-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ARB.UniformBufferObject ( -- * Extension Support gl_ARB_uniform_buffer_object -- * GL_ARB_uniform_buffer_object , glGetActiveUniformBlockName , glGetActiveUniformBlockiv , glGetActiveUniformName , glGetActiveUniformsiv , glGetUniformBlockIndex , glGetUniformIndices , glUniformBlockBinding , pattern GL_ACTIVE_UNIFORM_BLOCKS , pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH , pattern GL_INVALID_INDEX , pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS , pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS , pattern GL_MAX_COMBINED_UNIFORM_BLOCKS , pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS , pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS , pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS , pattern GL_MAX_UNIFORM_BLOCK_SIZE , pattern GL_MAX_UNIFORM_BUFFER_BINDINGS , pattern GL_MAX_VERTEX_UNIFORM_BLOCKS , pattern GL_UNIFORM_ARRAY_STRIDE , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES , pattern GL_UNIFORM_BLOCK_BINDING , pattern GL_UNIFORM_BLOCK_DATA_SIZE , pattern GL_UNIFORM_BLOCK_INDEX , pattern GL_UNIFORM_BLOCK_NAME_LENGTH , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER , pattern GL_UNIFORM_BUFFER , pattern GL_UNIFORM_BUFFER_BINDING , pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT , pattern GL_UNIFORM_BUFFER_SIZE , pattern GL_UNIFORM_BUFFER_START , pattern GL_UNIFORM_IS_ROW_MAJOR , pattern GL_UNIFORM_MATRIX_STRIDE , pattern GL_UNIFORM_NAME_LENGTH , pattern GL_UNIFORM_OFFSET , pattern GL_UNIFORM_SIZE , pattern GL_UNIFORM_TYPE ) where import Data.Set import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Internal.Shared gl_ARB_uniform_buffer_object :: Bool gl_ARB_uniform_buffer_object = member "GL_ARB_uniform_buffer_object" extensions