-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.OES (
  -- * OES Extensions
    module Graphics.GL.Raw.Extension.OES.BlendEquationSeparate
  , module Graphics.GL.Raw.Extension.OES.BlendFuncSeparate
  , module Graphics.GL.Raw.Extension.OES.BlendSubtract
  , module Graphics.GL.Raw.Extension.OES.ByteCoordinates
  , module Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8SubTexture
  , module Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8Texture
  , module Graphics.GL.Raw.Extension.OES.CompressedPalettedTexture
  , module Graphics.GL.Raw.Extension.OES.Depth24
  , module Graphics.GL.Raw.Extension.OES.Depth32
  , module Graphics.GL.Raw.Extension.OES.DepthTexture
  , module Graphics.GL.Raw.Extension.OES.DrawTexture
  , module Graphics.GL.Raw.Extension.OES.EGLImage
  , module Graphics.GL.Raw.Extension.OES.EGLImageExternal
  , module Graphics.GL.Raw.Extension.OES.ElementIndexUint
  , module Graphics.GL.Raw.Extension.OES.ExtendedMatrixPalette
  , module Graphics.GL.Raw.Extension.OES.FboRenderMipmap
  , module Graphics.GL.Raw.Extension.OES.FixedPoint
  , module Graphics.GL.Raw.Extension.OES.FragmentPrecisionHigh
  , module Graphics.GL.Raw.Extension.OES.FramebufferObject
  , module Graphics.GL.Raw.Extension.OES.GetProgramBinary
  , module Graphics.GL.Raw.Extension.OES.Mapbuffer
  , module Graphics.GL.Raw.Extension.OES.MatrixGet
  , module Graphics.GL.Raw.Extension.OES.MatrixPalette
  , module Graphics.GL.Raw.Extension.OES.PackedDepthStencil
  , module Graphics.GL.Raw.Extension.OES.PointSizeArray
  , module Graphics.GL.Raw.Extension.OES.PointSprite
  , module Graphics.GL.Raw.Extension.OES.QueryMatrix
  , module Graphics.GL.Raw.Extension.OES.ReadFormat
  , module Graphics.GL.Raw.Extension.OES.RequiredInternalformat
  , module Graphics.GL.Raw.Extension.OES.Rgb8Rgba8
  , module Graphics.GL.Raw.Extension.OES.SampleShading
  , module Graphics.GL.Raw.Extension.OES.SampleVariables
  , module Graphics.GL.Raw.Extension.OES.ShaderImageAtomic
  , module Graphics.GL.Raw.Extension.OES.ShaderMultisampleInterpolation
  , module Graphics.GL.Raw.Extension.OES.SinglePrecision
  , module Graphics.GL.Raw.Extension.OES.StandardDerivatives
  , module Graphics.GL.Raw.Extension.OES.Stencil1
  , module Graphics.GL.Raw.Extension.OES.Stencil4
  , module Graphics.GL.Raw.Extension.OES.Stencil8
  , module Graphics.GL.Raw.Extension.OES.StencilWrap
  , module Graphics.GL.Raw.Extension.OES.SurfacelessContext
  , module Graphics.GL.Raw.Extension.OES.Texture3D
  , module Graphics.GL.Raw.Extension.OES.TextureCompressionAstc
  , module Graphics.GL.Raw.Extension.OES.TextureCubeMap
  , module Graphics.GL.Raw.Extension.OES.TextureEnvCrossbar
  , module Graphics.GL.Raw.Extension.OES.TextureFloat
  , module Graphics.GL.Raw.Extension.OES.TextureFloatLinear
  , module Graphics.GL.Raw.Extension.OES.TextureHalfFloat
  , module Graphics.GL.Raw.Extension.OES.TextureHalfFloatLinear
  , module Graphics.GL.Raw.Extension.OES.TextureMirroredRepeat
  , module Graphics.GL.Raw.Extension.OES.TextureNpot
  , module Graphics.GL.Raw.Extension.OES.TextureStencil8
  , module Graphics.GL.Raw.Extension.OES.TextureStorageMultisample2dArray
  , module Graphics.GL.Raw.Extension.OES.VertexArrayObject
  , module Graphics.GL.Raw.Extension.OES.VertexHalfFloat
  , module Graphics.GL.Raw.Extension.OES.VertexType1010102
) where

import Graphics.GL.Raw.Extension.OES.BlendEquationSeparate
import Graphics.GL.Raw.Extension.OES.BlendFuncSeparate
import Graphics.GL.Raw.Extension.OES.BlendSubtract
import Graphics.GL.Raw.Extension.OES.ByteCoordinates
import Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8SubTexture
import Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8Texture
import Graphics.GL.Raw.Extension.OES.CompressedPalettedTexture
import Graphics.GL.Raw.Extension.OES.Depth24
import Graphics.GL.Raw.Extension.OES.Depth32
import Graphics.GL.Raw.Extension.OES.DepthTexture
import Graphics.GL.Raw.Extension.OES.DrawTexture
import Graphics.GL.Raw.Extension.OES.EGLImage
import Graphics.GL.Raw.Extension.OES.EGLImageExternal
import Graphics.GL.Raw.Extension.OES.ElementIndexUint
import Graphics.GL.Raw.Extension.OES.ExtendedMatrixPalette
import Graphics.GL.Raw.Extension.OES.FboRenderMipmap
import Graphics.GL.Raw.Extension.OES.FixedPoint
import Graphics.GL.Raw.Extension.OES.FragmentPrecisionHigh
import Graphics.GL.Raw.Extension.OES.FramebufferObject
import Graphics.GL.Raw.Extension.OES.GetProgramBinary
import Graphics.GL.Raw.Extension.OES.Mapbuffer
import Graphics.GL.Raw.Extension.OES.MatrixGet
import Graphics.GL.Raw.Extension.OES.MatrixPalette
import Graphics.GL.Raw.Extension.OES.PackedDepthStencil
import Graphics.GL.Raw.Extension.OES.PointSizeArray
import Graphics.GL.Raw.Extension.OES.PointSprite
import Graphics.GL.Raw.Extension.OES.QueryMatrix
import Graphics.GL.Raw.Extension.OES.ReadFormat
import Graphics.GL.Raw.Extension.OES.RequiredInternalformat
import Graphics.GL.Raw.Extension.OES.Rgb8Rgba8
import Graphics.GL.Raw.Extension.OES.SampleShading
import Graphics.GL.Raw.Extension.OES.SampleVariables
import Graphics.GL.Raw.Extension.OES.ShaderImageAtomic
import Graphics.GL.Raw.Extension.OES.ShaderMultisampleInterpolation
import Graphics.GL.Raw.Extension.OES.SinglePrecision
import Graphics.GL.Raw.Extension.OES.StandardDerivatives
import Graphics.GL.Raw.Extension.OES.Stencil1
import Graphics.GL.Raw.Extension.OES.Stencil4
import Graphics.GL.Raw.Extension.OES.Stencil8
import Graphics.GL.Raw.Extension.OES.StencilWrap
import Graphics.GL.Raw.Extension.OES.SurfacelessContext
import Graphics.GL.Raw.Extension.OES.Texture3D
import Graphics.GL.Raw.Extension.OES.TextureCompressionAstc
import Graphics.GL.Raw.Extension.OES.TextureCubeMap
import Graphics.GL.Raw.Extension.OES.TextureEnvCrossbar
import Graphics.GL.Raw.Extension.OES.TextureFloat
import Graphics.GL.Raw.Extension.OES.TextureFloatLinear
import Graphics.GL.Raw.Extension.OES.TextureHalfFloat
import Graphics.GL.Raw.Extension.OES.TextureHalfFloatLinear
import Graphics.GL.Raw.Extension.OES.TextureMirroredRepeat
import Graphics.GL.Raw.Extension.OES.TextureNpot
import Graphics.GL.Raw.Extension.OES.TextureStencil8
import Graphics.GL.Raw.Extension.OES.TextureStorageMultisample2dArray
import Graphics.GL.Raw.Extension.OES.VertexArrayObject
import Graphics.GL.Raw.Extension.OES.VertexHalfFloat
import Graphics.GL.Raw.Extension.OES.VertexType1010102