gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Profile.Standard13

Contents

Synopsis

Graphics.GL.Raw.Profile.Standard13

pattern GL_ACTIVE_TEXTURE :: (Num a, Eq a) => a Source

pattern GL_ADD_SIGNED :: (Num a, Eq a) => a Source

pattern GL_CLAMP_TO_BORDER :: (Num a, Eq a) => a Source

pattern GL_CLIENT_ACTIVE_TEXTURE :: (Num a, Eq a) => a Source

pattern GL_COMBINE :: (Num a, Eq a) => a Source

pattern GL_COMBINE_ALPHA :: (Num a, Eq a) => a Source

pattern GL_COMBINE_RGB :: (Num a, Eq a) => a Source

pattern GL_COMPRESSED_ALPHA :: (Num a, Eq a) => a Source

pattern GL_COMPRESSED_INTENSITY :: (Num a, Eq a) => a Source

pattern GL_COMPRESSED_LUMINANCE :: (Num a, Eq a) => a Source

pattern GL_COMPRESSED_RGB :: (Num a, Eq a) => a Source

pattern GL_COMPRESSED_RGBA :: (Num a, Eq a) => a Source

pattern GL_CONSTANT :: (Num a, Eq a) => a Source

pattern GL_DOT3_RGB :: (Num a, Eq a) => a Source

pattern GL_DOT3_RGBA :: (Num a, Eq a) => a Source

pattern GL_INTERPOLATE :: (Num a, Eq a) => a Source

pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE :: (Num a, Eq a) => a Source

pattern GL_MAX_TEXTURE_UNITS :: (Num a, Eq a) => a Source

pattern GL_MULTISAMPLE :: (Num a, Eq a) => a Source

pattern GL_MULTISAMPLE_BIT :: (Num a, Eq a) => a Source

pattern GL_NORMAL_MAP :: (Num a, Eq a) => a Source

pattern GL_OPERAND0_ALPHA :: (Num a, Eq a) => a Source

pattern GL_OPERAND0_RGB :: (Num a, Eq a) => a Source

pattern GL_OPERAND1_ALPHA :: (Num a, Eq a) => a Source

pattern GL_OPERAND1_RGB :: (Num a, Eq a) => a Source

pattern GL_OPERAND2_ALPHA :: (Num a, Eq a) => a Source

pattern GL_OPERAND2_RGB :: (Num a, Eq a) => a Source

pattern GL_PREVIOUS :: (Num a, Eq a) => a Source

pattern GL_PRIMARY_COLOR :: (Num a, Eq a) => a Source

pattern GL_PROXY_TEXTURE_CUBE_MAP :: (Num a, Eq a) => a Source

pattern GL_REFLECTION_MAP :: (Num a, Eq a) => a Source

pattern GL_RGB_SCALE :: (Num a, Eq a) => a Source

pattern GL_SAMPLES :: (Num a, Eq a) => a Source

pattern GL_SAMPLE_ALPHA_TO_COVERAGE :: (Num a, Eq a) => a Source

pattern GL_SAMPLE_ALPHA_TO_ONE :: (Num a, Eq a) => a Source

pattern GL_SAMPLE_BUFFERS :: (Num a, Eq a) => a Source

pattern GL_SAMPLE_COVERAGE :: (Num a, Eq a) => a Source

pattern GL_SAMPLE_COVERAGE_INVERT :: (Num a, Eq a) => a Source

pattern GL_SAMPLE_COVERAGE_VALUE :: (Num a, Eq a) => a Source

pattern GL_SOURCE0_ALPHA :: (Num a, Eq a) => a Source

pattern GL_SOURCE0_RGB :: (Num a, Eq a) => a Source

pattern GL_SOURCE1_ALPHA :: (Num a, Eq a) => a Source

pattern GL_SOURCE1_RGB :: (Num a, Eq a) => a Source

pattern GL_SOURCE2_ALPHA :: (Num a, Eq a) => a Source

pattern GL_SOURCE2_RGB :: (Num a, Eq a) => a Source

pattern GL_SUBTRACT :: (Num a, Eq a) => a Source

pattern GL_TEXTURE0 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE1 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE10 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE11 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE12 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE13 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE14 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE15 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE16 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE17 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE18 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE19 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE2 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE20 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE21 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE22 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE23 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE24 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE25 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE26 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE27 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE28 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE29 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE3 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE30 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE31 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE4 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE5 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE6 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE7 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE8 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE9 :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_BINDING_CUBE_MAP :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_COMPRESSED :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_COMPRESSION_HINT :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_CUBE_MAP :: (Num a, Eq a) => a Source

pattern GL_TRANSPOSE_COLOR_MATRIX :: (Num a, Eq a) => a Source

pattern GL_TRANSPOSE_TEXTURE_MATRIX :: (Num a, Eq a) => a Source