.s ! Sg ! Masc ; n = Sg} ; DetArtSg art cn = { s = \\c => art.s ++ toNP (cn.s ! Sg) c ; a = Ag cn.g Sg cn.h } ; DetArtPl art cn = { s = \\c => art.s ++ toNP (cn.s ! Pl) c ; a = toAgr Pl cn.p cn.g } ; DefArt = {s = \\_,_ => [] } ; IndefArt = {s = \\_,_ => [] } ; MassNP cn = { s = \\c => toNP (cn.s ! Sg) c ; a = toAgr Sg cn.h cn.g ; t = cn.t } ; UseN n = n ; UseN2 n2 = { s = n2.s ; g = n2.g ; t = n2.t ; h = n2.h }; Use2N3 f = { s = f.s ; g = f.g ; t = f.t ; h = f.h ; c2 = f.c2 ; c3 = f.c3 } ; Use3N3 f = { s = f.s ; g = f.g ; t = f.t ; h = f.h ; c2 = f.c2 ; c3 = f.c3 } ; ComplN2 f np = { s = \\n,c => np.s ! NPC Nom ++ f.c2 ++ f.s ! n ! c ; g = f.g ; t = np.t ; --h = x.h h = (fromAgr np.a).p } ; ComplN3 f x = { s = \\n,c => x.s ! NPObj ++ f.c3 ++ f.c4 ++ f.s ! n ! Nom ; g = f.g ; t = f.t ; h = f.h ; c2 = f.c2 ; c3 = f.c3 } ; AdjCN ap cn = { s = \\n,c => ap.s ! n ! cn.g ++ cn.s ! n ! c ; g = cn.g ; t = cn.t ; h = cn.h } ; RelCN cn rs = { s = \\n,c => cn.s ! n ! c ++ rs.s ! agrP3 cn.g n ; g = cn.g ; t = cn.t ; h = cn.h } ; AdvCN cn ad = {s = \\n,c => cn.s ! n ! c ++ ad.s ; g = cn.g ; t = cn.t ; h = cn.h} ; --Prelude.glue SentCN cn sc = {s = \\n,c => sc.s ++ "लाइ" ++ cn.s ! n ! c ; g = cn.g ; t = cn.t ; h = cn.h} ; -- Changed to fix 'reason to sleep' Bug -- SentCN cn sc = {s = \\n,c => cn.s ! n ! c ++ sc.s ; g = cn.g ; t = cn.t ; h = cn.h} ; ApposCN cn np = {s = \\n,c => cn.s ! n ! Nom ++ np.s ! NPC c ; g = cn.g ; t = cn.t ; h = cn.h} ; }