Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_NV_evaluators :: Bool
- glEvalMapsNV :: MonadIO m => GLenum -> GLenum -> m ()
- glGetMapAttribParameterfvNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetMapAttribParameterivNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLint -> m ()
- glGetMapControlPointsNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> m ()
- glGetMapParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMapParameterivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glMapControlPointsNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> m ()
- glMapParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glMapParameterivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- pattern GL_EVAL_2D_NV :: GLenum
- pattern GL_EVAL_FRACTIONAL_TESSELLATION_NV :: GLenum
- pattern GL_EVAL_TRIANGULAR_2D_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB0_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB10_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB11_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB12_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB13_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB14_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB15_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB1_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB2_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB3_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB4_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB5_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB6_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB7_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB8_NV :: GLenum
- pattern GL_EVAL_VERTEX_ATTRIB9_NV :: GLenum
- pattern GL_MAP_ATTRIB_U_ORDER_NV :: GLenum
- pattern GL_MAP_ATTRIB_V_ORDER_NV :: GLenum
- pattern GL_MAP_TESSELLATION_NV :: GLenum
- pattern GL_MAX_MAP_TESSELLATION_NV :: GLenum
- pattern GL_MAX_RATIONAL_EVAL_ORDER_NV :: GLenum
Extension Support
GL_NV_evaluators
glEvalMapsNV :: MonadIO m => GLenum -> GLenum -> m () Source
glGetMapAttribParameterfvNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m () Source
glGetMapControlPointsNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> m () Source
glMapControlPointsNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> m () Source
pattern GL_EVAL_2D_NV :: GLenum Source
pattern GL_EVAL_FRACTIONAL_TESSELLATION_NV :: GLenum Source
pattern GL_EVAL_TRIANGULAR_2D_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB0_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB10_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB11_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB12_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB13_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB14_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB15_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB1_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB2_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB3_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB4_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB5_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB6_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB7_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB8_NV :: GLenum Source
pattern GL_EVAL_VERTEX_ATTRIB9_NV :: GLenum Source
pattern GL_MAP_ATTRIB_U_ORDER_NV :: GLenum Source
pattern GL_MAP_ATTRIB_V_ORDER_NV :: GLenum Source
pattern GL_MAP_TESSELLATION_NV :: GLenum Source
pattern GL_MAX_MAP_TESSELLATION_NV :: GLenum Source
pattern GL_MAX_RATIONAL_EVAL_ORDER_NV :: GLenum Source