-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ARB.ShadingLanguageInclude ( -- * Extension Support gl_ARB_shading_language_include -- * GL_ARB_shading_language_include , glCompileShaderIncludeARB , glDeleteNamedStringARB , glGetNamedStringARB , glGetNamedStringivARB , glIsNamedStringARB , glNamedStringARB , pattern GL_NAMED_STRING_LENGTH_ARB , pattern GL_NAMED_STRING_TYPE_ARB , pattern GL_SHADER_INCLUDE_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ARB_shading_language_include :: Bool gl_ARB_shading_language_include = member "GL_ARB_shading_language_include" extensions glCompileShaderIncludeARB :: MonadIO m => GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> m () glCompileShaderIncludeARB = ffiuintsizeiPtrcharPtrintIOV glCompileShaderIncludeARBFunPtr glCompileShaderIncludeARBFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> IO ()) glCompileShaderIncludeARBFunPtr = unsafePerformIO (getProcAddress "glCompileShaderIncludeARB") {-# NOINLINE glCompileShaderIncludeARBFunPtr #-} glDeleteNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m () glDeleteNamedStringARB = ffiintPtrcharIOV glDeleteNamedStringARBFunPtr glDeleteNamedStringARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> IO ()) glDeleteNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glDeleteNamedStringARB") {-# NOINLINE glDeleteNamedStringARBFunPtr #-} glGetNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> m () glGetNamedStringARB = ffiintPtrcharsizeiPtrintPtrcharIOV glGetNamedStringARBFunPtr glGetNamedStringARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()) glGetNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glGetNamedStringARB") {-# NOINLINE glGetNamedStringARBFunPtr #-} glGetNamedStringivARB :: MonadIO m => GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> m () glGetNamedStringivARB = ffiintPtrcharenumPtrintIOV glGetNamedStringivARBFunPtr glGetNamedStringivARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()) glGetNamedStringivARBFunPtr = unsafePerformIO (getProcAddress "glGetNamedStringivARB") {-# NOINLINE glGetNamedStringivARBFunPtr #-} glIsNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m GLboolean glIsNamedStringARB = ffiintPtrcharIOboolean glIsNamedStringARBFunPtr glIsNamedStringARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean) glIsNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glIsNamedStringARB") {-# NOINLINE glIsNamedStringARBFunPtr #-} glNamedStringARB :: MonadIO m => GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m () glNamedStringARB = ffienumintPtrcharintPtrcharIOV glNamedStringARBFunPtr glNamedStringARBFunPtr :: FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()) glNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glNamedStringARB") {-# NOINLINE glNamedStringARBFunPtr #-} pattern GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 pattern GL_NAMED_STRING_TYPE_ARB = 0x8DEA pattern GL_SHADER_INCLUDE_ARB = 0x8DAE