------------------------------------ -- ByteArray# operations ------------------------------------ -- Do not edit. This file is generated by utils/genprimopcode/gen_bytearray_ops.py. -- To regenerate run, -- -- python3 utils/genprimops/gen_bytearray_ops.py > compiler/GHC/Builtin/bytearray-ops.txt.pp ------------------------------------ -- aligned index operations ------------------------------------ primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp ByteArray# -> Int# -> Char# {Read a 8-bit character; offset in bytes.} with can_fail = True primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp ByteArray# -> Int# -> Char# {Read a 32-bit character; offset in 4-byte words.} with can_fail = True primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp ByteArray# -> Int# -> Int# {Read a word-sized integer; offset in machine words.} with can_fail = True primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp ByteArray# -> Int# -> Word# {Read a word-sized unsigned integer; offset in machine words.} with can_fail = True primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp ByteArray# -> Int# -> Addr# {Read a machine address; offset in machine words.} with can_fail = True primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp ByteArray# -> Int# -> Float# {Read a single-precision floating-point value; offset in 4-byte words.} with can_fail = True primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp ByteArray# -> Int# -> Double# {Read a double-precision floating-point value; offset in 8-byte words.} with can_fail = True primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp ByteArray# -> Int# -> StablePtr# a {Read a {\tt StablePtr#} value; offset in machine words.} with can_fail = True primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp ByteArray# -> Int# -> Int8# {Read a 8-bit signed integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp ByteArray# -> Int# -> Int16# {Read a 16-bit signed integer; offset in 2-byte words.} with can_fail = True primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp ByteArray# -> Int# -> Int32# {Read a 32-bit signed integer; offset in 4-byte words.} with can_fail = True primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp ByteArray# -> Int# -> Int64# {Read a 64-bit signed integer; offset in 8-byte words.} with can_fail = True primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp ByteArray# -> Int# -> Word8# {Read a 8-bit unsigned integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp ByteArray# -> Int# -> Word16# {Read a 16-bit unsigned integer; offset in 2-byte words.} with can_fail = True primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp ByteArray# -> Int# -> Word32# {Read a 32-bit unsigned integer; offset in 4-byte words.} with can_fail = True primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp ByteArray# -> Int# -> Word64# {Read a 64-bit unsigned integer; offset in 8-byte words.} with can_fail = True ------------------------------------ -- unaligned index operations ------------------------------------ primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp ByteArray# -> Int# -> Char# {Read a 8-bit character; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp ByteArray# -> Int# -> Char# {Read a 32-bit character; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp ByteArray# -> Int# -> Int# {Read a word-sized integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp ByteArray# -> Int# -> Word# {Read a word-sized unsigned integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp ByteArray# -> Int# -> Addr# {Read a machine address; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp ByteArray# -> Int# -> Float# {Read a single-precision floating-point value; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp ByteArray# -> Int# -> Double# {Read a double-precision floating-point value; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp ByteArray# -> Int# -> StablePtr# a {Read a {\tt StablePtr#} value; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp ByteArray# -> Int# -> Int16# {Read a 16-bit signed integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp ByteArray# -> Int# -> Int32# {Read a 32-bit signed integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp ByteArray# -> Int# -> Int64# {Read a 64-bit signed integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp ByteArray# -> Int# -> Word16# {Read a 16-bit unsigned integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp ByteArray# -> Int# -> Word32# {Read a 32-bit unsigned integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp ByteArray# -> Int# -> Word64# {Read a 64-bit unsigned integer; offset in bytes.} with can_fail = True ------------------------------------ -- aligned read operations ------------------------------------ primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) {Read a 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) {Read a 32-bit character; offset in 4-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) {Read a word-sized integer; offset in machine words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) {Read a word-sized unsigned integer; offset in machine words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) {Read a machine address; offset in machine words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) {Read a single-precision floating-point value; offset in 4-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) {Read a double-precision floating-point value; offset in 8-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) {Read a {\tt StablePtr#} value; offset in machine words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int8# #) {Read a 8-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16# #) {Read a 16-bit signed integer; offset in 2-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32# #) {Read a 32-bit signed integer; offset in 4-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64# #) {Read a 64-bit signed integer; offset in 8-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word8# #) {Read a 8-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16# #) {Read a 16-bit unsigned integer; offset in 2-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32# #) {Read a 32-bit unsigned integer; offset in 4-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64# #) {Read a 64-bit unsigned integer; offset in 8-byte words.} with has_side_effects = True can_fail = True ------------------------------------ -- unaligned read operations ------------------------------------ primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) {Read a 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) {Read a 32-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) {Read a word-sized integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) {Read a word-sized unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) {Read a machine address; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) {Read a single-precision floating-point value; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) {Read a double-precision floating-point value; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) {Read a {\tt StablePtr#} value; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int16# #) {Read a 16-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int32# #) {Read a 32-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int64# #) {Read a 64-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word16# #) {Read a 16-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word32# #) {Read a 32-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word64# #) {Read a 64-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True ------------------------------------ -- aligned write operations ------------------------------------ primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s {Write a 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s {Write a 32-bit character; offset in 4-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s {Write a word-sized integer; offset in machine words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s {Write a word-sized unsigned integer; offset in machine words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s {Write a machine address; offset in machine words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp MutableByteArray# s -> Int# -> Float# -> State# s -> State# s {Write a single-precision floating-point value; offset in 4-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp MutableByteArray# s -> Int# -> Double# -> State# s -> State# s {Write a double-precision floating-point value; offset in 8-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s {Write a {\tt StablePtr#} value; offset in machine words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp MutableByteArray# s -> Int# -> Int8# -> State# s -> State# s {Write a 8-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp MutableByteArray# s -> Int# -> Int16# -> State# s -> State# s {Write a 16-bit signed integer; offset in 2-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp MutableByteArray# s -> Int# -> Int32# -> State# s -> State# s {Write a 32-bit signed integer; offset in 4-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp MutableByteArray# s -> Int# -> Int64# -> State# s -> State# s {Write a 64-bit signed integer; offset in 8-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp MutableByteArray# s -> Int# -> Word8# -> State# s -> State# s {Write a 8-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp MutableByteArray# s -> Int# -> Word16# -> State# s -> State# s {Write a 16-bit unsigned integer; offset in 2-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp MutableByteArray# s -> Int# -> Word32# -> State# s -> State# s {Write a 32-bit unsigned integer; offset in 4-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp MutableByteArray# s -> Int# -> Word64# -> State# s -> State# s {Write a 64-bit unsigned integer; offset in 8-byte words.} with has_side_effects = True can_fail = True ------------------------------------ -- unaligned write operations ------------------------------------ primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s {Write a 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s {Write a 32-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s {Write a word-sized integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s {Write a word-sized unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s {Write a machine address; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp MutableByteArray# s -> Int# -> Float# -> State# s -> State# s {Write a single-precision floating-point value; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp MutableByteArray# s -> Int# -> Double# -> State# s -> State# s {Write a double-precision floating-point value; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s {Write a {\tt StablePtr#} value; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp MutableByteArray# s -> Int# -> Int16# -> State# s -> State# s {Write a 16-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp MutableByteArray# s -> Int# -> Int32# -> State# s -> State# s {Write a 32-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp MutableByteArray# s -> Int# -> Int64# -> State# s -> State# s {Write a 64-bit signed integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp MutableByteArray# s -> Int# -> Word16# -> State# s -> State# s {Write a 16-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp MutableByteArray# s -> Int# -> Word32# -> State# s -> State# s {Write a 32-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp MutableByteArray# s -> Int# -> Word64# -> State# s -> State# s {Write a 64-bit unsigned integer; offset in bytes.} with has_side_effects = True can_fail = True