Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Standard21
- glBeginConditionalRender :: MonadIO m => GLuint -> GLenum -> m ()
- glBeginTransformFeedback :: MonadIO m => GLenum -> m ()
- glBindBufferBase :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()
- glBindBufferRange :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- glBindFragDataLocation :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m ()
- glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindVertexArray :: MonadIO m => GLuint -> m ()
- glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()
- glCheckFramebufferStatus :: MonadIO m => GLenum -> m GLenum
- glClampColor :: MonadIO m => GLenum -> GLenum -> m ()
- glClearBufferfi :: MonadIO m => GLenum -> GLint -> GLfloat -> GLint -> m ()
- glClearBufferfv :: MonadIO m => GLenum -> GLint -> Ptr GLfloat -> m ()
- glClearBufferiv :: MonadIO m => GLenum -> GLint -> Ptr GLint -> m ()
- glClearBufferuiv :: MonadIO m => GLenum -> GLint -> Ptr GLuint -> m ()
- glColorMaski :: MonadIO m => GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()
- glDeleteFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDisablei :: MonadIO m => GLenum -> GLuint -> m ()
- glEnablei :: MonadIO m => GLenum -> GLuint -> m ()
- glEndConditionalRender :: MonadIO m => m ()
- glEndTransformFeedback :: MonadIO m => m ()
- glFlushMappedBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> m ()
- glFramebufferRenderbuffer :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()
- glFramebufferTexture1D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture2D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture3D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glFramebufferTextureLayer :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glGenFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenerateMipmap :: MonadIO m => GLenum -> m ()
- glGetBooleani_v :: MonadIO m => GLenum -> GLuint -> Ptr GLboolean -> m ()
- glGetFragDataLocation :: MonadIO m => GLuint -> Ptr GLchar -> m GLint
- glGetFramebufferAttachmentParameteriv :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetIntegeri_v :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()
- glGetRenderbufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetStringi :: MonadIO m => GLenum -> GLuint -> m (Ptr GLubyte)
- glGetTexParameterIiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTexParameterIuiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m ()
- glGetTransformFeedbackVarying :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> m ()
- glGetUniformuiv :: MonadIO m => GLuint -> GLint -> Ptr GLuint -> m ()
- glGetVertexAttribIiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetVertexAttribIuiv :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
- glIsEnabledi :: MonadIO m => GLenum -> GLuint -> m GLboolean
- glIsFramebuffer :: MonadIO m => GLuint -> m GLboolean
- glIsRenderbuffer :: MonadIO m => GLuint -> m GLboolean
- glIsVertexArray :: MonadIO m => GLuint -> m GLboolean
- glMapBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())
- glRenderbufferStorage :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
- glRenderbufferStorageMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- glTexParameterIiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTexParameterIuiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m ()
- glTransformFeedbackVaryings :: MonadIO m => GLuint -> GLsizei -> Ptr GLchar -> GLenum -> m ()
- glUniform1ui :: MonadIO m => GLint -> GLuint -> m ()
- glUniform1uiv :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glUniform2ui :: MonadIO m => GLint -> GLuint -> GLuint -> m ()
- glUniform2uiv :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glUniform3ui :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> m ()
- glUniform3uiv :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glUniform4ui :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glUniform4uiv :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glVertexAttribI1i :: MonadIO m => GLuint -> GLint -> m ()
- glVertexAttribI1iv :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glVertexAttribI1ui :: MonadIO m => GLuint -> GLuint -> m ()
- glVertexAttribI1uiv :: MonadIO m => GLuint -> Ptr GLuint -> m ()
- glVertexAttribI2i :: MonadIO m => GLuint -> GLint -> GLint -> m ()
- glVertexAttribI2iv :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glVertexAttribI2ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glVertexAttribI2uiv :: MonadIO m => GLuint -> Ptr GLuint -> m ()
- glVertexAttribI3i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ()
- glVertexAttribI3iv :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glVertexAttribI3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glVertexAttribI3uiv :: MonadIO m => GLuint -> Ptr GLuint -> m ()
- glVertexAttribI4bv :: MonadIO m => GLuint -> Ptr GLbyte -> m ()
- glVertexAttribI4i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ()
- glVertexAttribI4iv :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glVertexAttribI4sv :: MonadIO m => GLuint -> Ptr GLshort -> m ()
- glVertexAttribI4ubv :: MonadIO m => GLuint -> Ptr GLubyte -> m ()
- glVertexAttribI4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glVertexAttribI4uiv :: MonadIO m => GLuint -> Ptr GLuint -> m ()
- glVertexAttribI4usv :: MonadIO m => GLuint -> Ptr GLushort -> m ()
- glVertexAttribIPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- pattern GL_ALPHA_INTEGER :: GLenum
- pattern GL_BGRA_INTEGER :: GLenum
- pattern GL_BGR_INTEGER :: GLenum
- pattern GL_BLUE_INTEGER :: GLenum
- pattern GL_BUFFER_ACCESS_FLAGS :: GLenum
- pattern GL_BUFFER_MAP_LENGTH :: GLenum
- pattern GL_BUFFER_MAP_OFFSET :: GLenum
- pattern GL_CLAMP_FRAGMENT_COLOR :: GLenum
- pattern GL_CLAMP_READ_COLOR :: GLenum
- pattern GL_CLAMP_VERTEX_COLOR :: GLenum
- pattern GL_CLIP_DISTANCE0 :: GLenum
- pattern GL_CLIP_DISTANCE1 :: GLenum
- pattern GL_CLIP_DISTANCE2 :: GLenum
- pattern GL_CLIP_DISTANCE3 :: GLenum
- pattern GL_CLIP_DISTANCE4 :: GLenum
- pattern GL_CLIP_DISTANCE5 :: GLenum
- pattern GL_CLIP_DISTANCE6 :: GLenum
- pattern GL_CLIP_DISTANCE7 :: GLenum
- pattern GL_COLOR_ATTACHMENT0 :: GLenum
- pattern GL_COLOR_ATTACHMENT1 :: GLenum
- pattern GL_COLOR_ATTACHMENT10 :: GLenum
- pattern GL_COLOR_ATTACHMENT11 :: GLenum
- pattern GL_COLOR_ATTACHMENT12 :: GLenum
- pattern GL_COLOR_ATTACHMENT13 :: GLenum
- pattern GL_COLOR_ATTACHMENT14 :: GLenum
- pattern GL_COLOR_ATTACHMENT15 :: GLenum
- pattern GL_COLOR_ATTACHMENT2 :: GLenum
- pattern GL_COLOR_ATTACHMENT3 :: GLenum
- pattern GL_COLOR_ATTACHMENT4 :: GLenum
- pattern GL_COLOR_ATTACHMENT5 :: GLenum
- pattern GL_COLOR_ATTACHMENT6 :: GLenum
- pattern GL_COLOR_ATTACHMENT7 :: GLenum
- pattern GL_COLOR_ATTACHMENT8 :: GLenum
- pattern GL_COLOR_ATTACHMENT9 :: GLenum
- pattern GL_COMPARE_REF_TO_TEXTURE :: GLenum
- pattern GL_COMPRESSED_RED :: GLenum
- pattern GL_COMPRESSED_RED_RGTC1 :: GLenum
- pattern GL_COMPRESSED_RG :: GLenum
- pattern GL_COMPRESSED_RG_RGTC2 :: GLenum
- pattern GL_COMPRESSED_SIGNED_RED_RGTC1 :: GLenum
- pattern GL_COMPRESSED_SIGNED_RG_RGTC2 :: GLenum
- pattern GL_CONTEXT_FLAGS :: GLenum
- pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLenum
- pattern GL_DEPTH24_STENCIL8 :: GLenum
- pattern GL_DEPTH32F_STENCIL8 :: GLenum
- pattern GL_DEPTH_ATTACHMENT :: GLenum
- pattern GL_DEPTH_COMPONENT32F :: GLenum
- pattern GL_DEPTH_STENCIL :: GLenum
- pattern GL_DEPTH_STENCIL_ATTACHMENT :: GLenum
- pattern GL_DRAW_FRAMEBUFFER :: GLenum
- pattern GL_DRAW_FRAMEBUFFER_BINDING :: GLenum
- pattern GL_FIXED_ONLY :: GLenum
- pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum
- pattern GL_FRAMEBUFFER :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum
- pattern GL_FRAMEBUFFER_BINDING :: GLenum
- pattern GL_FRAMEBUFFER_COMPLETE :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum
- pattern GL_FRAMEBUFFER_SRGB :: GLenum
- pattern GL_FRAMEBUFFER_UNDEFINED :: GLenum
- pattern GL_FRAMEBUFFER_UNSUPPORTED :: GLenum
- pattern GL_GREEN_INTEGER :: GLenum
- pattern GL_HALF_FLOAT :: GLenum
- pattern GL_INDEX :: GLenum
- pattern GL_INTERLEAVED_ATTRIBS :: GLenum
- pattern GL_INT_SAMPLER_1D :: GLenum
- pattern GL_INT_SAMPLER_1D_ARRAY :: GLenum
- pattern GL_INT_SAMPLER_2D :: GLenum
- pattern GL_INT_SAMPLER_2D_ARRAY :: GLenum
- pattern GL_INT_SAMPLER_3D :: GLenum
- pattern GL_INT_SAMPLER_CUBE :: GLenum
- pattern GL_INVALID_FRAMEBUFFER_OPERATION :: GLenum
- pattern GL_MAJOR_VERSION :: GLenum
- pattern GL_MAP_FLUSH_EXPLICIT_BIT :: GLenum
- pattern GL_MAP_INVALIDATE_BUFFER_BIT :: GLenum
- pattern GL_MAP_INVALIDATE_RANGE_BIT :: GLenum
- pattern GL_MAP_READ_BIT :: GLenum
- pattern GL_MAP_UNSYNCHRONIZED_BIT :: GLenum
- pattern GL_MAP_WRITE_BIT :: GLenum
- pattern GL_MAX_ARRAY_TEXTURE_LAYERS :: GLenum
- pattern GL_MAX_CLIP_DISTANCES :: GLenum
- pattern GL_MAX_COLOR_ATTACHMENTS :: GLenum
- pattern GL_MAX_PROGRAM_TEXEL_OFFSET :: GLenum
- pattern GL_MAX_RENDERBUFFER_SIZE :: GLenum
- pattern GL_MAX_SAMPLES :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: GLenum
- pattern GL_MAX_VARYING_COMPONENTS :: GLenum
- pattern GL_MINOR_VERSION :: GLenum
- pattern GL_MIN_PROGRAM_TEXEL_OFFSET :: GLenum
- pattern GL_NUM_EXTENSIONS :: GLenum
- pattern GL_PRIMITIVES_GENERATED :: GLenum
- pattern GL_PROXY_TEXTURE_1D_ARRAY :: GLenum
- pattern GL_PROXY_TEXTURE_2D_ARRAY :: GLenum
- pattern GL_QUERY_BY_REGION_NO_WAIT :: GLenum
- pattern GL_QUERY_BY_REGION_WAIT :: GLenum
- pattern GL_QUERY_NO_WAIT :: GLenum
- pattern GL_QUERY_WAIT :: GLenum
- pattern GL_R11F_G11F_B10F :: GLenum
- pattern GL_R16 :: GLenum
- pattern GL_R16F :: GLenum
- pattern GL_R16I :: GLenum
- pattern GL_R16UI :: GLenum
- pattern GL_R32F :: GLenum
- pattern GL_R32I :: GLenum
- pattern GL_R32UI :: GLenum
- pattern GL_R8 :: GLenum
- pattern GL_R8I :: GLenum
- pattern GL_R8UI :: GLenum
- pattern GL_RASTERIZER_DISCARD :: GLenum
- pattern GL_READ_FRAMEBUFFER :: GLenum
- pattern GL_READ_FRAMEBUFFER_BINDING :: GLenum
- pattern GL_RED_INTEGER :: GLenum
- pattern GL_RENDERBUFFER :: GLenum
- pattern GL_RENDERBUFFER_ALPHA_SIZE :: GLenum
- pattern GL_RENDERBUFFER_BINDING :: GLenum
- pattern GL_RENDERBUFFER_BLUE_SIZE :: GLenum
- pattern GL_RENDERBUFFER_DEPTH_SIZE :: GLenum
- pattern GL_RENDERBUFFER_GREEN_SIZE :: GLenum
- pattern GL_RENDERBUFFER_HEIGHT :: GLenum
- pattern GL_RENDERBUFFER_INTERNAL_FORMAT :: GLenum
- pattern GL_RENDERBUFFER_RED_SIZE :: GLenum
- pattern GL_RENDERBUFFER_SAMPLES :: GLenum
- pattern GL_RENDERBUFFER_STENCIL_SIZE :: GLenum
- pattern GL_RENDERBUFFER_WIDTH :: GLenum
- pattern GL_RG :: GLenum
- pattern GL_RG16 :: GLenum
- pattern GL_RG16F :: GLenum
- pattern GL_RG16I :: GLenum
- pattern GL_RG16UI :: GLenum
- pattern GL_RG32F :: GLenum
- pattern GL_RG32I :: GLenum
- pattern GL_RG32UI :: GLenum
- pattern GL_RG8 :: GLenum
- pattern GL_RG8I :: GLenum
- pattern GL_RG8UI :: GLenum
- pattern GL_RGB16F :: GLenum
- pattern GL_RGB16I :: GLenum
- pattern GL_RGB16UI :: GLenum
- pattern GL_RGB32F :: GLenum
- pattern GL_RGB32I :: GLenum
- pattern GL_RGB32UI :: GLenum
- pattern GL_RGB8I :: GLenum
- pattern GL_RGB8UI :: GLenum
- pattern GL_RGB9_E5 :: GLenum
- pattern GL_RGBA16F :: GLenum
- pattern GL_RGBA16I :: GLenum
- pattern GL_RGBA16UI :: GLenum
- pattern GL_RGBA32F :: GLenum
- pattern GL_RGBA32I :: GLenum
- pattern GL_RGBA32UI :: GLenum
- pattern GL_RGBA8I :: GLenum
- pattern GL_RGBA8UI :: GLenum
- pattern GL_RGBA_INTEGER :: GLenum
- pattern GL_RGB_INTEGER :: GLenum
- pattern GL_RG_INTEGER :: GLenum
- pattern GL_SAMPLER_1D_ARRAY :: GLenum
- pattern GL_SAMPLER_1D_ARRAY_SHADOW :: GLenum
- pattern GL_SAMPLER_2D_ARRAY :: GLenum
- pattern GL_SAMPLER_2D_ARRAY_SHADOW :: GLenum
- pattern GL_SAMPLER_CUBE_SHADOW :: GLenum
- pattern GL_SEPARATE_ATTRIBS :: GLenum
- pattern GL_STENCIL_ATTACHMENT :: GLenum
- pattern GL_STENCIL_INDEX1 :: GLenum
- pattern GL_STENCIL_INDEX16 :: GLenum
- pattern GL_STENCIL_INDEX4 :: GLenum
- pattern GL_STENCIL_INDEX8 :: GLenum
- pattern GL_TEXTURE_1D_ARRAY :: GLenum
- pattern GL_TEXTURE_2D_ARRAY :: GLenum
- pattern GL_TEXTURE_ALPHA_TYPE :: GLenum
- pattern GL_TEXTURE_BINDING_1D_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_2D_ARRAY :: GLenum
- pattern GL_TEXTURE_BLUE_TYPE :: GLenum
- pattern GL_TEXTURE_DEPTH_TYPE :: GLenum
- pattern GL_TEXTURE_GREEN_TYPE :: GLenum
- pattern GL_TEXTURE_INTENSITY_TYPE :: GLenum
- pattern GL_TEXTURE_LUMINANCE_TYPE :: GLenum
- pattern GL_TEXTURE_RED_TYPE :: GLenum
- pattern GL_TEXTURE_SHARED_SIZE :: GLenum
- pattern GL_TEXTURE_STENCIL_SIZE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_START :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_VARYINGS :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: GLenum
- pattern GL_UNSIGNED_INT_10F_11F_11F_REV :: GLenum
- pattern GL_UNSIGNED_INT_24_8 :: GLenum
- pattern GL_UNSIGNED_INT_5_9_9_9_REV :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_1D :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_3D :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_CUBE :: GLenum
- pattern GL_UNSIGNED_INT_VEC2 :: GLenum
- pattern GL_UNSIGNED_INT_VEC3 :: GLenum
- pattern GL_UNSIGNED_INT_VEC4 :: GLenum
- pattern GL_UNSIGNED_NORMALIZED :: GLenum
- pattern GL_VERTEX_ARRAY_BINDING :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER :: GLenum
Graphics.GL.Raw.Profile.Standard30
glBeginConditionalRender :: MonadIO m => GLuint -> GLenum -> m () Source
glBeginTransformFeedback :: MonadIO m => GLenum -> m () Source
glBindBufferRange :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m () Source
glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m () Source
glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m () Source
glBindVertexArray :: MonadIO m => GLuint -> m () Source
glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m () Source
glCheckFramebufferStatus :: MonadIO m => GLenum -> m GLenum Source
glClampColor :: MonadIO m => GLenum -> GLenum -> m () Source
glColorMaski :: MonadIO m => GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m () Source
glDisablei :: MonadIO m => GLenum -> GLuint -> m () Source
glEndConditionalRender :: MonadIO m => m () Source
glEndTransformFeedback :: MonadIO m => m () Source
glFlushMappedBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> m () Source
glFramebufferTexture3D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source
glFramebufferTextureLayer :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source
glGenerateMipmap :: MonadIO m => GLenum -> m () Source
glGetFramebufferAttachmentParameteriv :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
glGetTransformFeedbackVarying :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> m () Source
glIsFramebuffer :: MonadIO m => GLuint -> m GLboolean Source
glIsRenderbuffer :: MonadIO m => GLuint -> m GLboolean Source
glIsVertexArray :: MonadIO m => GLuint -> m GLboolean Source
glMapBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ()) Source
glRenderbufferStorageMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () Source
glTransformFeedbackVaryings :: MonadIO m => GLuint -> GLsizei -> Ptr GLchar -> GLenum -> m () Source
glUniform1ui :: MonadIO m => GLint -> GLuint -> m () Source
glVertexAttribI1i :: MonadIO m => GLuint -> GLint -> m () Source
glVertexAttribI1ui :: MonadIO m => GLuint -> GLuint -> m () Source
glVertexAttribIPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m () Source
pattern GL_ALPHA_INTEGER :: GLenum Source
pattern GL_BGRA_INTEGER :: GLenum Source
pattern GL_BGR_INTEGER :: GLenum Source
pattern GL_BLUE_INTEGER :: GLenum Source
pattern GL_BUFFER_ACCESS_FLAGS :: GLenum Source
pattern GL_BUFFER_MAP_LENGTH :: GLenum Source
pattern GL_BUFFER_MAP_OFFSET :: GLenum Source
pattern GL_CLAMP_FRAGMENT_COLOR :: GLenum Source
pattern GL_CLAMP_READ_COLOR :: GLenum Source
pattern GL_CLAMP_VERTEX_COLOR :: GLenum Source
pattern GL_CLIP_DISTANCE0 :: GLenum Source
pattern GL_CLIP_DISTANCE1 :: GLenum Source
pattern GL_CLIP_DISTANCE2 :: GLenum Source
pattern GL_CLIP_DISTANCE3 :: GLenum Source
pattern GL_CLIP_DISTANCE4 :: GLenum Source
pattern GL_CLIP_DISTANCE5 :: GLenum Source
pattern GL_CLIP_DISTANCE6 :: GLenum Source
pattern GL_CLIP_DISTANCE7 :: GLenum Source
pattern GL_COLOR_ATTACHMENT0 :: GLenum Source
pattern GL_COLOR_ATTACHMENT1 :: GLenum Source
pattern GL_COLOR_ATTACHMENT10 :: GLenum Source
pattern GL_COLOR_ATTACHMENT11 :: GLenum Source
pattern GL_COLOR_ATTACHMENT12 :: GLenum Source
pattern GL_COLOR_ATTACHMENT13 :: GLenum Source
pattern GL_COLOR_ATTACHMENT14 :: GLenum Source
pattern GL_COLOR_ATTACHMENT15 :: GLenum Source
pattern GL_COLOR_ATTACHMENT2 :: GLenum Source
pattern GL_COLOR_ATTACHMENT3 :: GLenum Source
pattern GL_COLOR_ATTACHMENT4 :: GLenum Source
pattern GL_COLOR_ATTACHMENT5 :: GLenum Source
pattern GL_COLOR_ATTACHMENT6 :: GLenum Source
pattern GL_COLOR_ATTACHMENT7 :: GLenum Source
pattern GL_COLOR_ATTACHMENT8 :: GLenum Source
pattern GL_COLOR_ATTACHMENT9 :: GLenum Source
pattern GL_COMPARE_REF_TO_TEXTURE :: GLenum Source
pattern GL_COMPRESSED_RED :: GLenum Source
pattern GL_COMPRESSED_RED_RGTC1 :: GLenum Source
pattern GL_COMPRESSED_RG :: GLenum Source
pattern GL_COMPRESSED_RG_RGTC2 :: GLenum Source
pattern GL_COMPRESSED_SIGNED_RED_RGTC1 :: GLenum Source
pattern GL_COMPRESSED_SIGNED_RG_RGTC2 :: GLenum Source
pattern GL_CONTEXT_FLAGS :: GLenum Source
pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLenum Source
pattern GL_DEPTH24_STENCIL8 :: GLenum Source
pattern GL_DEPTH32F_STENCIL8 :: GLenum Source
pattern GL_DEPTH_ATTACHMENT :: GLenum Source
pattern GL_DEPTH_COMPONENT32F :: GLenum Source
pattern GL_DEPTH_STENCIL :: GLenum Source
pattern GL_DEPTH_STENCIL_ATTACHMENT :: GLenum Source
pattern GL_DRAW_FRAMEBUFFER :: GLenum Source
pattern GL_DRAW_FRAMEBUFFER_BINDING :: GLenum Source
pattern GL_FIXED_ONLY :: GLenum Source
pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum Source
pattern GL_FRAMEBUFFER :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum Source
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum Source
pattern GL_FRAMEBUFFER_BINDING :: GLenum Source
pattern GL_FRAMEBUFFER_COMPLETE :: GLenum Source
pattern GL_FRAMEBUFFER_DEFAULT :: GLenum Source
pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum Source
pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum Source
pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum Source
pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum Source
pattern GL_FRAMEBUFFER_SRGB :: GLenum Source
pattern GL_FRAMEBUFFER_UNDEFINED :: GLenum Source
pattern GL_FRAMEBUFFER_UNSUPPORTED :: GLenum Source
pattern GL_GREEN_INTEGER :: GLenum Source
pattern GL_HALF_FLOAT :: GLenum Source
pattern GL_INTERLEAVED_ATTRIBS :: GLenum Source
pattern GL_INT_SAMPLER_1D :: GLenum Source
pattern GL_INT_SAMPLER_1D_ARRAY :: GLenum Source
pattern GL_INT_SAMPLER_2D :: GLenum Source
pattern GL_INT_SAMPLER_2D_ARRAY :: GLenum Source
pattern GL_INT_SAMPLER_3D :: GLenum Source
pattern GL_INT_SAMPLER_CUBE :: GLenum Source
pattern GL_INVALID_FRAMEBUFFER_OPERATION :: GLenum Source
pattern GL_MAJOR_VERSION :: GLenum Source
pattern GL_MAP_FLUSH_EXPLICIT_BIT :: GLenum Source
pattern GL_MAP_INVALIDATE_BUFFER_BIT :: GLenum Source
pattern GL_MAP_INVALIDATE_RANGE_BIT :: GLenum Source
pattern GL_MAP_READ_BIT :: GLenum Source
pattern GL_MAP_UNSYNCHRONIZED_BIT :: GLenum Source
pattern GL_MAP_WRITE_BIT :: GLenum Source
pattern GL_MAX_ARRAY_TEXTURE_LAYERS :: GLenum Source
pattern GL_MAX_CLIP_DISTANCES :: GLenum Source
pattern GL_MAX_COLOR_ATTACHMENTS :: GLenum Source
pattern GL_MAX_PROGRAM_TEXEL_OFFSET :: GLenum Source
pattern GL_MAX_RENDERBUFFER_SIZE :: GLenum Source
pattern GL_MAX_SAMPLES :: GLenum Source
pattern GL_MAX_VARYING_COMPONENTS :: GLenum Source
pattern GL_MINOR_VERSION :: GLenum Source
pattern GL_MIN_PROGRAM_TEXEL_OFFSET :: GLenum Source
pattern GL_NUM_EXTENSIONS :: GLenum Source
pattern GL_PRIMITIVES_GENERATED :: GLenum Source
pattern GL_PROXY_TEXTURE_1D_ARRAY :: GLenum Source
pattern GL_PROXY_TEXTURE_2D_ARRAY :: GLenum Source
pattern GL_QUERY_BY_REGION_NO_WAIT :: GLenum Source
pattern GL_QUERY_BY_REGION_WAIT :: GLenum Source
pattern GL_QUERY_NO_WAIT :: GLenum Source
pattern GL_QUERY_WAIT :: GLenum Source
pattern GL_R11F_G11F_B10F :: GLenum Source
pattern GL_RASTERIZER_DISCARD :: GLenum Source
pattern GL_READ_FRAMEBUFFER :: GLenum Source
pattern GL_READ_FRAMEBUFFER_BINDING :: GLenum Source
pattern GL_RED_INTEGER :: GLenum Source
pattern GL_RENDERBUFFER :: GLenum Source
pattern GL_RENDERBUFFER_ALPHA_SIZE :: GLenum Source
pattern GL_RENDERBUFFER_BINDING :: GLenum Source
pattern GL_RENDERBUFFER_BLUE_SIZE :: GLenum Source
pattern GL_RENDERBUFFER_DEPTH_SIZE :: GLenum Source
pattern GL_RENDERBUFFER_GREEN_SIZE :: GLenum Source
pattern GL_RENDERBUFFER_HEIGHT :: GLenum Source
pattern GL_RENDERBUFFER_INTERNAL_FORMAT :: GLenum Source
pattern GL_RENDERBUFFER_RED_SIZE :: GLenum Source
pattern GL_RENDERBUFFER_SAMPLES :: GLenum Source
pattern GL_RENDERBUFFER_STENCIL_SIZE :: GLenum Source
pattern GL_RENDERBUFFER_WIDTH :: GLenum Source
pattern GL_RGB16UI :: GLenum Source
pattern GL_RGB32UI :: GLenum Source
pattern GL_RGB9_E5 :: GLenum Source
pattern GL_RGBA16F :: GLenum Source
pattern GL_RGBA16I :: GLenum Source
pattern GL_RGBA16UI :: GLenum Source
pattern GL_RGBA32F :: GLenum Source
pattern GL_RGBA32I :: GLenum Source
pattern GL_RGBA32UI :: GLenum Source
pattern GL_RGBA8UI :: GLenum Source
pattern GL_RGBA_INTEGER :: GLenum Source
pattern GL_RGB_INTEGER :: GLenum Source
pattern GL_RG_INTEGER :: GLenum Source
pattern GL_SAMPLER_1D_ARRAY :: GLenum Source
pattern GL_SAMPLER_1D_ARRAY_SHADOW :: GLenum Source
pattern GL_SAMPLER_2D_ARRAY :: GLenum Source
pattern GL_SAMPLER_2D_ARRAY_SHADOW :: GLenum Source
pattern GL_SAMPLER_CUBE_SHADOW :: GLenum Source
pattern GL_SEPARATE_ATTRIBS :: GLenum Source
pattern GL_STENCIL_ATTACHMENT :: GLenum Source
pattern GL_STENCIL_INDEX1 :: GLenum Source
pattern GL_STENCIL_INDEX16 :: GLenum Source
pattern GL_STENCIL_INDEX4 :: GLenum Source
pattern GL_STENCIL_INDEX8 :: GLenum Source
pattern GL_TEXTURE_1D_ARRAY :: GLenum Source
pattern GL_TEXTURE_2D_ARRAY :: GLenum Source
pattern GL_TEXTURE_ALPHA_TYPE :: GLenum Source
pattern GL_TEXTURE_BINDING_1D_ARRAY :: GLenum Source
pattern GL_TEXTURE_BINDING_2D_ARRAY :: GLenum Source
pattern GL_TEXTURE_BLUE_TYPE :: GLenum Source
pattern GL_TEXTURE_DEPTH_TYPE :: GLenum Source
pattern GL_TEXTURE_GREEN_TYPE :: GLenum Source
pattern GL_TEXTURE_INTENSITY_TYPE :: GLenum Source
pattern GL_TEXTURE_LUMINANCE_TYPE :: GLenum Source
pattern GL_TEXTURE_RED_TYPE :: GLenum Source
pattern GL_TEXTURE_SHARED_SIZE :: GLenum Source
pattern GL_TEXTURE_STENCIL_SIZE :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER_START :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_VARYINGS :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: GLenum Source
pattern GL_UNSIGNED_INT_10F_11F_11F_REV :: GLenum Source
pattern GL_UNSIGNED_INT_24_8 :: GLenum Source
pattern GL_UNSIGNED_INT_5_9_9_9_REV :: GLenum Source
pattern GL_UNSIGNED_INT_SAMPLER_1D :: GLenum Source
pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY :: GLenum Source
pattern GL_UNSIGNED_INT_SAMPLER_2D :: GLenum Source
pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY :: GLenum Source
pattern GL_UNSIGNED_INT_SAMPLER_3D :: GLenum Source
pattern GL_UNSIGNED_INT_SAMPLER_CUBE :: GLenum Source
pattern GL_UNSIGNED_INT_VEC2 :: GLenum Source
pattern GL_UNSIGNED_INT_VEC3 :: GLenum Source
pattern GL_UNSIGNED_INT_VEC4 :: GLenum Source
pattern GL_UNSIGNED_NORMALIZED :: GLenum Source
pattern GL_VERTEX_ARRAY_BINDING :: GLenum Source
pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER :: GLenum Source