-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit ( -- * Extension Support gl_ANGLE_framebuffer_blit -- * GL_ANGLE_framebuffer_blit , glBlitFramebufferANGLE , pattern GL_DRAW_FRAMEBUFFER_ANGLE , pattern GL_DRAW_FRAMEBUFFER_BINDING_ANGLE , pattern GL_READ_FRAMEBUFFER_ANGLE , pattern GL_READ_FRAMEBUFFER_BINDING_ANGLE ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ANGLE_framebuffer_blit :: Bool gl_ANGLE_framebuffer_blit = member "GL_ANGLE_framebuffer_blit" extensions glBlitFramebufferANGLE :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m () glBlitFramebufferANGLE = ffiintintintintintintintintbitfieldenumIOV glBlitFramebufferANGLEFunPtr glBlitFramebufferANGLEFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) glBlitFramebufferANGLEFunPtr = unsafePerformIO (getProcAddress "glBlitFramebufferANGLE") {-# NOINLINE glBlitFramebufferANGLEFunPtr #-} pattern GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 pattern GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 pattern GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 pattern GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA