-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.APPLE.Fence ( -- * Extension Support gl_APPLE_fence -- * GL_APPLE_fence , glDeleteFencesAPPLE , glFinishFenceAPPLE , glFinishObjectAPPLE , glGenFencesAPPLE , glIsFenceAPPLE , glSetFenceAPPLE , glTestFenceAPPLE , glTestObjectAPPLE , pattern GL_DRAW_PIXELS_APPLE , pattern GL_FENCE_APPLE ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_APPLE_fence :: Bool gl_APPLE_fence = member "GL_APPLE_fence" extensions glDeleteFencesAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m () glDeleteFencesAPPLE = ffisizeiPtruintIOV glDeleteFencesAPPLEFunPtr glDeleteFencesAPPLEFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glDeleteFencesAPPLEFunPtr = unsafePerformIO (getProcAddress "glDeleteFencesAPPLE") {-# NOINLINE glDeleteFencesAPPLEFunPtr #-} glFinishFenceAPPLE :: MonadIO m => GLuint -> m () glFinishFenceAPPLE = ffiuintIOV glFinishFenceAPPLEFunPtr glFinishFenceAPPLEFunPtr :: FunPtr (GLuint -> IO ()) glFinishFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glFinishFenceAPPLE") {-# NOINLINE glFinishFenceAPPLEFunPtr #-} glFinishObjectAPPLE :: MonadIO m => GLenum -> GLint -> m () glFinishObjectAPPLE = ffienumintIOV glFinishObjectAPPLEFunPtr glFinishObjectAPPLEFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glFinishObjectAPPLEFunPtr = unsafePerformIO (getProcAddress "glFinishObjectAPPLE") {-# NOINLINE glFinishObjectAPPLEFunPtr #-} glGenFencesAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m () glGenFencesAPPLE = ffisizeiPtruintIOV glGenFencesAPPLEFunPtr glGenFencesAPPLEFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glGenFencesAPPLEFunPtr = unsafePerformIO (getProcAddress "glGenFencesAPPLE") {-# NOINLINE glGenFencesAPPLEFunPtr #-} glIsFenceAPPLE :: MonadIO m => GLuint -> m GLboolean glIsFenceAPPLE = ffiuintIOboolean glIsFenceAPPLEFunPtr glIsFenceAPPLEFunPtr :: FunPtr (GLuint -> IO GLboolean) glIsFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glIsFenceAPPLE") {-# NOINLINE glIsFenceAPPLEFunPtr #-} glSetFenceAPPLE :: MonadIO m => GLuint -> m () glSetFenceAPPLE = ffiuintIOV glSetFenceAPPLEFunPtr glSetFenceAPPLEFunPtr :: FunPtr (GLuint -> IO ()) glSetFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glSetFenceAPPLE") {-# NOINLINE glSetFenceAPPLEFunPtr #-} glTestFenceAPPLE :: MonadIO m => GLuint -> m GLboolean glTestFenceAPPLE = ffiuintIOboolean glTestFenceAPPLEFunPtr glTestFenceAPPLEFunPtr :: FunPtr (GLuint -> IO GLboolean) glTestFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glTestFenceAPPLE") {-# NOINLINE glTestFenceAPPLEFunPtr #-} glTestObjectAPPLE :: MonadIO m => GLenum -> GLuint -> m GLboolean glTestObjectAPPLE = ffienumuintIOboolean glTestObjectAPPLEFunPtr glTestObjectAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> IO GLboolean) glTestObjectAPPLEFunPtr = unsafePerformIO (getProcAddress "glTestObjectAPPLE") {-# NOINLINE glTestObjectAPPLEFunPtr #-} pattern GL_DRAW_PIXELS_APPLE = 0x8A0A pattern GL_FENCE_APPLE = 0x8A0B