Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ATI_vertex_streams :: Bool
- glClientActiveVertexStreamATI :: MonadIO m => GLenum -> m ()
- glNormalStream3bATI :: MonadIO m => GLenum -> GLbyte -> GLbyte -> GLbyte -> m ()
- glNormalStream3bvATI :: MonadIO m => GLenum -> Ptr GLbyte -> m ()
- glNormalStream3dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
- glNormalStream3dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glNormalStream3fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
- glNormalStream3fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glNormalStream3iATI :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m ()
- glNormalStream3ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glNormalStream3sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m ()
- glNormalStream3svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glVertexBlendEnvfATI :: MonadIO m => GLenum -> GLfloat -> m ()
- glVertexBlendEnviATI :: MonadIO m => GLenum -> GLint -> m ()
- glVertexStream1dATI :: MonadIO m => GLenum -> GLdouble -> m ()
- glVertexStream1dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glVertexStream1fATI :: MonadIO m => GLenum -> GLfloat -> m ()
- glVertexStream1fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glVertexStream1iATI :: MonadIO m => GLenum -> GLint -> m ()
- glVertexStream1ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glVertexStream1sATI :: MonadIO m => GLenum -> GLshort -> m ()
- glVertexStream1svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glVertexStream2dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> m ()
- glVertexStream2dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glVertexStream2fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> m ()
- glVertexStream2fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glVertexStream2iATI :: MonadIO m => GLenum -> GLint -> GLint -> m ()
- glVertexStream2ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glVertexStream2sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> m ()
- glVertexStream2svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glVertexStream3dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexStream3dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glVertexStream3fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
- glVertexStream3fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glVertexStream3iATI :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m ()
- glVertexStream3ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glVertexStream3sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m ()
- glVertexStream3svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glVertexStream4dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexStream4dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glVertexStream4fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glVertexStream4fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glVertexStream4iATI :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()
- glVertexStream4ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glVertexStream4sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glVertexStream4svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- pattern GL_MAX_VERTEX_STREAMS_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_SOURCE_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM0_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM1_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM2_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM3_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM4_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM5_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM6_ATI :: (Num a, Eq a) => a
- pattern GL_VERTEX_STREAM7_ATI :: (Num a, Eq a) => a
Extension Support
GL_ATI_vertex_streams
glClientActiveVertexStreamATI :: MonadIO m => GLenum -> m () Source
glVertexBlendEnvfATI :: MonadIO m => GLenum -> GLfloat -> m () Source
glVertexBlendEnviATI :: MonadIO m => GLenum -> GLint -> m () Source
glVertexStream1dATI :: MonadIO m => GLenum -> GLdouble -> m () Source
glVertexStream1fATI :: MonadIO m => GLenum -> GLfloat -> m () Source
glVertexStream1iATI :: MonadIO m => GLenum -> GLint -> m () Source
glVertexStream1sATI :: MonadIO m => GLenum -> GLshort -> m () Source
glVertexStream4dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
glVertexStream4fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source
glVertexStream4sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m () Source
pattern GL_MAX_VERTEX_STREAMS_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_SOURCE_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM0_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM1_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM2_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM3_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM4_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM5_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM6_ATI :: (Num a, Eq a) => a Source
pattern GL_VERTEX_STREAM7_ATI :: (Num a, Eq a) => a Source