Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ARB_vertex_attrib_64bit :: Bool
- glGetVertexAttribLdv :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m ()
- glVertexAttribL1d :: MonadIO m => GLuint -> GLdouble -> m ()
- glVertexAttribL1dv :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL2d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()
- glVertexAttribL2dv :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL3d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttribL3dv :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL4d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttribL4dv :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribLPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- pattern GL_DOUBLE_MAT2 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT2x3 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT2x4 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT3 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT3x2 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT3x4 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT4 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT4x2 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_MAT4x3 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_VEC2 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_VEC3 :: (Num a, Eq a) => a
- pattern GL_DOUBLE_VEC4 :: (Num a, Eq a) => a
- pattern GL_RGB32I :: (Num a, Eq a) => a
Extension Support
GL_ARB_vertex_attrib_64bit
glVertexAttribL1d :: MonadIO m => GLuint -> GLdouble -> m () Source
glVertexAttribL4d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
glVertexAttribLPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m () Source
pattern GL_DOUBLE_MAT2 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT2x3 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT2x4 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT3 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT3x2 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT3x4 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT4 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT4x2 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_MAT4x3 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_VEC2 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_VEC3 :: (Num a, Eq a) => a Source
pattern GL_DOUBLE_VEC4 :: (Num a, Eq a) => a Source