Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Standard11
- glCopyTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glDrawRangeElements :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> m ()
- glTexImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- pattern GL_ALIASED_LINE_WIDTH_RANGE :: (Num a, Eq a) => a
- pattern GL_ALIASED_POINT_SIZE_RANGE :: (Num a, Eq a) => a
- pattern GL_BGR :: (Num a, Eq a) => a
- pattern GL_BGRA :: (Num a, Eq a) => a
- pattern GL_CLAMP_TO_EDGE :: (Num a, Eq a) => a
- pattern GL_LIGHT_MODEL_COLOR_CONTROL :: (Num a, Eq a) => a
- pattern GL_MAX_3D_TEXTURE_SIZE :: (Num a, Eq a) => a
- pattern GL_MAX_ELEMENTS_INDICES :: (Num a, Eq a) => a
- pattern GL_MAX_ELEMENTS_VERTICES :: (Num a, Eq a) => a
- pattern GL_PACK_IMAGE_HEIGHT :: (Num a, Eq a) => a
- pattern GL_PACK_SKIP_IMAGES :: (Num a, Eq a) => a
- pattern GL_PROXY_TEXTURE_3D :: (Num a, Eq a) => a
- pattern GL_RESCALE_NORMAL :: (Num a, Eq a) => a
- pattern GL_SEPARATE_SPECULAR_COLOR :: (Num a, Eq a) => a
- pattern GL_SINGLE_COLOR :: (Num a, Eq a) => a
- pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY :: (Num a, Eq a) => a
- pattern GL_SMOOTH_LINE_WIDTH_RANGE :: (Num a, Eq a) => a
- pattern GL_SMOOTH_POINT_SIZE_GRANULARITY :: (Num a, Eq a) => a
- pattern GL_SMOOTH_POINT_SIZE_RANGE :: (Num a, Eq a) => a
- pattern GL_TEXTURE_3D :: (Num a, Eq a) => a
- pattern GL_TEXTURE_BASE_LEVEL :: (Num a, Eq a) => a
- pattern GL_TEXTURE_BINDING_3D :: (Num a, Eq a) => a
- pattern GL_TEXTURE_DEPTH :: (Num a, Eq a) => a
- pattern GL_TEXTURE_MAX_LEVEL :: (Num a, Eq a) => a
- pattern GL_TEXTURE_MAX_LOD :: (Num a, Eq a) => a
- pattern GL_TEXTURE_MIN_LOD :: (Num a, Eq a) => a
- pattern GL_TEXTURE_WRAP_R :: (Num a, Eq a) => a
- pattern GL_UNPACK_IMAGE_HEIGHT :: (Num a, Eq a) => a
- pattern GL_UNPACK_SKIP_IMAGES :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_BYTE_2_3_3_REV :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_BYTE_3_3_2 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_INT_10_10_10_2 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_INT_2_10_10_10_REV :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_INT_8_8_8_8 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_INT_8_8_8_8_REV :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_SHORT_1_5_5_5_REV :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_SHORT_4_4_4_4 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_SHORT_4_4_4_4_REV :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_SHORT_5_5_5_1 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_SHORT_5_6_5 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_SHORT_5_6_5_REV :: (Num a, Eq a) => a
Graphics.GL.Raw.Profile.Standard12
glCopyTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source
glDrawRangeElements :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> m () Source
glTexImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source
glTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
pattern GL_ALIASED_LINE_WIDTH_RANGE :: (Num a, Eq a) => a Source
pattern GL_ALIASED_POINT_SIZE_RANGE :: (Num a, Eq a) => a Source
pattern GL_CLAMP_TO_EDGE :: (Num a, Eq a) => a Source
pattern GL_LIGHT_MODEL_COLOR_CONTROL :: (Num a, Eq a) => a Source
pattern GL_MAX_3D_TEXTURE_SIZE :: (Num a, Eq a) => a Source
pattern GL_MAX_ELEMENTS_INDICES :: (Num a, Eq a) => a Source
pattern GL_MAX_ELEMENTS_VERTICES :: (Num a, Eq a) => a Source
pattern GL_PACK_IMAGE_HEIGHT :: (Num a, Eq a) => a Source
pattern GL_PACK_SKIP_IMAGES :: (Num a, Eq a) => a Source
pattern GL_PROXY_TEXTURE_3D :: (Num a, Eq a) => a Source
pattern GL_RESCALE_NORMAL :: (Num a, Eq a) => a Source
pattern GL_SEPARATE_SPECULAR_COLOR :: (Num a, Eq a) => a Source
pattern GL_SINGLE_COLOR :: (Num a, Eq a) => a Source
pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY :: (Num a, Eq a) => a Source
pattern GL_SMOOTH_LINE_WIDTH_RANGE :: (Num a, Eq a) => a Source
pattern GL_SMOOTH_POINT_SIZE_GRANULARITY :: (Num a, Eq a) => a Source
pattern GL_SMOOTH_POINT_SIZE_RANGE :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_3D :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_BASE_LEVEL :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_BINDING_3D :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_DEPTH :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_MAX_LEVEL :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_MAX_LOD :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_MIN_LOD :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_WRAP_R :: (Num a, Eq a) => a Source
pattern GL_UNPACK_IMAGE_HEIGHT :: (Num a, Eq a) => a Source
pattern GL_UNPACK_SKIP_IMAGES :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_BYTE_2_3_3_REV :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_BYTE_3_3_2 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_INT_10_10_10_2 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_INT_2_10_10_10_REV :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_INT_8_8_8_8 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_INT_8_8_8_8_REV :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_SHORT_1_5_5_5_REV :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_SHORT_4_4_4_4 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_SHORT_4_4_4_4_REV :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_SHORT_5_5_5_1 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_SHORT_5_6_5 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_SHORT_5_6_5_REV :: (Num a, Eq a) => a Source