-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.ARB.ColorBufferFloat (
  -- * Extension Support
    gl_ARB_color_buffer_float

  -- * GL_ARB_color_buffer_float
  , glClampColorARB
  , pattern GL_CLAMP_FRAGMENT_COLOR_ARB
  , pattern GL_CLAMP_READ_COLOR_ARB
  , pattern GL_CLAMP_VERTEX_COLOR_ARB
  , pattern GL_FIXED_ONLY_ARB
  , pattern GL_RGBA_FLOAT_MODE_ARB
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe

gl_ARB_color_buffer_float :: Bool
gl_ARB_color_buffer_float = member "GL_ARB_color_buffer_float" extensions

glClampColorARB :: MonadIO m => GLenum -> GLenum -> m ()
glClampColorARB = ffienumenumIOV glClampColorARBFunPtr

glClampColorARBFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glClampColorARBFunPtr = unsafePerformIO (getProcAddress "glClampColorARB")

{-# NOINLINE glClampColorARBFunPtr #-}

pattern GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B

pattern GL_CLAMP_READ_COLOR_ARB = 0x891C

pattern GL_CLAMP_VERTEX_COLOR_ARB = 0x891A

pattern GL_FIXED_ONLY_ARB = 0x891D

pattern GL_RGBA_FLOAT_MODE_ARB = 0x8820