#define ENABLE_OVERLOADING (MIN_VERSION_haskell_gi_overloading(1,0,0) \ && !defined(__HADDOCK_VERSION__)) module GI.Pango.Objects.Renderer where import Data.GI.Base.ShortPrelude import qualified Data.GI.Base.ShortPrelude as SP import qualified Data.GI.Base.Overloading as O import qualified Prelude as P import qualified Data.GI.Base.Attributes as GI.Attributes import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr import qualified Data.GI.Base.GClosure as B.GClosure import qualified Data.GI.Base.GError as B.GError import qualified Data.GI.Base.GVariant as B.GVariant import qualified Data.GI.Base.GValue as B.GValue import qualified Data.GI.Base.GParamSpec as B.GParamSpec import qualified Data.GI.Base.CallStack as B.CallStack import qualified Data.GI.Base.Properties as B.Properties import qualified Data.Text as T import qualified Data.ByteString.Char8 as B import qualified Data.Map as Map import qualified Foreign.Ptr as FP import qualified GHC.OverloadedLabels as OL newtype Renderer = Renderer (ManagedPtr Renderer) instance GObject Renderer where class (GObject o, O.IsDescendantOf Renderer o) => IsRenderer o instance (GObject o, O.IsDescendantOf Renderer o) => IsRenderer o instance O.HasParentTypes Renderer #if ENABLE_OVERLOADING data RendererActivateMethodInfo #endif #if ENABLE_OVERLOADING data RendererDeactivateMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawErrorUnderlineMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawGlyphMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawGlyphItemMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawGlyphsMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawLayoutMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawLayoutLineMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawRectangleMethodInfo #endif #if ENABLE_OVERLOADING data RendererDrawTrapezoidMethodInfo #endif #if ENABLE_OVERLOADING data RendererGetAlphaMethodInfo #endif #if ENABLE_OVERLOADING data RendererGetColorMethodInfo #endif #if ENABLE_OVERLOADING data RendererGetLayoutMethodInfo #endif #if ENABLE_OVERLOADING data RendererGetLayoutLineMethodInfo #endif #if ENABLE_OVERLOADING data RendererGetMatrixMethodInfo #endif #if ENABLE_OVERLOADING data RendererPartChangedMethodInfo #endif #if ENABLE_OVERLOADING data RendererSetAlphaMethodInfo #endif #if ENABLE_OVERLOADING data RendererSetColorMethodInfo #endif #if ENABLE_OVERLOADING data RendererSetMatrixMethodInfo #endif