Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Standard13
- glBlendColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glBlendEquation :: MonadIO m => GLenum -> m ()
- glBlendFuncSeparate :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()
- glFogCoordPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
- glFogCoordd :: MonadIO m => GLdouble -> m ()
- glFogCoorddv :: MonadIO m => Ptr GLdouble -> m ()
- glFogCoordf :: MonadIO m => GLfloat -> m ()
- glFogCoordfv :: MonadIO m => Ptr GLfloat -> m ()
- glMultiDrawArrays :: MonadIO m => GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> m ()
- glMultiDrawElements :: MonadIO m => GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()
- glPointParameterf :: MonadIO m => GLenum -> GLfloat -> m ()
- glPointParameterfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glPointParameteri :: MonadIO m => GLenum -> GLint -> m ()
- glPointParameteriv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glSecondaryColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glSecondaryColor3bv :: MonadIO m => Ptr GLbyte -> m ()
- glSecondaryColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glSecondaryColor3dv :: MonadIO m => Ptr GLdouble -> m ()
- glSecondaryColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glSecondaryColor3fv :: MonadIO m => Ptr GLfloat -> m ()
- glSecondaryColor3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glSecondaryColor3iv :: MonadIO m => Ptr GLint -> m ()
- glSecondaryColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glSecondaryColor3sv :: MonadIO m => Ptr GLshort -> m ()
- glSecondaryColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()
- glSecondaryColor3ubv :: MonadIO m => Ptr GLubyte -> m ()
- glSecondaryColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glSecondaryColor3uiv :: MonadIO m => Ptr GLuint -> m ()
- glSecondaryColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()
- glSecondaryColor3usv :: MonadIO m => Ptr GLushort -> m ()
- glSecondaryColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glWindowPos2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glWindowPos2dv :: MonadIO m => Ptr GLdouble -> m ()
- glWindowPos2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glWindowPos2fv :: MonadIO m => Ptr GLfloat -> m ()
- glWindowPos2i :: MonadIO m => GLint -> GLint -> m ()
- glWindowPos2iv :: MonadIO m => Ptr GLint -> m ()
- glWindowPos2s :: MonadIO m => GLshort -> GLshort -> m ()
- glWindowPos2sv :: MonadIO m => Ptr GLshort -> m ()
- glWindowPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glWindowPos3dv :: MonadIO m => Ptr GLdouble -> m ()
- glWindowPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glWindowPos3fv :: MonadIO m => Ptr GLfloat -> m ()
- glWindowPos3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glWindowPos3iv :: MonadIO m => Ptr GLint -> m ()
- glWindowPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glWindowPos3sv :: MonadIO m => Ptr GLshort -> m ()
- pattern GL_BLEND_DST_ALPHA :: GLenum
- pattern GL_BLEND_DST_RGB :: GLenum
- pattern GL_BLEND_SRC_ALPHA :: GLenum
- pattern GL_BLEND_SRC_RGB :: GLenum
- pattern GL_COLOR_SUM :: GLenum
- pattern GL_COMPARE_R_TO_TEXTURE :: GLenum
- pattern GL_CONSTANT_ALPHA :: GLenum
- pattern GL_CONSTANT_COLOR :: GLenum
- pattern GL_CURRENT_FOG_COORDINATE :: GLenum
- pattern GL_CURRENT_SECONDARY_COLOR :: GLenum
- pattern GL_DECR_WRAP :: GLenum
- pattern GL_DEPTH_COMPONENT16 :: GLenum
- pattern GL_DEPTH_COMPONENT24 :: GLenum
- pattern GL_DEPTH_COMPONENT32 :: GLenum
- pattern GL_DEPTH_TEXTURE_MODE :: GLenum
- pattern GL_FOG_COORDINATE :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_POINTER :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_STRIDE :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_TYPE :: GLenum
- pattern GL_FOG_COORDINATE_SOURCE :: GLenum
- pattern GL_FRAGMENT_DEPTH :: GLenum
- pattern GL_FUNC_ADD :: GLenum
- pattern GL_FUNC_REVERSE_SUBTRACT :: GLenum
- pattern GL_FUNC_SUBTRACT :: GLenum
- pattern GL_GENERATE_MIPMAP :: GLenum
- pattern GL_GENERATE_MIPMAP_HINT :: GLenum
- pattern GL_INCR_WRAP :: GLenum
- pattern GL_MAX :: GLenum
- pattern GL_MAX_TEXTURE_LOD_BIAS :: GLenum
- pattern GL_MIN :: GLenum
- pattern GL_MIRRORED_REPEAT :: GLenum
- pattern GL_ONE_MINUS_CONSTANT_ALPHA :: GLenum
- pattern GL_ONE_MINUS_CONSTANT_COLOR :: GLenum
- pattern GL_POINT_DISTANCE_ATTENUATION :: GLenum
- pattern GL_POINT_FADE_THRESHOLD_SIZE :: GLenum
- pattern GL_POINT_SIZE_MAX :: GLenum
- pattern GL_POINT_SIZE_MIN :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_POINTER :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_SIZE :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_TYPE :: GLenum
- pattern GL_TEXTURE_COMPARE_FUNC :: GLenum
- pattern GL_TEXTURE_COMPARE_MODE :: GLenum
- pattern GL_TEXTURE_DEPTH_SIZE :: GLenum
- pattern GL_TEXTURE_FILTER_CONTROL :: GLenum
- pattern GL_TEXTURE_LOD_BIAS :: GLenum
Graphics.GL.Raw.Profile.Standard14
glBlendEquation :: MonadIO m => GLenum -> m () Source
glFogCoordd :: MonadIO m => GLdouble -> m () Source
glFogCoorddv :: MonadIO m => Ptr GLdouble -> m () Source
glFogCoordf :: MonadIO m => GLfloat -> m () Source
glFogCoordfv :: MonadIO m => Ptr GLfloat -> m () Source
glMultiDrawElements :: MonadIO m => GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> m () Source
glPointParameterf :: MonadIO m => GLenum -> GLfloat -> m () Source
glPointParameteri :: MonadIO m => GLenum -> GLint -> m () Source
glSecondaryColor3bv :: MonadIO m => Ptr GLbyte -> m () Source
glSecondaryColor3dv :: MonadIO m => Ptr GLdouble -> m () Source
glSecondaryColor3fv :: MonadIO m => Ptr GLfloat -> m () Source
glSecondaryColor3iv :: MonadIO m => Ptr GLint -> m () Source
glSecondaryColor3sv :: MonadIO m => Ptr GLshort -> m () Source
glSecondaryColor3ubv :: MonadIO m => Ptr GLubyte -> m () Source
glSecondaryColor3uiv :: MonadIO m => Ptr GLuint -> m () Source
glSecondaryColor3usv :: MonadIO m => Ptr GLushort -> m () Source
glWindowPos2d :: MonadIO m => GLdouble -> GLdouble -> m () Source
glWindowPos2dv :: MonadIO m => Ptr GLdouble -> m () Source
glWindowPos2f :: MonadIO m => GLfloat -> GLfloat -> m () Source
glWindowPos2fv :: MonadIO m => Ptr GLfloat -> m () Source
glWindowPos2i :: MonadIO m => GLint -> GLint -> m () Source
glWindowPos2iv :: MonadIO m => Ptr GLint -> m () Source
glWindowPos2s :: MonadIO m => GLshort -> GLshort -> m () Source
glWindowPos2sv :: MonadIO m => Ptr GLshort -> m () Source
glWindowPos3dv :: MonadIO m => Ptr GLdouble -> m () Source
glWindowPos3fv :: MonadIO m => Ptr GLfloat -> m () Source
glWindowPos3iv :: MonadIO m => Ptr GLint -> m () Source
glWindowPos3sv :: MonadIO m => Ptr GLshort -> m () Source
pattern GL_BLEND_DST_ALPHA :: GLenum Source
pattern GL_BLEND_DST_RGB :: GLenum Source
pattern GL_BLEND_SRC_ALPHA :: GLenum Source
pattern GL_BLEND_SRC_RGB :: GLenum Source
pattern GL_COLOR_SUM :: GLenum Source
pattern GL_COMPARE_R_TO_TEXTURE :: GLenum Source
pattern GL_CONSTANT_ALPHA :: GLenum Source
pattern GL_CONSTANT_COLOR :: GLenum Source
pattern GL_CURRENT_FOG_COORDINATE :: GLenum Source
pattern GL_CURRENT_SECONDARY_COLOR :: GLenum Source
pattern GL_DECR_WRAP :: GLenum Source
pattern GL_DEPTH_COMPONENT16 :: GLenum Source
pattern GL_DEPTH_COMPONENT24 :: GLenum Source
pattern GL_DEPTH_COMPONENT32 :: GLenum Source
pattern GL_DEPTH_TEXTURE_MODE :: GLenum Source
pattern GL_FOG_COORDINATE :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_POINTER :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_STRIDE :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_TYPE :: GLenum Source
pattern GL_FOG_COORDINATE_SOURCE :: GLenum Source
pattern GL_FRAGMENT_DEPTH :: GLenum Source
pattern GL_FUNC_ADD :: GLenum Source
pattern GL_FUNC_REVERSE_SUBTRACT :: GLenum Source
pattern GL_FUNC_SUBTRACT :: GLenum Source
pattern GL_GENERATE_MIPMAP :: GLenum Source
pattern GL_GENERATE_MIPMAP_HINT :: GLenum Source
pattern GL_INCR_WRAP :: GLenum Source
pattern GL_MAX_TEXTURE_LOD_BIAS :: GLenum Source
pattern GL_MIRRORED_REPEAT :: GLenum Source
pattern GL_ONE_MINUS_CONSTANT_ALPHA :: GLenum Source
pattern GL_ONE_MINUS_CONSTANT_COLOR :: GLenum Source
pattern GL_POINT_DISTANCE_ATTENUATION :: GLenum Source
pattern GL_POINT_FADE_THRESHOLD_SIZE :: GLenum Source
pattern GL_POINT_SIZE_MAX :: GLenum Source
pattern GL_POINT_SIZE_MIN :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_POINTER :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_SIZE :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_TYPE :: GLenum Source
pattern GL_TEXTURE_COMPARE_FUNC :: GLenum Source
pattern GL_TEXTURE_COMPARE_MODE :: GLenum Source
pattern GL_TEXTURE_DEPTH_SIZE :: GLenum Source
pattern GL_TEXTURE_FILTER_CONTROL :: GLenum Source
pattern GL_TEXTURE_LOD_BIAS :: GLenum Source