module Graphics.GL.Raw.Extension.SGIX.FragmentLighting (
gl_SGIX_fragment_lighting
, glFragmentColorMaterialSGIX
, glFragmentLightModelfSGIX
, glFragmentLightModelfvSGIX
, glFragmentLightModeliSGIX
, glFragmentLightModelivSGIX
, glFragmentLightfSGIX
, glFragmentLightfvSGIX
, glFragmentLightiSGIX
, glFragmentLightivSGIX
, glFragmentMaterialfSGIX
, glFragmentMaterialfvSGIX
, glFragmentMaterialiSGIX
, glFragmentMaterialivSGIX
, glGetFragmentLightfvSGIX
, glGetFragmentLightivSGIX
, glGetFragmentMaterialfvSGIX
, glGetFragmentMaterialivSGIX
, glLightEnviSGIX
, pattern GL_CURRENT_RASTER_NORMAL_SGIX
, pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
, pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
, pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX
, pattern GL_FRAGMENT_LIGHT0_SGIX
, pattern GL_FRAGMENT_LIGHT1_SGIX
, pattern GL_FRAGMENT_LIGHT2_SGIX
, pattern GL_FRAGMENT_LIGHT3_SGIX
, pattern GL_FRAGMENT_LIGHT4_SGIX
, pattern GL_FRAGMENT_LIGHT5_SGIX
, pattern GL_FRAGMENT_LIGHT6_SGIX
, pattern GL_FRAGMENT_LIGHT7_SGIX
, pattern GL_FRAGMENT_LIGHTING_SGIX
, pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
, pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
, pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
, pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
, pattern GL_LIGHT_ENV_MODE_SGIX
, pattern GL_MAX_ACTIVE_LIGHTS_SGIX
, pattern GL_MAX_FRAGMENT_LIGHTS_SGIX
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe
gl_SGIX_fragment_lighting :: Bool
gl_SGIX_fragment_lighting = member "GL_SGIX_fragment_lighting" extensions
glFragmentColorMaterialSGIX :: MonadIO m => GLenum -> GLenum -> m ()
glFragmentColorMaterialSGIX = ffienumenumIOV glFragmentColorMaterialSGIXFunPtr
glFragmentColorMaterialSGIXFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glFragmentColorMaterialSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentColorMaterialSGIX")
glFragmentLightModelfSGIX :: MonadIO m => GLenum -> GLfloat -> m ()
glFragmentLightModelfSGIX = ffienumfloatIOV glFragmentLightModelfSGIXFunPtr
glFragmentLightModelfSGIXFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())
glFragmentLightModelfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelfSGIX")
glFragmentLightModelfvSGIX :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glFragmentLightModelfvSGIX = ffienumPtrfloatIOV glFragmentLightModelfvSGIXFunPtr
glFragmentLightModelfvSGIXFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glFragmentLightModelfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelfvSGIX")
glFragmentLightModeliSGIX :: MonadIO m => GLenum -> GLint -> m ()
glFragmentLightModeliSGIX = ffienumintIOV glFragmentLightModeliSGIXFunPtr
glFragmentLightModeliSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ())
glFragmentLightModeliSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModeliSGIX")
glFragmentLightModelivSGIX :: MonadIO m => GLenum -> Ptr GLint -> m ()
glFragmentLightModelivSGIX = ffienumPtrintIOV glFragmentLightModelivSGIXFunPtr
glFragmentLightModelivSGIXFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glFragmentLightModelivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelivSGIX")
glFragmentLightfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
glFragmentLightfSGIX = ffienumenumfloatIOV glFragmentLightfSGIXFunPtr
glFragmentLightfSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
glFragmentLightfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightfSGIX")
glFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
glFragmentLightfvSGIX = ffienumenumPtrfloatIOV glFragmentLightfvSGIXFunPtr
glFragmentLightfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glFragmentLightfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightfvSGIX")
glFragmentLightiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
glFragmentLightiSGIX = ffienumenumintIOV glFragmentLightiSGIXFunPtr
glFragmentLightiSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
glFragmentLightiSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightiSGIX")
glFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
glFragmentLightivSGIX = ffienumenumPtrintIOV glFragmentLightivSGIXFunPtr
glFragmentLightivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glFragmentLightivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightivSGIX")
glFragmentMaterialfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
glFragmentMaterialfSGIX = ffienumenumfloatIOV glFragmentMaterialfSGIXFunPtr
glFragmentMaterialfSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
glFragmentMaterialfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialfSGIX")
glFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
glFragmentMaterialfvSGIX = ffienumenumPtrfloatIOV glFragmentMaterialfvSGIXFunPtr
glFragmentMaterialfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glFragmentMaterialfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialfvSGIX")
glFragmentMaterialiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
glFragmentMaterialiSGIX = ffienumenumintIOV glFragmentMaterialiSGIXFunPtr
glFragmentMaterialiSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
glFragmentMaterialiSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialiSGIX")
glFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
glFragmentMaterialivSGIX = ffienumenumPtrintIOV glFragmentMaterialivSGIXFunPtr
glFragmentMaterialivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glFragmentMaterialivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialivSGIX")
glGetFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetFragmentLightfvSGIX = ffienumenumPtrfloatIOV glGetFragmentLightfvSGIXFunPtr
glGetFragmentLightfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetFragmentLightfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentLightfvSGIX")
glGetFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
glGetFragmentLightivSGIX = ffienumenumPtrintIOV glGetFragmentLightivSGIXFunPtr
glGetFragmentLightivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetFragmentLightivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentLightivSGIX")
glGetFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetFragmentMaterialfvSGIX = ffienumenumPtrfloatIOV glGetFragmentMaterialfvSGIXFunPtr
glGetFragmentMaterialfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetFragmentMaterialfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentMaterialfvSGIX")
glGetFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
glGetFragmentMaterialivSGIX = ffienumenumPtrintIOV glGetFragmentMaterialivSGIXFunPtr
glGetFragmentMaterialivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetFragmentMaterialivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentMaterialivSGIX")
glLightEnviSGIX :: MonadIO m => GLenum -> GLint -> m ()
glLightEnviSGIX = ffienumintIOV glLightEnviSGIXFunPtr
glLightEnviSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ())
glLightEnviSGIXFunPtr = unsafePerformIO (getProcAddress "glLightEnviSGIX")
pattern GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 :: GLenum
pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 :: GLenum
pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 :: GLenum
pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 :: GLenum
pattern GL_FRAGMENT_LIGHT0_SGIX = 0x840C :: GLenum
pattern GL_FRAGMENT_LIGHT1_SGIX = 0x840D :: GLenum
pattern GL_FRAGMENT_LIGHT2_SGIX = 0x840E :: GLenum
pattern GL_FRAGMENT_LIGHT3_SGIX = 0x840F :: GLenum
pattern GL_FRAGMENT_LIGHT4_SGIX = 0x8410 :: GLenum
pattern GL_FRAGMENT_LIGHT5_SGIX = 0x8411 :: GLenum
pattern GL_FRAGMENT_LIGHT6_SGIX = 0x8412 :: GLenum
pattern GL_FRAGMENT_LIGHT7_SGIX = 0x8413 :: GLenum
pattern GL_FRAGMENT_LIGHTING_SGIX = 0x8400 :: GLenum
pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A :: GLenum
pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 :: GLenum
pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B :: GLenum
pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 :: GLenum
pattern GL_LIGHT_ENV_MODE_SGIX = 0x8407 :: GLenum
pattern GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 :: GLenum
pattern GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 :: GLenum