gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Extension.ARB.ShaderObjects

Contents

Synopsis

Extension Support

GL_ARB_shader_objects

glUniform4iARB :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> m () Source

pattern GL_BOOL_ARB :: (Num a, Eq a) => a Source

pattern GL_BOOL_VEC2_ARB :: (Num a, Eq a) => a Source

pattern GL_BOOL_VEC3_ARB :: (Num a, Eq a) => a Source

pattern GL_BOOL_VEC4_ARB :: (Num a, Eq a) => a Source

pattern GL_FLOAT_MAT2_ARB :: (Num a, Eq a) => a Source

pattern GL_FLOAT_MAT3_ARB :: (Num a, Eq a) => a Source

pattern GL_FLOAT_MAT4_ARB :: (Num a, Eq a) => a Source

pattern GL_FLOAT_VEC2_ARB :: (Num a, Eq a) => a Source

pattern GL_FLOAT_VEC3_ARB :: (Num a, Eq a) => a Source

pattern GL_FLOAT_VEC4_ARB :: (Num a, Eq a) => a Source

pattern GL_INT_VEC2_ARB :: (Num a, Eq a) => a Source

pattern GL_INT_VEC3_ARB :: (Num a, Eq a) => a Source

pattern GL_INT_VEC4_ARB :: (Num a, Eq a) => a Source

pattern GL_OBJECT_COMPILE_STATUS_ARB :: (Num a, Eq a) => a Source

pattern GL_OBJECT_DELETE_STATUS_ARB :: (Num a, Eq a) => a Source

pattern GL_OBJECT_LINK_STATUS_ARB :: (Num a, Eq a) => a Source

pattern GL_OBJECT_SUBTYPE_ARB :: (Num a, Eq a) => a Source

pattern GL_OBJECT_TYPE_ARB :: (Num a, Eq a) => a Source

pattern GL_PROGRAM_OBJECT_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_1D_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_1D_SHADOW_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_2D_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_2D_RECT_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_2D_SHADOW_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_3D_ARB :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_CUBE_ARB :: (Num a, Eq a) => a Source

pattern GL_SHADER_OBJECT_ARB :: (Num a, Eq a) => a Source