module Graphics.GL.Raw.Extension.EXT.GeometryShader (
gl_EXT_geometry_shader
, glFramebufferTextureEXT
, pattern GL_FIRST_VERTEX_CONVENTION_EXT
, pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
, pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
, pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
, pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
, pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
, pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
, pattern GL_GEOMETRY_SHADER_BIT_EXT
, pattern GL_GEOMETRY_SHADER_EXT
, pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT
, pattern GL_LAST_VERTEX_CONVENTION_EXT
, pattern GL_LAYER_PROVOKING_VERTEX_EXT
, pattern GL_LINES_ADJACENCY_EXT
, pattern GL_LINE_STRIP_ADJACENCY_EXT
, pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
, pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT
, pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
, pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
, pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
, pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
, pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
, pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
, pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
, pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
, pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
, pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
, pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
, pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
, pattern GL_PRIMITIVES_GENERATED_EXT
, pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
, pattern GL_TRIANGLES_ADJACENCY_EXT
, pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT
, pattern GL_UNDEFINED_VERTEX_EXT
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Internal.Shared
import Graphics.GL.Raw.Types
gl_EXT_geometry_shader :: Bool
gl_EXT_geometry_shader = member "GL_EXT_geometry_shader" extensions
pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 :: GLenum
pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 :: GLenum
pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 :: GLenum
pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 :: GLenum
pattern GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 :: GLenum
pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F :: GLenum
pattern GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E :: GLenum
pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 :: GLenum
pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 :: GLenum
pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 :: GLenum
pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF :: GLenum
pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD :: GLenum
pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 :: GLenum
pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 :: GLenum
pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A :: GLenum
pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 :: GLenum
pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C :: GLenum
pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 :: GLenum
pattern GL_UNDEFINED_VERTEX_EXT = 0x8260 :: GLenum