-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ARB.VertexBufferObject ( -- * Extension Support gl_ARB_vertex_buffer_object -- * GL_ARB_vertex_buffer_object , glBindBufferARB , glBufferDataARB , glBufferSubDataARB , glDeleteBuffersARB , glGenBuffersARB , glGetBufferParameterivARB , glGetBufferPointervARB , glGetBufferSubDataARB , glIsBufferARB , glMapBufferARB , glUnmapBufferARB , pattern GL_ARRAY_BUFFER_ARB , pattern GL_ARRAY_BUFFER_BINDING_ARB , pattern GL_BUFFER_ACCESS_ARB , pattern GL_BUFFER_MAPPED_ARB , pattern GL_BUFFER_MAP_POINTER_ARB , pattern GL_BUFFER_SIZE_ARB , pattern GL_BUFFER_USAGE_ARB , pattern GL_COLOR_ARRAY_BUFFER_BINDING_ARB , pattern GL_DYNAMIC_COPY_ARB , pattern GL_DYNAMIC_DRAW_ARB , pattern GL_DYNAMIC_READ_ARB , pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB , pattern GL_ELEMENT_ARRAY_BUFFER_ARB , pattern GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB , pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB , pattern GL_INDEX_ARRAY_BUFFER_BINDING_ARB , pattern GL_NORMAL_ARRAY_BUFFER_BINDING_ARB , pattern GL_READ_ONLY_ARB , pattern GL_READ_WRITE_ARB , pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB , pattern GL_STATIC_COPY_ARB , pattern GL_STATIC_DRAW_ARB , pattern GL_STATIC_READ_ARB , pattern GL_STREAM_COPY_ARB , pattern GL_STREAM_DRAW_ARB , pattern GL_STREAM_READ_ARB , pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB , pattern GL_VERTEX_ARRAY_BUFFER_BINDING_ARB , pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB , pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB , pattern GL_WRITE_ONLY_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ARB_vertex_buffer_object :: Bool gl_ARB_vertex_buffer_object = member "GL_ARB_vertex_buffer_object" extensions glBindBufferARB :: MonadIO m => GLenum -> GLuint -> m () glBindBufferARB = ffienumuintIOV glBindBufferARBFunPtr glBindBufferARBFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBindBufferARBFunPtr = unsafePerformIO (getProcAddress "glBindBufferARB") {-# NOINLINE glBindBufferARBFunPtr #-} glBufferDataARB :: MonadIO m => GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> m () glBufferDataARB = ffienumsizeiptrARBPtrVenumIOV glBufferDataARBFunPtr glBufferDataARBFunPtr :: FunPtr (GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> IO ()) glBufferDataARBFunPtr = unsafePerformIO (getProcAddress "glBufferDataARB") {-# NOINLINE glBufferDataARBFunPtr #-} glBufferSubDataARB :: MonadIO m => GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> m () glBufferSubDataARB = ffienumintptrARBsizeiptrARBPtrVIOV glBufferSubDataARBFunPtr glBufferSubDataARBFunPtr :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ()) glBufferSubDataARBFunPtr = unsafePerformIO (getProcAddress "glBufferSubDataARB") {-# NOINLINE glBufferSubDataARBFunPtr #-} glDeleteBuffersARB :: MonadIO m => GLsizei -> Ptr GLuint -> m () glDeleteBuffersARB = ffisizeiPtruintIOV glDeleteBuffersARBFunPtr glDeleteBuffersARBFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glDeleteBuffersARBFunPtr = unsafePerformIO (getProcAddress "glDeleteBuffersARB") {-# NOINLINE glDeleteBuffersARBFunPtr #-} glGenBuffersARB :: MonadIO m => GLsizei -> Ptr GLuint -> m () glGenBuffersARB = ffisizeiPtruintIOV glGenBuffersARBFunPtr glGenBuffersARBFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glGenBuffersARBFunPtr = unsafePerformIO (getProcAddress "glGenBuffersARB") {-# NOINLINE glGenBuffersARBFunPtr #-} glGetBufferParameterivARB :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetBufferParameterivARB = ffienumenumPtrintIOV glGetBufferParameterivARBFunPtr glGetBufferParameterivARBFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetBufferParameterivARBFunPtr = unsafePerformIO (getProcAddress "glGetBufferParameterivARB") {-# NOINLINE glGetBufferParameterivARBFunPtr #-} glGetBufferPointervARB :: MonadIO m => GLenum -> GLenum -> Ptr () -> m () glGetBufferPointervARB = ffienumenumPtrVIOV glGetBufferPointervARBFunPtr glGetBufferPointervARBFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> IO ()) glGetBufferPointervARBFunPtr = unsafePerformIO (getProcAddress "glGetBufferPointervARB") {-# NOINLINE glGetBufferPointervARBFunPtr #-} glGetBufferSubDataARB :: MonadIO m => GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> m () glGetBufferSubDataARB = ffienumintptrARBsizeiptrARBPtrVIOV glGetBufferSubDataARBFunPtr glGetBufferSubDataARBFunPtr :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ()) glGetBufferSubDataARBFunPtr = unsafePerformIO (getProcAddress "glGetBufferSubDataARB") {-# NOINLINE glGetBufferSubDataARBFunPtr #-} glIsBufferARB :: MonadIO m => GLuint -> m GLboolean glIsBufferARB = ffiuintIOboolean glIsBufferARBFunPtr glIsBufferARBFunPtr :: FunPtr (GLuint -> IO GLboolean) glIsBufferARBFunPtr = unsafePerformIO (getProcAddress "glIsBufferARB") {-# NOINLINE glIsBufferARBFunPtr #-} glMapBufferARB :: MonadIO m => GLenum -> GLenum -> m (Ptr ()) glMapBufferARB = ffienumenumIOPtrV glMapBufferARBFunPtr glMapBufferARBFunPtr :: FunPtr (GLenum -> GLenum -> IO (Ptr ())) glMapBufferARBFunPtr = unsafePerformIO (getProcAddress "glMapBufferARB") {-# NOINLINE glMapBufferARBFunPtr #-} glUnmapBufferARB :: MonadIO m => GLenum -> m GLboolean glUnmapBufferARB = ffienumIOboolean glUnmapBufferARBFunPtr glUnmapBufferARBFunPtr :: FunPtr (GLenum -> IO GLboolean) glUnmapBufferARBFunPtr = unsafePerformIO (getProcAddress "glUnmapBufferARB") {-# NOINLINE glUnmapBufferARBFunPtr #-} pattern GL_ARRAY_BUFFER_ARB = 0x8892 pattern GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 pattern GL_BUFFER_ACCESS_ARB = 0x88BB pattern GL_BUFFER_MAPPED_ARB = 0x88BC pattern GL_BUFFER_MAP_POINTER_ARB = 0x88BD pattern GL_BUFFER_SIZE_ARB = 0x8764 pattern GL_BUFFER_USAGE_ARB = 0x8765 pattern GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 pattern GL_DYNAMIC_COPY_ARB = 0x88EA pattern GL_DYNAMIC_DRAW_ARB = 0x88E8 pattern GL_DYNAMIC_READ_ARB = 0x88E9 pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B pattern GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 pattern GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D pattern GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 pattern GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 pattern GL_READ_ONLY_ARB = 0x88B8 pattern GL_READ_WRITE_ARB = 0x88BA pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C pattern GL_STATIC_COPY_ARB = 0x88E6 pattern GL_STATIC_DRAW_ARB = 0x88E4 pattern GL_STATIC_READ_ARB = 0x88E5 pattern GL_STREAM_COPY_ARB = 0x88E2 pattern GL_STREAM_DRAW_ARB = 0x88E0 pattern GL_STREAM_READ_ARB = 0x88E1 pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A pattern GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E pattern GL_WRITE_ONLY_ARB = 0x88B9