-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.FramebufferMixedSamples (
  -- * Extension Support
    gl_NV_framebuffer_mixed_samples

  -- * GL_NV_framebuffer_mixed_samples
  , glCoverageModulationNV
  , glCoverageModulationTableNV
  , glGetCoverageModulationTableNV
  , glRasterSamplesEXT
  , pattern GL_COLOR_SAMPLES_NV
  , pattern GL_COVERAGE_MODULATION_NV
  , pattern GL_COVERAGE_MODULATION_TABLE_NV
  , pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV
  , pattern GL_DEPTH_SAMPLES_NV
  , pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT
  , pattern GL_MAX_RASTER_SAMPLES_EXT
  , pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
  , pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
  , pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
  , pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
  , pattern GL_RASTER_MULTISAMPLE_EXT
  , pattern GL_RASTER_SAMPLES_EXT
  , pattern GL_STENCIL_SAMPLES_NV
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Internal.Shared
import Graphics.GL.Raw.Types
import System.IO.Unsafe

gl_NV_framebuffer_mixed_samples :: Bool
gl_NV_framebuffer_mixed_samples = member "GL_NV_framebuffer_mixed_samples" extensions

glCoverageModulationNV :: MonadIO m => GLenum -> m ()
glCoverageModulationNV = ffienumIOV glCoverageModulationNVFunPtr

glCoverageModulationNVFunPtr :: FunPtr (GLenum -> IO ())
glCoverageModulationNVFunPtr = unsafePerformIO (getProcAddress "glCoverageModulationNV")

{-# NOINLINE glCoverageModulationNVFunPtr #-}

glCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()
glCoverageModulationTableNV = ffisizeiPtrfloatIOV glCoverageModulationTableNVFunPtr

glCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glCoverageModulationTableNVFunPtr = unsafePerformIO (getProcAddress "glCoverageModulationTableNV")

{-# NOINLINE glCoverageModulationTableNVFunPtr #-}

glGetCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()
glGetCoverageModulationTableNV = ffisizeiPtrfloatIOV glGetCoverageModulationTableNVFunPtr

glGetCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
glGetCoverageModulationTableNVFunPtr = unsafePerformIO (getProcAddress "glGetCoverageModulationTableNV")

{-# NOINLINE glGetCoverageModulationTableNVFunPtr #-}

pattern GL_COVERAGE_MODULATION_NV = 0x9332 :: GLenum

pattern GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 :: GLenum

pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 :: GLenum

pattern GL_DEPTH_SAMPLES_NV = 0x932D :: GLenum

pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F :: GLenum

pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 :: GLenum

pattern GL_STENCIL_SAMPLES_NV = 0x932E :: GLenum