gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Profile.Standard10

Contents

Synopsis

Graphics.GL.Raw.Profile.Standard10

glAccum :: MonadIO m => GLenum -> GLfloat -> m () Source

glBegin :: MonadIO m => GLenum -> m () Source

glCallLists :: MonadIO m => GLsizei -> GLenum -> Ptr () -> m () Source

glColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m () Source

glColor3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source

glColor4b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m () Source

glColor4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source

glDisable :: MonadIO m => GLenum -> m () Source

glDrawPixels :: MonadIO m => GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source

glEnable :: MonadIO m => GLenum -> m () Source

glEnd :: MonadIO m => m () Source

glEndList :: MonadIO m => m () Source

glEvalMesh1 :: MonadIO m => GLenum -> GLint -> GLint -> m () Source

glEvalMesh2 :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m () Source

glFinish :: MonadIO m => m () Source

glFlush :: MonadIO m => m () Source

glFogf :: MonadIO m => GLenum -> GLfloat -> m () Source

glFogfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source

glFogi :: MonadIO m => GLenum -> GLint -> m () Source

glFogiv :: MonadIO m => GLenum -> Ptr GLint -> m () Source

glGetTexImage :: MonadIO m => GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source

glHint :: MonadIO m => GLenum -> GLenum -> m () Source

glIndexf :: MonadIO m => GLfloat -> m () Source

glIndexi :: MonadIO m => GLint -> m () Source

glIndexiv :: MonadIO m => Ptr GLint -> m () Source

glIndexs :: MonadIO m => GLshort -> m () Source

glLightf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source

glLighti :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source

glLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source

glLogicOp :: MonadIO m => GLenum -> m () Source

glMap1f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () Source

glMap2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () Source

glNewList :: MonadIO m => GLuint -> GLenum -> m () Source

glNormal3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source

glPopName :: MonadIO m => m () Source

glRasterPos4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source

glReadPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source

glRecti :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source

glRectiv :: MonadIO m => Ptr GLint -> Ptr GLint -> m () Source

glScissor :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m () Source

glTexCoord3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source

glTexCoord4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source

glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source

glTexGeni :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source

glTexImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source

glTexImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source

glVertex2i :: MonadIO m => GLint -> GLint -> m () Source

glVertex3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source

glVertex4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source