-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.FloatBuffer (
  -- * Extension Support
    gl_NV_float_buffer

  -- * GL_NV_float_buffer
  , pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV
  , pattern GL_FLOAT_R16_NV
  , pattern GL_FLOAT_R32_NV
  , pattern GL_FLOAT_RG16_NV
  , pattern GL_FLOAT_RG32_NV
  , pattern GL_FLOAT_RGB16_NV
  , pattern GL_FLOAT_RGB32_NV
  , pattern GL_FLOAT_RGBA16_NV
  , pattern GL_FLOAT_RGBA32_NV
  , pattern GL_FLOAT_RGBA_MODE_NV
  , pattern GL_FLOAT_RGBA_NV
  , pattern GL_FLOAT_RGB_NV
  , pattern GL_FLOAT_RG_NV
  , pattern GL_FLOAT_R_NV
  , pattern GL_TEXTURE_FLOAT_COMPONENTS_NV
) where

import Data.Set
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types

gl_NV_float_buffer :: Bool
gl_NV_float_buffer = member "GL_NV_float_buffer" extensions

pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D :: GLenum

pattern GL_FLOAT_R16_NV = 0x8884 :: GLenum

pattern GL_FLOAT_R32_NV = 0x8885 :: GLenum

pattern GL_FLOAT_RG16_NV = 0x8886 :: GLenum

pattern GL_FLOAT_RG32_NV = 0x8887 :: GLenum

pattern GL_FLOAT_RGB16_NV = 0x8888 :: GLenum

pattern GL_FLOAT_RGB32_NV = 0x8889 :: GLenum

pattern GL_FLOAT_RGBA16_NV = 0x888A :: GLenum

pattern GL_FLOAT_RGBA32_NV = 0x888B :: GLenum

pattern GL_FLOAT_RGBA_MODE_NV = 0x888E :: GLenum

pattern GL_FLOAT_RGBA_NV = 0x8883 :: GLenum

pattern GL_FLOAT_RGB_NV = 0x8882 :: GLenum

pattern GL_FLOAT_RG_NV = 0x8881 :: GLenum

pattern GL_FLOAT_R_NV = 0x8880 :: GLenum

pattern GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C :: GLenum