-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ANGLE.InstancedArrays ( -- * Extension Support gl_ANGLE_instanced_arrays -- * GL_ANGLE_instanced_arrays , glDrawArraysInstancedANGLE , glDrawElementsInstancedANGLE , glVertexAttribDivisorANGLE , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ANGLE_instanced_arrays :: Bool gl_ANGLE_instanced_arrays = member "GL_ANGLE_instanced_arrays" extensions glDrawArraysInstancedANGLE :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m () glDrawArraysInstancedANGLE = ffienumintsizeisizeiIOV glDrawArraysInstancedANGLEFunPtr glDrawArraysInstancedANGLEFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ()) glDrawArraysInstancedANGLEFunPtr = unsafePerformIO (getProcAddress "glDrawArraysInstancedANGLE") {-# NOINLINE glDrawArraysInstancedANGLEFunPtr #-} glDrawElementsInstancedANGLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m () glDrawElementsInstancedANGLE = ffienumsizeienumPtrVsizeiIOV glDrawElementsInstancedANGLEFunPtr glDrawElementsInstancedANGLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()) glDrawElementsInstancedANGLEFunPtr = unsafePerformIO (getProcAddress "glDrawElementsInstancedANGLE") {-# NOINLINE glDrawElementsInstancedANGLEFunPtr #-} glVertexAttribDivisorANGLE :: MonadIO m => GLuint -> GLuint -> m () glVertexAttribDivisorANGLE = ffiuintuintIOV glVertexAttribDivisorANGLEFunPtr glVertexAttribDivisorANGLEFunPtr :: FunPtr (GLuint -> GLuint -> IO ()) glVertexAttribDivisorANGLEFunPtr = unsafePerformIO (getProcAddress "glVertexAttribDivisorANGLE") {-# NOINLINE glVertexAttribDivisorANGLEFunPtr #-} pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE