-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ARB.ColorBufferFloat ( -- * Extension Support gl_ARB_color_buffer_float -- * GL_ARB_color_buffer_float , glClampColorARB , pattern GL_CLAMP_FRAGMENT_COLOR_ARB , pattern GL_CLAMP_READ_COLOR_ARB , pattern GL_CLAMP_VERTEX_COLOR_ARB , pattern GL_FIXED_ONLY_ARB , pattern GL_RGBA_FLOAT_MODE_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ARB_color_buffer_float :: Bool gl_ARB_color_buffer_float = member "GL_ARB_color_buffer_float" extensions glClampColorARB :: MonadIO m => GLenum -> GLenum -> m () glClampColorARB = ffienumenumIOV glClampColorARBFunPtr glClampColorARBFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glClampColorARBFunPtr = unsafePerformIO (getProcAddress "glClampColorARB") {-# NOINLINE glClampColorARBFunPtr #-} pattern GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B pattern GL_CLAMP_READ_COLOR_ARB = 0x891C pattern GL_CLAMP_VERTEX_COLOR_ARB = 0x891A pattern GL_FIXED_ONLY_ARB = 0x891D pattern GL_RGBA_FLOAT_MODE_ARB = 0x8820