#include #include #include GU_DEFINE_TYPE(GuUCSExn, abstract, _); #ifdef GU_CHAR_ASCII bool gu_char_is_valid(char c) { if (c < 0) { return false; } else if (c < 64) { return UINT64_C(0xffffffef00003f81) & (UINT64_C(1) << c); } #if CHAR_MAX > 127 // Let's avoid spurious warnings else if (c > 127) { return false; } #endif return UINT64_C(0x7ffffffefffffffe) & (UINT64_C(1) << (c - 64)); } char gu_ucs_char(GuUCS uc, GuExn* err) { if (0 <= uc && uc <= 127) { char c = (char) uc; if (gu_char_is_valid(c)) { return c; } } gu_raise(err, GuUCSExn); return 0; } #else // defined(GU_CHAR_ASCII) static const char gu_ucs_ascii[128] = "\0\0\0\0\0\0\0\a\b\t\n\v\f\r\0\0" "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" " !\"#\0%&'()*+,-./0123456789:;<=>?" "\0ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_" "\0abcdefghijklmnopqrstuvwxyz{|}~\0"; const uint8_t gu_ucs_ascii_reverse_[CHAR_MAX] = { ['\0'] = 0x00, ['\a'] = 0x07, ['\b'] = 0x08, ['\t'] = 0x09, ['\n'] = 0x0a, ['\v'] = 0x0b, ['\f'] = 0x0c, ['\r'] = 0x0d, [' '] = 0x20, ['!'] = 0x21, ['"'] = 0x22, ['#'] = 0x23, ['%'] = 0x25, ['&'] = 0x26, ['\''] = 0x27, ['('] = 0x28, [')'] = 0x29, ['*'] = 0x2a, ['+'] = 0x2b, [','] = 0x2c, ['-'] = 0x2d, ['.'] = 0x2e, ['/'] = 0x2f, ['0'] = 0x30, ['1'] = 0x31, ['2'] = 0x32, ['3'] = 0x33, ['4'] = 0x34, ['5'] = 0x35, ['6'] = 0x36, ['7'] = 0x37, ['8'] = 0x38, ['9'] = 0x39, [':'] = 0x3a, [';'] = 0x3b, ['<'] = 0x3c, ['='] = 0x3d, ['>'] = 0x3e, ['?'] = 0x3f, ['A'] = 0x41, ['B'] = 0x42, ['C'] = 0x43, ['D'] = 0x44, ['E'] = 0x45, ['F'] = 0x46, ['G'] = 0x47, ['H'] = 0x48, ['I'] = 0x49, ['J'] = 0x4a, ['K'] = 0x4b, ['L'] = 0x4c, ['M'] = 0x4d, ['N'] = 0x4e, ['O'] = 0x4f, ['P'] = 0x50, ['Q'] = 0x51, ['R'] = 0x52, ['S'] = 0x53, ['T'] = 0x54, ['U'] = 0x55, ['V'] = 0x56, ['W'] = 0x57, ['X'] = 0x58, ['Y'] = 0x59, ['Z'] = 0x5a, ['['] = 0x5b, ['\\'] = 0x5c, [']'] = 0x5d, ['^'] = 0x5e, ['_'] = 0x5f, ['a'] = 0x61, ['b'] = 0x62, ['c'] = 0x63, ['d'] = 0x64, ['e'] = 0x65, ['f'] = 0x66, ['g'] = 0x67, ['h'] = 0x68, ['i'] = 0x69, ['j'] = 0x6a, ['k'] = 0x6b, ['l'] = 0x6c, ['m'] = 0x6d, ['n'] = 0x6e, ['o'] = 0x6f, ['p'] = 0x70, ['q'] = 0x71, ['r'] = 0x72, ['s'] = 0x73, ['t'] = 0x74, ['u'] = 0x75, ['v'] = 0x76, ['w'] = 0x77, ['x'] = 0x78, ['y'] = 0x79, ['z'] = 0x7a, ['{'] = 0x7b, ['|'] = 0x7c, ['}'] = 0x7d, ['~'] = 0x7e }; bool gu_char_is_valid(char c) { if (c > 0) { return (gu_ucs_ascii_reverse_[(int) c] > 0); } return (c == '\0'); } char gu_ucs_char(GuUCS uc, GuExn* err) { if (uc == 0) { return '\0'; } else if (0 < uc && uc <= 127) { char c = gu_ucs_ascii[uc]; if (c != '\0') { return (unsigned char) c; } } gu_raise(err, GuUCSExn); return 0; } #endif size_t gu_str_to_ucs(const char* cbuf, size_t len, GuUCS* ubuf, GuExn* err) { size_t n = 0; while (n < len) { char c = cbuf[n]; if (!gu_char_is_valid(c)) { gu_raise(err, GuUCSExn); return n; } ubuf[n] = gu_char_ucs(c); n++; } return n; } size_t gu_ucs_to_str(const GuUCS* ubuf, size_t len, char* cbuf, GuExn* err) { size_t n = 0; while (n < len) { char c = gu_ucs_char(ubuf[n], err); if (!gu_ok(err)) { break; } cbuf[n] = c; n++; } return n; } extern inline bool gu_ucs_valid(GuUCS ucs); extern inline GuUCS gu_char_ucs(char c);