-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.ANGLE.InstancedArrays (
  -- * Extension Support
    gl_ANGLE_instanced_arrays

  -- * GL_ANGLE_instanced_arrays
  , glDrawArraysInstancedANGLE
  , glDrawElementsInstancedANGLE
  , glVertexAttribDivisorANGLE
  , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe

gl_ANGLE_instanced_arrays :: Bool
gl_ANGLE_instanced_arrays = member "GL_ANGLE_instanced_arrays" extensions

glDrawArraysInstancedANGLE :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ()
glDrawArraysInstancedANGLE = ffienumintsizeisizeiIOV glDrawArraysInstancedANGLEFunPtr

glDrawArraysInstancedANGLEFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
glDrawArraysInstancedANGLEFunPtr = unsafePerformIO (getProcAddress "glDrawArraysInstancedANGLE")

{-# NOINLINE glDrawArraysInstancedANGLEFunPtr #-}

glDrawElementsInstancedANGLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()
glDrawElementsInstancedANGLE = ffienumsizeienumPtrVsizeiIOV glDrawElementsInstancedANGLEFunPtr

glDrawElementsInstancedANGLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ())
glDrawElementsInstancedANGLEFunPtr = unsafePerformIO (getProcAddress "glDrawElementsInstancedANGLE")

{-# NOINLINE glDrawElementsInstancedANGLEFunPtr #-}

glVertexAttribDivisorANGLE :: MonadIO m => GLuint -> GLuint -> m ()
glVertexAttribDivisorANGLE = ffiuintuintIOV glVertexAttribDivisorANGLEFunPtr

glVertexAttribDivisorANGLEFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glVertexAttribDivisorANGLEFunPtr = unsafePerformIO (getProcAddress "glVertexAttribDivisorANGLE")

{-# NOINLINE glVertexAttribDivisorANGLEFunPtr #-}

pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE :: GLenum