gi-gst-1.0.22: GStreamer bindings
CopyrightWill Thompson Iñaki García Etxebarria and Jonas Platte
LicenseLGPL-2.1
MaintainerIñaki García Etxebarria
Safe HaskellNone
LanguageHaskell2010

GI.Gst.Objects.Bin

Description

Bin is an element that can contain other Element, allowing them to be managed as a group. Pads from the child elements can be ghosted to the bin, see GhostPad. This makes the bin look like any other elements and enables creation of higher-level abstraction elements.

A new Bin is created with binNew. Use a Pipeline instead if you want to create a toplevel bin because a normal bin doesn't have a bus or handle clock distribution of its own.

After the bin has been created you will typically add elements to it with binAdd. You can remove elements with binRemove.

An element can be retrieved from a bin with binGetByName, using the elements name. binGetByNameRecurseUp is mainly used for internal purposes and will query the parent bins when the element is not found in the current bin.

An iterator of elements in a bin can be retrieved with binIterateElements. Various other iterators exist to retrieve the elements in a bin.

objectUnref is used to drop your reference to the bin.

The elementAdded signal is fired whenever a new element is added to the bin. Likewise the elementRemoved signal is fired whenever an element is removed from the bin.

Notes

A Bin internally intercepts every Message posted by its children and implements the following default behaviour for each of them:

  • GST_MESSAGE_EOS: This message is only posted by sinks in the PLAYING state. If all sinks posted the EOS message, this bin will post and EOS message upwards.
  • GST_MESSAGE_SEGMENT_START: Just collected and never forwarded upwards. The messages are used to decide when all elements have completed playback of their segment.
  • GST_MESSAGE_SEGMENT_DONE: Is posted by Bin when all elements that posted a SEGMENT_START have posted a SEGMENT_DONE.
  • GST_MESSAGE_DURATION_CHANGED: Is posted by an element that detected a change in the stream duration. The default bin behaviour is to clear any cached duration values so that the next duration query will perform a full duration recalculation. The duration change is posted to the application so that it can refetch the new duration with a duration query. Note that these messages can be posted before the bin is prerolled, in which case the duration query might fail.
  • GST_MESSAGE_CLOCK_LOST: This message is posted by an element when it can no longer provide a clock. The default bin behaviour is to check if the lost clock was the one provided by the bin. If so and the bin is currently in the PLAYING state, the message is forwarded to the bin parent. This message is also generated when a clock provider is removed from the bin. If this message is received by the application, it should PAUSE the pipeline and set it back to PLAYING to force a new clock distribution.
  • GST_MESSAGE_CLOCK_PROVIDE: This message is generated when an element can provide a clock. This mostly happens when a new clock provider is added to the bin. The default behaviour of the bin is to mark the currently selected clock as dirty, which will perform a clock recalculation the next time the bin is asked to provide a clock. This message is never sent tot the application but is forwarded to the parent of the bin.
  • OTHERS: posted upwards.

A Bin implements the following default behaviour for answering to a Query:

  • GST_QUERY_DURATION:If the query has been asked before with the same format and the bin is a toplevel bin (ie. has no parent), use the cached previous value. If no previous value was cached, the query is sent to all sink elements in the bin and the MAXIMUM of all values is returned. If the bin is a toplevel bin the value is cached. If no sinks are available in the bin, the query fails.
  • GST_QUERY_POSITION:The query is sent to all sink elements in the bin and the MAXIMUM of all values is returned. If no sinks are available in the bin, the query fails.
  • OTHERS:the query is forwarded to all sink elements, the result of the first sink that answers the query successfully is returned. If no sink is in the bin, the query fails.

A Bin will by default forward any event sent to it to all sink (GST_EVENT_TYPE_DOWNSTREAM) or source (GST_EVENT_TYPE_UPSTREAM) elements depending on the event type. If all the elements return True, the bin will also return True, else False is returned. If no elements of the required type are in the bin, the event handler will return True.

Synopsis

Exported types

newtype Bin Source #

Memory-managed wrapper type.

Constructors

Bin (ManagedPtr Bin) 

Instances

Instances details
Eq Bin Source # 
Instance details

Defined in GI.Gst.Objects.Bin

Methods

(==) :: Bin -> Bin -> Bool #

(/=) :: Bin -> Bin -> Bool #

GObject Bin Source # 
Instance details

Defined in GI.Gst.Objects.Bin

Methods

gobjectType :: IO GType #

IsGValue Bin Source #

Convert Bin to and from GValue with toGValue and fromGValue.

Instance details

Defined in GI.Gst.Objects.Bin

HasParentTypes Bin Source # 
Instance details

Defined in GI.Gst.Objects.Bin

type ParentTypes Bin Source # 
Instance details

Defined in GI.Gst.Objects.Bin

class (GObject o, IsDescendantOf Bin o) => IsBin o Source #

Type class for types which can be safely cast to Bin, for instance with toBin.

Instances

Instances details
(GObject o, IsDescendantOf Bin o) => IsBin o Source # 
Instance details

Defined in GI.Gst.Objects.Bin

toBin :: (MonadIO m, IsBin o) => o -> m Bin Source #

Cast to Bin, for types for which this is known to be safe. For general casts, use castTo.

noBin :: Maybe Bin Source #

A convenience alias for Nothing :: Maybe Bin.

Methods

Overloaded methods

add

binAdd Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a, IsElement b) 
=> a

bin: a Bin

-> b

element: the Element to add

-> m Bool

Returns: True if the element could be added, False if the bin does not want to accept the element.

Adds the given element to the bin. Sets the element's parent, and thus takes ownership of the element. An element can only be added to one bin.

If the element's pads are linked to other pads, the pads will be unlinked before the element is added to the bin.

When you add an element to an already-running pipeline, you will have to
take care to set the state of the newly-added element to the desired
state (usually PLAYING or PAUSED, same you set the pipeline to originally)
with 'GI.Gst.Objects.Element.elementSetState', or use 'GI.Gst.Objects.Element.elementSyncStateWithParent'.
The bin or pipeline will not take care of this for you.

MT safe.

findUnlinkedPad

binFindUnlinkedPad Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: bin in which to look for elements with unlinked pads

-> PadDirection

direction: whether to look for an unlinked source or sink pad

-> m (Maybe Pad)

Returns: unlinked pad of the given direction, Nothing.

Recursively looks for elements with an unlinked pad of the given direction within the specified bin and returns an unlinked pad if one is found, or Nothing otherwise. If a pad is found, the caller owns a reference to it and should use objectUnref on the pad when it is not needed any longer.

getByInterface

binGetByInterface Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> GType

iface: the GType of an interface

-> m (Maybe Element)

Returns: A Element inside the bin implementing the interface

Looks for an element inside the bin that implements the given interface. If such an element is found, it returns the element. You can cast this element to the given interface afterwards. If you want all elements that implement the interface, use binIterateAllByInterface. This function recurses into child bins.

MT safe. Caller owns returned reference.

getByName

binGetByName Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> Text

name: the element name to search for

-> m (Maybe Element)

Returns: the Element with the given name, or Nothing

Gets the element with the given name from a bin. This function recurses into child bins.

Returns Nothing if no element with the given name is found in the bin.

MT safe. Caller owns returned reference.

getByNameRecurseUp

binGetByNameRecurseUp Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> Text

name: the element name to search for

-> m (Maybe Element)

Returns: the Element with the given name, or Nothing

Gets the element with the given name from this bin. If the element is not found, a recursion is performed on the parent bin.

Returns Nothing if:

  • no element with the given name is found in the bin

MT safe. Caller owns returned reference.

getSuppressedFlags

binGetSuppressedFlags Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m [ElementFlags]

Returns: the bin's suppressed ElementFlags.

Return the suppressed flags of the bin.

MT safe.

Since: 1.10

iterateAllByInterface

binIterateAllByInterface Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> GType

iface: the GType of an interface

-> m (Maybe Iterator)

Returns: a Iterator of Element for all elements in the bin implementing the given interface, or Nothing

Looks for all elements inside the bin that implements the given interface. You can safely cast all returned elements to the given interface. The function recurses inside child bins. The iterator will yield a series of Element that should be unreffed after use.

MT safe. Caller owns returned value.

iterateElements

binIterateElements Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m (Maybe Iterator)

Returns: a Iterator of Element, or Nothing

Gets an iterator for the elements in this bin.

MT safe. Caller owns returned value.

iterateRecurse

binIterateRecurse Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m (Maybe Iterator)

Returns: a Iterator of Element, or Nothing

Gets an iterator for the elements in this bin. This iterator recurses into GstBin children.

MT safe. Caller owns returned value.

iterateSinks

binIterateSinks Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m (Maybe Iterator)

Returns: a Iterator of Element, or Nothing

Gets an iterator for all elements in the bin that have the GST_ELEMENT_FLAG_SINK flag set.

MT safe. Caller owns returned value.

iterateSorted

binIterateSorted Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m (Maybe Iterator)

Returns: a Iterator of Element, or Nothing

Gets an iterator for the elements in this bin in topologically sorted order. This means that the elements are returned from the most downstream elements (sinks) to the sources.

This function is used internally to perform the state changes of the bin elements and for clock selection.

MT safe. Caller owns returned value.

iterateSources

binIterateSources Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m (Maybe Iterator)

Returns: a Iterator of Element, or Nothing

Gets an iterator for all elements in the bin that have the GST_ELEMENT_FLAG_SOURCE flag set.

MT safe. Caller owns returned value.

new

binNew Source #

Arguments

:: (HasCallStack, MonadIO m) 
=> Maybe Text

name: the name of the new bin

-> m Bin

Returns: a new Bin

Creates a new bin with the given name.

recalculateLatency

binRecalculateLatency Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m Bool

Returns: True if the latency could be queried and reconfigured.

Query bin for the current latency using and reconfigures this latency to all the elements with a LATENCY event.

This method is typically called on the pipeline when a GST_MESSAGE_LATENCY is posted on the bus.

This function simply emits the 'do-latency' signal so any custom latency calculations will be performed.

remove

binRemove Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a, IsElement b) 
=> a

bin: a Bin

-> b

element: the Element to remove

-> m Bool

Returns: True if the element could be removed, False if the bin does not want to remove the element.

Removes the element from the bin, unparenting it as well. Unparenting the element means that the element will be dereferenced, so if the bin holds the only reference to the element, the element will be freed in the process of removing it from the bin. If you want the element to still exist after removing, you need to call objectRef before removing it from the bin.

If the element's pads are linked to other pads, the pads will be unlinked before the element is removed from the bin.

MT safe.

setSuppressedFlags

binSetSuppressedFlags Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> [ElementFlags]

flags: the ElementFlags to suppress

-> m () 

Suppress the given flags on the bin. ElementFlags of a child element are propagated when it is added to the bin. When suppressed flags are set, those specified flags will not be propagated to the bin.

MT safe.

Since: 1.10

syncChildrenStates

binSyncChildrenStates Source #

Arguments

:: (HasCallStack, MonadIO m, IsBin a) 
=> a

bin: a Bin

-> m Bool

Returns: True if syncing the state was successful for all children, otherwise False.

Synchronizes the state of every child of bin with the state of bin. See also elementSyncStateWithParent.

Since: 1.6

Properties

asyncHandling

If set to True, the bin will handle asynchronous state changes. This should be used only if the bin subclass is modifying the state of its children on its own.

constructBinAsyncHandling :: IsBin o => Bool -> IO (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “async-handling” property. This is rarely needed directly, but it is used by new.

getBinAsyncHandling :: (MonadIO m, IsBin o) => o -> m Bool Source #

Get the value of the “async-handling” property. When overloading is enabled, this is equivalent to

get bin #asyncHandling

setBinAsyncHandling :: (MonadIO m, IsBin o) => o -> Bool -> m () Source #

Set the value of the “async-handling” property. When overloading is enabled, this is equivalent to

set bin [ #asyncHandling := value ]

messageForward

Forward all children messages, even those that would normally be filtered by the bin. This can be interesting when one wants to be notified of the EOS state of individual elements, for example.

The messages are converted to an ELEMENT message with the bin as the source. The structure of the message is named 'GstBinForwarded' and contains a field named 'message' of type GST_TYPE_MESSAGE that contains the original forwarded message.

constructBinMessageForward :: IsBin o => Bool -> IO (GValueConstruct o) Source #

Construct a GValueConstruct with valid value for the “message-forward” property. This is rarely needed directly, but it is used by new.

getBinMessageForward :: (MonadIO m, IsBin o) => o -> m Bool Source #

Get the value of the “message-forward” property. When overloading is enabled, this is equivalent to

get bin #messageForward

setBinMessageForward :: (MonadIO m, IsBin o) => o -> Bool -> m () Source #

Set the value of the “message-forward” property. When overloading is enabled, this is equivalent to

set bin [ #messageForward := value ]

Signals

deepElementAdded

type BinDeepElementAddedCallback Source #

Arguments

 = Bin

subBin: the Bin the element was added to

-> Element

element: the Element that was added to subBin

-> IO () 

Will be emitted after the element was added to sub_bin.

Since: 1.10

type C_BinDeepElementAddedCallback = Ptr () -> Ptr Bin -> Ptr Element -> Ptr () -> IO () Source #

Type for the callback on the (unwrapped) C side.

afterBinDeepElementAdded :: (IsBin a, MonadIO m) => a -> BinDeepElementAddedCallback -> m SignalHandlerId Source #

Connect a signal handler for the deepElementAdded signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after bin #deepElementAdded callback

onBinDeepElementAdded :: (IsBin a, MonadIO m) => a -> BinDeepElementAddedCallback -> m SignalHandlerId Source #

Connect a signal handler for the deepElementAdded signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on bin #deepElementAdded callback

deepElementRemoved

type BinDeepElementRemovedCallback Source #

Arguments

 = Bin

subBin: the Bin the element was removed from

-> Element

element: the Element that was removed from subBin

-> IO () 

Will be emitted after the element was removed from sub_bin.

Since: 1.10

type C_BinDeepElementRemovedCallback = Ptr () -> Ptr Bin -> Ptr Element -> Ptr () -> IO () Source #

Type for the callback on the (unwrapped) C side.

afterBinDeepElementRemoved :: (IsBin a, MonadIO m) => a -> BinDeepElementRemovedCallback -> m SignalHandlerId Source #

Connect a signal handler for the deepElementRemoved signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after bin #deepElementRemoved callback

onBinDeepElementRemoved :: (IsBin a, MonadIO m) => a -> BinDeepElementRemovedCallback -> m SignalHandlerId Source #

Connect a signal handler for the deepElementRemoved signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on bin #deepElementRemoved callback

doLatency

type BinDoLatencyCallback = IO Bool Source #

Will be emitted when the bin needs to perform latency calculations. This signal is only emitted for toplevel bins or when async-handling is enabled.

Only one signal handler is invoked. If no signals are connected, the default handler is invoked, which will query and distribute the lowest possible latency to all sinks.

Connect to this signal if the default latency calculations are not sufficient, like when you need different latencies for different sinks in the same pipeline.

type C_BinDoLatencyCallback = Ptr () -> Ptr () -> IO CInt Source #

Type for the callback on the (unwrapped) C side.

afterBinDoLatency :: (IsBin a, MonadIO m) => a -> BinDoLatencyCallback -> m SignalHandlerId Source #

Connect a signal handler for the doLatency signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after bin #doLatency callback

mk_BinDoLatencyCallback :: C_BinDoLatencyCallback -> IO (FunPtr C_BinDoLatencyCallback) Source #

Generate a function pointer callable from C code, from a C_BinDoLatencyCallback.

onBinDoLatency :: (IsBin a, MonadIO m) => a -> BinDoLatencyCallback -> m SignalHandlerId Source #

Connect a signal handler for the doLatency signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on bin #doLatency callback

elementAdded

type BinElementAddedCallback Source #

Arguments

 = Element

element: the Element that was added to the bin

-> IO () 

Will be emitted after the element was added to the bin.

type C_BinElementAddedCallback = Ptr () -> Ptr Element -> Ptr () -> IO () Source #

Type for the callback on the (unwrapped) C side.

afterBinElementAdded :: (IsBin a, MonadIO m) => a -> BinElementAddedCallback -> m SignalHandlerId Source #

Connect a signal handler for the elementAdded signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after bin #elementAdded callback

onBinElementAdded :: (IsBin a, MonadIO m) => a -> BinElementAddedCallback -> m SignalHandlerId Source #

Connect a signal handler for the elementAdded signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on bin #elementAdded callback

elementRemoved

type BinElementRemovedCallback Source #

Arguments

 = Element

element: the Element that was removed from the bin

-> IO () 

Will be emitted after the element was removed from the bin.

type C_BinElementRemovedCallback = Ptr () -> Ptr Element -> Ptr () -> IO () Source #

Type for the callback on the (unwrapped) C side.

afterBinElementRemoved :: (IsBin a, MonadIO m) => a -> BinElementRemovedCallback -> m SignalHandlerId Source #

Connect a signal handler for the elementRemoved signal, to be run after the default handler. When overloading is enabled, this is equivalent to

after bin #elementRemoved callback

onBinElementRemoved :: (IsBin a, MonadIO m) => a -> BinElementRemovedCallback -> m SignalHandlerId Source #

Connect a signal handler for the elementRemoved signal, to be run before the default handler. When overloading is enabled, this is equivalent to

on bin #elementRemoved callback