gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Extension.ARB.UniformBufferObject

Contents

Synopsis

Extension Support

GL_ARB_uniform_buffer_object

pattern GL_ACTIVE_UNIFORM_BLOCKS :: (Num a, Eq a) => a Source

pattern GL_INVALID_INDEX :: (Num a, Eq a) => a Source

pattern GL_MAX_UNIFORM_BLOCK_SIZE :: (Num a, Eq a) => a Source

pattern GL_MAX_VERTEX_UNIFORM_BLOCKS :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_ARRAY_STRIDE :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BLOCK_BINDING :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BLOCK_DATA_SIZE :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BLOCK_INDEX :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BLOCK_NAME_LENGTH :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BUFFER :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BUFFER_BINDING :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BUFFER_SIZE :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_BUFFER_START :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_IS_ROW_MAJOR :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_MATRIX_STRIDE :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_NAME_LENGTH :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_OFFSET :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_SIZE :: (Num a, Eq a) => a Source

pattern GL_UNIFORM_TYPE :: (Num a, Eq a) => a Source