gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Extension.ARB.GeometryShader4

Contents

Synopsis

Extension Support

GL_ARB_geometry_shader4

pattern GL_GEOMETRY_INPUT_TYPE_ARB :: (Num a, Eq a) => a Source

pattern GL_GEOMETRY_OUTPUT_TYPE_ARB :: (Num a, Eq a) => a Source

pattern GL_GEOMETRY_SHADER_ARB :: (Num a, Eq a) => a Source

pattern GL_GEOMETRY_VERTICES_OUT_ARB :: (Num a, Eq a) => a Source

pattern GL_LINES_ADJACENCY_ARB :: (Num a, Eq a) => a Source

pattern GL_LINE_STRIP_ADJACENCY_ARB :: (Num a, Eq a) => a Source

pattern GL_MAX_VARYING_COMPONENTS :: (Num a, Eq a) => a Source

pattern GL_PROGRAM_POINT_SIZE_ARB :: (Num a, Eq a) => a Source

pattern GL_TRIANGLES_ADJACENCY_ARB :: (Num a, Eq a) => a Source